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authorrtk0c <[email protected]>2023-10-19 22:50:07 -0700
committerrtk0c <[email protected]>2023-10-19 22:50:07 -0700
commit2c92e07f337e42cf58970443f9de678f85a9b2a4 (patch)
tree075d5407e1e12a9d35cbee6e4c20ad34e0765c42 /source/30-game/Input.hpp
parent615809c036f604bce4582cea8ad49c64693f4f45 (diff)
The great renaming: switch to "module style"
Diffstat (limited to 'source/30-game/Input.hpp')
-rw-r--r--source/30-game/Input.hpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/source/30-game/Input.hpp b/source/30-game/Input.hpp
deleted file mode 100644
index feb50f0..0000000
--- a/source/30-game/Input.hpp
+++ /dev/null
@@ -1,23 +0,0 @@
-#pragma once
-
-#define GLFW_INCLUDE_NONE
-#include <GLFW/glfw3.h>
-
-#include <string_view>
-#include <utility>
-#include <vector>
-
-/// Extra data attached to a GLFWkeyboard object
-struct GlfwKeyboardAttachment {
-};
-
-class InputState {
-public:
- static inline InputState* instance = nullptr;
-
-public:
- GLFWkeyboard* FindKeyboard(std::string_view name);
-
- GlfwKeyboardAttachment* ConnectKeyboard(GLFWkeyboard* keyboard);
- void DisconnectKeyboard(GLFWkeyboard* keyboard);
-};