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-rw-r--r--source/30-game/Input.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/source/30-game/Input.cpp b/source/30-game/Input.cpp
deleted file mode 100644
index 9f304ff..0000000
--- a/source/30-game/Input.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-#include "Input.hpp"
-
-#include <cassert>
-
-GLFWkeyboard* InputState::FindKeyboard(std::string_view name) {
- assert(false);
- // TODO
-}
-
-GlfwKeyboardAttachment* InputState::ConnectKeyboard(GLFWkeyboard* keyboard) {
- auto attachment = new GlfwKeyboardAttachment();
- glfwSetKeyboardUserPointer(keyboard, attachment);
-
- return attachment;
-}
-
-void InputState::DisconnectKeyboard(GLFWkeyboard* keyboard) {
- InputState::instance->DisconnectKeyboard(keyboard);
- auto attachment = static_cast<GlfwKeyboardAttachment*>(glfwGetKeyboardUserPointer(keyboard));
- // Defensive: this GLFWkeyboard* will be deleted after this callback ends anyways
- glfwSetKeyboardUserPointer(keyboard, nullptr);
- delete attachment;
-}