diff options
author | rtk0c <[email protected]> | 2022-05-30 17:03:20 -0700 |
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committer | rtk0c <[email protected]> | 2022-05-30 17:03:20 -0700 |
commit | e66286ebe30afc9acc4531fc2bea29b7fb924f93 (patch) | |
tree | fa6b76554c3eb88bc8f088fbab68e20c40118ca7 /source/30-game/EditorAttachmentImpl.hpp | |
parent | 366ef5a5450c6e0e680c924c3454943a9ae9814d (diff) |
Changeset: 56 Buildsystem cleanup: change to layered structure for different targets
Diffstat (limited to 'source/30-game/EditorAttachmentImpl.hpp')
-rw-r--r-- | source/30-game/EditorAttachmentImpl.hpp | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/source/30-game/EditorAttachmentImpl.hpp b/source/30-game/EditorAttachmentImpl.hpp new file mode 100644 index 0000000..53bcd37 --- /dev/null +++ b/source/30-game/EditorAttachmentImpl.hpp @@ -0,0 +1,34 @@ +#pragma once + +#include "EditorAttachment.hpp" +#include "GameObject.hpp" +#include "Material.hpp" +#include "Player.hpp" +#include "Sprite.hpp" + +#include <memory> + +class EaGameObject : public EditorAttachment { +public: + // NOTE: in degrees + glm::vec3 eulerAnglesRotation; + +public: + static std::unique_ptr<EditorAttachment> Create(GameObject* object); +}; + +class EaPlayer : public EaGameObject { +public: + RcPtr<IresSpritesheet> confSprite; + RcPtr<IresMaterial> confMaterial; +}; + +class EaLevelWrapper : public EaGameObject { +public: +}; + +class EaIresObject : public EditorAttachment { +public: + std::string nameEditingScratch; + bool isEditingName = false; +}; |