Project Brussel
Utlilized Open Source Projects
- Ogre3D: referenced a large number of classes and implementation
- Urho3D
- godot
- Everything else in
3rdparty/
Project Structure
cmake
: CMake scripts consumed by the rootCMakeLists.txt
.10-common
: Code that's compiled as a part of all targets. Check each target's build script for details.20-codegen-compiler
: Code generator similar to Qt MOC.20-codegen-runtime
: Code that's consumed along with output ofbuildtools/codegen
.30-game
: The main game.assets
: The assets for the main game.