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-rw-r--r--source/Game/EditorAttachmentImpl.hpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/source/Game/EditorAttachmentImpl.hpp b/source/Game/EditorAttachmentImpl.hpp
deleted file mode 100644
index 53bcd37..0000000
--- a/source/Game/EditorAttachmentImpl.hpp
+++ /dev/null
@@ -1,34 +0,0 @@
-#pragma once
-
-#include "EditorAttachment.hpp"
-#include "GameObject.hpp"
-#include "Material.hpp"
-#include "Player.hpp"
-#include "Sprite.hpp"
-
-#include <memory>
-
-class EaGameObject : public EditorAttachment {
-public:
- // NOTE: in degrees
- glm::vec3 eulerAnglesRotation;
-
-public:
- static std::unique_ptr<EditorAttachment> Create(GameObject* object);
-};
-
-class EaPlayer : public EaGameObject {
-public:
- RcPtr<IresSpritesheet> confSprite;
- RcPtr<IresMaterial> confMaterial;
-};
-
-class EaLevelWrapper : public EaGameObject {
-public:
-};
-
-class EaIresObject : public EditorAttachment {
-public:
- std::string nameEditingScratch;
- bool isEditingName = false;
-};