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authorrtk0c <[email protected]>2023-10-19 22:50:07 -0700
committerrtk0c <[email protected]>2025-08-16 11:31:16 -0700
commit297232d21594b138bb368a42b5b0d085ff9ed6aa (patch)
tree075d5407e1e12a9d35cbee6e4c20ad34e0765c42 /source/30-game/Input.cpp
parentd5cd34ff69f7fd134d5450696f298af1a864afbc (diff)
The great renaming: switch to "module style"
Diffstat (limited to 'source/30-game/Input.cpp')
-rw-r--r--source/30-game/Input.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/source/30-game/Input.cpp b/source/30-game/Input.cpp
deleted file mode 100644
index 9f304ff..0000000
--- a/source/30-game/Input.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-#include "Input.hpp"
-
-#include <cassert>
-
-GLFWkeyboard* InputState::FindKeyboard(std::string_view name) {
- assert(false);
- // TODO
-}
-
-GlfwKeyboardAttachment* InputState::ConnectKeyboard(GLFWkeyboard* keyboard) {
- auto attachment = new GlfwKeyboardAttachment();
- glfwSetKeyboardUserPointer(keyboard, attachment);
-
- return attachment;
-}
-
-void InputState::DisconnectKeyboard(GLFWkeyboard* keyboard) {
- InputState::instance->DisconnectKeyboard(keyboard);
- auto attachment = static_cast<GlfwKeyboardAttachment*>(glfwGetKeyboardUserPointer(keyboard));
- // Defensive: this GLFWkeyboard* will be deleted after this callback ends anyways
- glfwSetKeyboardUserPointer(keyboard, nullptr);
- delete attachment;
-}