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authorrtk0c <[email protected]>2025-04-24 13:18:36 -0700
committerrtk0c <[email protected]>2025-04-25 12:08:29 -0700
commitc62f0470273a3f4d12e5702398dc4b6e4c6f31fb (patch)
tree65fa6c493f3115973944da5075037d68afd4ba3f /src/ogl.cpp
parent67911092f6950e80fefcf0783f01310427f472ec (diff)
Flip texture rendered
I'm not sure if this is the correct thing to do. Need to think through the memory layout of _bitmap, etc. again later
Diffstat (limited to 'src/ogl.cpp')
-rw-r--r--src/ogl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ogl.cpp b/src/ogl.cpp
index 19e49cc..7d160e2 100644
--- a/src/ogl.cpp
+++ b/src/ogl.cpp
@@ -11,7 +11,7 @@ OglImage::OglImage() {
// Setup filtering parameters for display
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
OglImage::~OglImage() {