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authorrtk0c <[email protected]>2022-05-22 01:08:24 -0700
committerrtk0c <[email protected]>2022-05-22 01:08:24 -0700
commitc568f0a8c9f0aef00c770b494ee1ff3a89ab48de (patch)
tree1dc1e69d796e635cdac6a4ef7e6d3a90ab1423c2 /3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp
parenta5db6bd3cc4af5233010ff44d0572ddf98b43c9d (diff)
Changeset: 35 Fix missing sources in git submodules after migration to PlasticSCM
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp')
-rw-r--r--3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp b/3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp
new file mode 100644
index 0000000..becd63f
--- /dev/null
+++ b/3rdparty/glm/source/test/gtx/gtx_rotate_vector.cpp
@@ -0,0 +1,77 @@
+#define GLM_ENABLE_EXPERIMENTAL
+#include <glm/gtx/rotate_vector.hpp>
+#include <glm/gtc/constants.hpp>
+#include <glm/ext/vector_relational.hpp>
+
+int test_rotate()
+{
+ int Error = 0;
+
+ glm::vec2 A = glm::rotate(glm::vec2(1, 0), glm::pi<float>() * 0.5f);
+ glm::vec3 B = glm::rotate(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1));
+ glm::vec4 C = glm::rotate(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f, glm::vec3(0, 0, 1));
+ glm::vec3 D = glm::rotateX(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f);
+ glm::vec4 E = glm::rotateX(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f);
+ glm::vec3 F = glm::rotateY(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f);
+ glm::vec4 G = glm::rotateY(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f);
+ glm::vec3 H = glm::rotateZ(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f);
+ glm::vec4 I = glm::rotateZ(glm::vec4(1, 0, 0,1 ), glm::pi<float>() * 0.5f);
+ glm::mat4 O = glm::orientation(glm::normalize(glm::vec3(1)), glm::vec3(0, 0, 1));
+
+ return Error;
+}
+
+int test_rotateX()
+{
+ int Error = 0;
+
+ glm::vec3 D = glm::rotateX(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f);
+ glm::vec4 E = glm::rotateX(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f);
+
+ return Error;
+}
+
+int test_rotateY()
+{
+ int Error = 0;
+
+ glm::vec3 F = glm::rotateY(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f);
+ glm::vec4 G = glm::rotateY(glm::vec4(1, 0, 0, 1), glm::pi<float>() * 0.5f);
+
+ return Error;
+}
+
+
+int test_rotateZ()
+{
+ int Error = 0;
+
+ glm::vec3 H = glm::rotateZ(glm::vec3(1, 0, 0), glm::pi<float>() * 0.5f);
+ glm::vec4 I = glm::rotateZ(glm::vec4(1, 0, 0,1 ), glm::pi<float>() * 0.5f);
+
+ return Error;
+}
+
+int test_orientation()
+{
+ int Error = 0;
+
+ glm::mat4 O = glm::orientation(glm::normalize(glm::vec3(1)), glm::vec3(0, 0, 1));
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_rotate();
+ Error += test_rotateX();
+ Error += test_rotateY();
+ Error += test_rotateZ();
+ Error += test_orientation();
+
+ return Error;
+}
+
+