diff options
author | rtk0c <[email protected]> | 2025-04-24 13:18:36 -0700 |
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committer | rtk0c <[email protected]> | 2025-04-25 12:08:29 -0700 |
commit | c62f0470273a3f4d12e5702398dc4b6e4c6f31fb (patch) | |
tree | 65fa6c493f3115973944da5075037d68afd4ba3f /src/ui.cpp | |
parent | 67911092f6950e80fefcf0783f01310427f472ec (diff) |
Flip texture rendered
I'm not sure if this is the correct thing to do. Need to think through the memory layout of _bitmap, etc. again later
Diffstat (limited to 'src/ui.cpp')
-rw-r--r-- | src/ui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -15,7 +15,7 @@ void ShowEverything() { gl.upload(reinterpret_cast<const char*>(sandbox._bitmap.data()), kWidth, kHeight); constexpr float kScale = 4.0f; constexpr ImVec2 kSize(kWidth * kScale, kHeight * kScale); - ImGui::Image(gl.as_imgui(), kSize); + ImGui::Image(gl.as_imgui(), kSize, ImVec2(0, 1), ImVec2(1, 0)); ImGui::End(); ImGui::ShowDemoWindow(); |