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2025-05-18Add bounds check to set_sand()HEADmasterrtk0c
Previously, painting didn't do it (simulation did) so there were buffer overruns
2025-05-18X-macro and palette editing menurtk0c
2025-05-17Dirty rect & UI featuresrtk0c
- dirty rectangle (and the math library thereof) - drawing it - no more std::vector in Sandbox - single step - cycle counter display
2025-05-17Wrap random sourcertk0c
Havne't dont too much investigation if PCG is a good choice; this give some freedom to move later
2025-04-24Make the texture renderrtk0c
2025-04-24Some draft ideas on simulationrtk0c