Project Brussel
Utlilized Open Source Projects
- Ogre3D: referenced a large number of classes and implementation
- Urho3D
- godot
- Everything else in
3rdparty/
Project Structure
cmake: CMake scripts consumed by the rootCMakeLists.txt.10-common: Code that's compiled as a part of all targets. Check each target's build script for details.20-codegen-compiler: Code generator similar to Qt MOC.20-codegen-runtime: Code that's consumed along with output ofbuildtools/codegen.30-game: The main game.assets: The assets for the main game.
