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-rw-r--r--src/sandbox.hpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/sandbox.hpp b/src/sandbox.hpp
index bc6f928..03a6a85 100644
--- a/src/sandbox.hpp
+++ b/src/sandbox.hpp
@@ -1,9 +1,9 @@
#pragma once
+#include "common.hpp"
#include "rand.hpp"
#include <cstdint>
-#include <vector>
const int MBIT_DISPLACABLE = 1;
@@ -28,15 +28,21 @@ struct Tile {
};
struct Sandbox {
- std::vector<uint32_t> _bitmap;
- std::vector<Tile> _a;
+ uint32_t* bitmap;
+ Tile* tiles;
+ /// Dirty rects used by the current simulation step. Only used during it.
+ // TODO use multiple dirty rects?
+ Rect dirty_curr;
+ /// Dirty rects to be used, when the next simulation step happens. May write to this during simulation, or outside of simulation.
+ Rect dirty_writeto;
RandomState _rand;
Tile _wall_tile;
int width, height;
int _x, _y;
int ncycle = 0;
- Sandbox(int w, int h);
+ Sandbox(int w, int h, RandomState rand = {});
+ ~Sandbox();
void simulate_step();