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-rw-r--r--core/fonts/NotoSansSC-LICENSE.txt182
-rw-r--r--core/src/Utils/Color.hpp382
-rw-r--r--[-rwxr-xr-x]core/src/Utils/Size.hpp0
3 files changed, 282 insertions, 282 deletions
diff --git a/core/fonts/NotoSansSC-LICENSE.txt b/core/fonts/NotoSansSC-LICENSE.txt
index 075d1ae..77b1731 100644
--- a/core/fonts/NotoSansSC-LICENSE.txt
+++ b/core/fonts/NotoSansSC-LICENSE.txt
@@ -1,91 +1,91 @@
-This Font Software is licensed under the SIL Open Font License, Version 1.1.
-This license is copied below, and is also available with a FAQ at:
-http://scripts.sil.org/OFL
-
-
------------------------------------------------------------
-SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
------------------------------------------------------------
-
-PREAMBLE
-The goals of the Open Font License (OFL) are to stimulate worldwide
-development of collaborative font projects, to support the font creation
-efforts of academic and linguistic communities, and to provide a free and
-open framework in which fonts may be shared and improved in partnership
-with others.
-
-The OFL allows the licensed fonts to be used, studied, modified and
-redistributed freely as long as they are not sold by themselves. The
-fonts, including any derivative works, can be bundled, embedded,
-redistributed and/or sold with any software provided that any reserved
-names are not used by derivative works. The fonts and derivatives,
-however, cannot be released under any other type of license. The
-requirement for fonts to remain under this license does not apply
-to any document created using the fonts or their derivatives.
-
-DEFINITIONS
-"Font Software" refers to the set of files released by the Copyright
-Holder(s) under this license and clearly marked as such. This may
-include source files, build scripts and documentation.
-
-"Reserved Font Name" refers to any names specified as such after the
-copyright statement(s).
-
-"Original Version" refers to the collection of Font Software components as
-distributed by the Copyright Holder(s).
-
-"Modified Version" refers to any derivative made by adding to, deleting,
-or substituting -- in part or in whole -- any of the components of the
-Original Version, by changing formats or by porting the Font Software to a
-new environment.
-
-"Author" refers to any designer, engineer, programmer, technical
-writer or other person who contributed to the Font Software.
-
-PERMISSION & CONDITIONS
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of the Font Software, to use, study, copy, merge, embed, modify,
-redistribute, and sell modified and unmodified copies of the Font
-Software, subject to the following conditions:
-
-1) Neither the Font Software nor any of its individual components,
-in Original or Modified Versions, may be sold by itself.
-
-2) Original or Modified Versions of the Font Software may be bundled,
-redistributed and/or sold with any software, provided that each copy
-contains the above copyright notice and this license. These can be
-included either as stand-alone text files, human-readable headers or
-in the appropriate machine-readable metadata fields within text or
-binary files as long as those fields can be easily viewed by the user.
-
-3) No Modified Version of the Font Software may use the Reserved Font
-Name(s) unless explicit written permission is granted by the corresponding
-Copyright Holder. This restriction only applies to the primary font name as
-presented to the users.
-
-4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
-Software shall not be used to promote, endorse or advertise any
-Modified Version, except to acknowledge the contribution(s) of the
-Copyright Holder(s) and the Author(s) or with their explicit written
-permission.
-
-5) The Font Software, modified or unmodified, in part or in whole,
-must be distributed entirely under this license, and must not be
-distributed under any other license. The requirement for fonts to
-remain under this license does not apply to any document created
-using the Font Software.
-
-TERMINATION
-This license becomes null and void if any of the above conditions are
-not met.
-
-DISCLAIMER
-THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
-OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
-COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
-INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
-DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
-OTHER DEALINGS IN THE FONT SOFTWARE.
+This Font Software is licensed under the SIL Open Font License, Version 1.1.
+This license is copied below, and is also available with a FAQ at:
+http://scripts.sil.org/OFL
+
+
+-----------------------------------------------------------
+SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
+-----------------------------------------------------------
+
+PREAMBLE
+The goals of the Open Font License (OFL) are to stimulate worldwide
+development of collaborative font projects, to support the font creation
+efforts of academic and linguistic communities, and to provide a free and
+open framework in which fonts may be shared and improved in partnership
+with others.
+
+The OFL allows the licensed fonts to be used, studied, modified and
+redistributed freely as long as they are not sold by themselves. The
+fonts, including any derivative works, can be bundled, embedded,
+redistributed and/or sold with any software provided that any reserved
+names are not used by derivative works. The fonts and derivatives,
+however, cannot be released under any other type of license. The
+requirement for fonts to remain under this license does not apply
+to any document created using the fonts or their derivatives.
+
+DEFINITIONS
+"Font Software" refers to the set of files released by the Copyright
+Holder(s) under this license and clearly marked as such. This may
+include source files, build scripts and documentation.
+
+"Reserved Font Name" refers to any names specified as such after the
+copyright statement(s).
+
+"Original Version" refers to the collection of Font Software components as
+distributed by the Copyright Holder(s).
+
+"Modified Version" refers to any derivative made by adding to, deleting,
+or substituting -- in part or in whole -- any of the components of the
+Original Version, by changing formats or by porting the Font Software to a
+new environment.
+
+"Author" refers to any designer, engineer, programmer, technical
+writer or other person who contributed to the Font Software.
+
+PERMISSION & CONDITIONS
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the Font Software, to use, study, copy, merge, embed, modify,
+redistribute, and sell modified and unmodified copies of the Font
+Software, subject to the following conditions:
+
+1) Neither the Font Software nor any of its individual components,
+in Original or Modified Versions, may be sold by itself.
+
+2) Original or Modified Versions of the Font Software may be bundled,
+redistributed and/or sold with any software, provided that each copy
+contains the above copyright notice and this license. These can be
+included either as stand-alone text files, human-readable headers or
+in the appropriate machine-readable metadata fields within text or
+binary files as long as those fields can be easily viewed by the user.
+
+3) No Modified Version of the Font Software may use the Reserved Font
+Name(s) unless explicit written permission is granted by the corresponding
+Copyright Holder. This restriction only applies to the primary font name as
+presented to the users.
+
+4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
+Software shall not be used to promote, endorse or advertise any
+Modified Version, except to acknowledge the contribution(s) of the
+Copyright Holder(s) and the Author(s) or with their explicit written
+permission.
+
+5) The Font Software, modified or unmodified, in part or in whole,
+must be distributed entirely under this license, and must not be
+distributed under any other license. The requirement for fonts to
+remain under this license does not apply to any document created
+using the Font Software.
+
+TERMINATION
+This license becomes null and void if any of the above conditions are
+not met.
+
+DISCLAIMER
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
+COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
diff --git a/core/src/Utils/Color.hpp b/core/src/Utils/Color.hpp
index 5f4691f..8e159ea 100644
--- a/core/src/Utils/Color.hpp
+++ b/core/src/Utils/Color.hpp
@@ -1,191 +1,191 @@
-#pragma once
-
-#include "Utils/Vector.hpp"
-#include "Utils/fwd.hpp"
-
-#include <imgui.h>
-#include <algorithm>
-#include <cstdint>
-#include <limits>
-
-class RgbaColor
-{
-public:
- uint8_t r;
- uint8_t g;
- uint8_t b;
- uint8_t a;
-
-public:
- constexpr RgbaColor() noexcept
- : r{ 255 }
- , g{ 255 }
- , b{ 255 }
- , a{ 255 }
- {
- }
-
- constexpr RgbaColor(float r, float g, float b, float a = 1.0f) noexcept
- : r{ static_cast<uint8_t>(r * 255.0f) }
- , g{ static_cast<uint8_t>(g * 255.0f) }
- , b{ static_cast<uint8_t>(b * 255.0f) }
- , a{ static_cast<uint8_t>(a * 255.0f) }
- {
- }
-
- constexpr RgbaColor(int r, int g, int b, int a = 255) noexcept
- : r{ static_cast<uint8_t>(r & 0xFF) }
- , g{ static_cast<uint8_t>(g & 0xFF) }
- , b{ static_cast<uint8_t>(b & 0xFF) }
- , a{ static_cast<uint8_t>(a & 0xFF) }
- {
- }
-
- constexpr RgbaColor(uint32_t rgba) noexcept
- : r{ static_cast<uint8_t>((rgba >> 0) & 0xFF) }
- , g{ static_cast<uint8_t>((rgba >> 8) & 0xFF) }
- , b{ static_cast<uint8_t>((rgba >> 16) & 0xFF) }
- , a{ static_cast<uint8_t>((rgba >> 24) & 0xFF) }
- {
- }
-
- constexpr uint32_t GetScalar() const noexcept
- {
- uint32_t res = 0;
- res |= r << 24;
- res |= g << 16;
- res |= b << 8;
- res |= a;
- return res;
- }
-
- constexpr void SetScalar(uint32_t scalar) noexcept
- {
- r = (scalar >> 0) & 0xFF;
- g = (scalar >> 8) & 0xFF;
- b = (scalar >> 16) & 0xFF;
- a = (scalar >> 24) & 0xFF;
- }
-
- constexpr float GetNormalizedRed() const noexcept
- {
- return r / 255.0f;
- }
-
- constexpr float GetNormalizedGreen() const noexcept
- {
- return g / 255.0f;
- }
-
- constexpr float GetNormalizedBlue() const noexcept
- {
- return b / 255.0f;
- }
-
- constexpr float GetNormalizedAlpha() const noexcept
- {
- return a / 255.0f;
- }
-
- constexpr Vec4i AsVec4i() const noexcept
- {
- return Vec4i{ r, g, b, a };
- }
-
- constexpr Vec4f AsVec4f() const noexcept
- {
- return Vec4f{
- GetNormalizedRed(),
- GetNormalizedGreen(),
- GetNormalizedBlue(),
- GetNormalizedAlpha(),
- };
- }
-
- ImVec4 AsImVec() const
- {
- auto v = AsVec4f();
- return ImVec4{ v.x, v.y, v.z, v.w };
- }
-
- ImColor AsImColor() const
- {
- auto v = AsVec4f();
- return ImColor{ v.x, v.y, v.z, v.w };
- }
-
- constexpr void SetVec(const Vec4f& vec) noexcept
- {
- r = (uint8_t)(vec.x * 255.0f);
- g = (uint8_t)(vec.y * 255.0f);
- b = (uint8_t)(vec.z * 255.0f);
- a = (uint8_t)(vec.w * 255.0f);
- }
-
- // Forward declaring because cyclic reference between RgbaColor and HsvColor
- constexpr HsvColor ToHsv() const noexcept;
-
- friend constexpr bool operator==(const RgbaColor&, const RgbaColor&) noexcept = default;
-};
-
-class HsvColor
-{
-public:
- float h;
- float s;
- float v;
- float a;
-
-public:
- constexpr HsvColor() noexcept
- : h{ 0.0f }
- , s{ 0.0f }
- , v{ 1.0f }
- , a{ 1.0f }
- {
- }
-
- constexpr HsvColor(float h, float s, float v, float a) noexcept
- : h{ h }
- , s{ s }
- , v{ v }
- , a{ a }
- {
- }
-
- // Forward declaring because cyclic reference between RgbaColor and HsvColor
- constexpr RgbaColor ToRgba() const noexcept;
-};
-
-constexpr HsvColor RgbaColor::ToHsv() const noexcept
-{
- float fr = GetNormalizedRed();
- float fg = GetNormalizedBlue();
- float fb = GetNormalizedGreen();
- float fa = GetNormalizedAlpha();
-
- auto p = fg < fb ? Vec4f{ fb, fg, -1, 2.0f / 3.0f } : Vec4f{ fg, fb, 0, -1.0f / 3.0f };
- auto q = fr < p.x ? Vec4f{ p.x, p.y, p.w, fr } : Vec4f{ fr, p.y, p.z, p.x };
- float c = q.x - std::min(q.w, q.y);
- float h = std::abs((q.w - q.y) / (6 * c + std::numeric_limits<float>::epsilon()) + q.z);
-
- Vec3f hcv{ h, c, q.x };
- float s = hcv.y / (hcv.z + std::numeric_limits<float>::epsilon());
- return HsvColor(hcv.x, s, hcv.z, fa);
-}
-
-constexpr RgbaColor HsvColor::ToRgba() const noexcept
-{
- float r = std::abs(h * 6 - 3) - 1;
- float g = 2 - std::abs(h * 6 - 2);
- float b = 2 - std::abs(h * 6 - 4);
-
- auto rgb = Vec3f{
- std::clamp(r, 0.0f, 1.0f),
- std::clamp(g, 0.0f, 1.0f),
- std::clamp(b, 0.0f, 1.0f),
- };
- auto vc = (rgb - Vec3f{ 0, 0, 0 }) * s + Vec3f{ 1, 1, 1 } * v;
-
- return RgbaColor(vc.x, vc.y, vc.z, a);
-}
+#pragma once
+
+#include "Utils/Vector.hpp"
+#include "Utils/fwd.hpp"
+
+#include <imgui.h>
+#include <algorithm>
+#include <cstdint>
+#include <limits>
+
+class RgbaColor
+{
+public:
+ uint8_t r;
+ uint8_t g;
+ uint8_t b;
+ uint8_t a;
+
+public:
+ constexpr RgbaColor() noexcept
+ : r{ 255 }
+ , g{ 255 }
+ , b{ 255 }
+ , a{ 255 }
+ {
+ }
+
+ constexpr RgbaColor(float r, float g, float b, float a = 1.0f) noexcept
+ : r{ static_cast<uint8_t>(r * 255.0f) }
+ , g{ static_cast<uint8_t>(g * 255.0f) }
+ , b{ static_cast<uint8_t>(b * 255.0f) }
+ , a{ static_cast<uint8_t>(a * 255.0f) }
+ {
+ }
+
+ constexpr RgbaColor(int r, int g, int b, int a = 255) noexcept
+ : r{ static_cast<uint8_t>(r & 0xFF) }
+ , g{ static_cast<uint8_t>(g & 0xFF) }
+ , b{ static_cast<uint8_t>(b & 0xFF) }
+ , a{ static_cast<uint8_t>(a & 0xFF) }
+ {
+ }
+
+ constexpr RgbaColor(uint32_t rgba) noexcept
+ : r{ static_cast<uint8_t>((rgba >> 0) & 0xFF) }
+ , g{ static_cast<uint8_t>((rgba >> 8) & 0xFF) }
+ , b{ static_cast<uint8_t>((rgba >> 16) & 0xFF) }
+ , a{ static_cast<uint8_t>((rgba >> 24) & 0xFF) }
+ {
+ }
+
+ constexpr uint32_t GetScalar() const noexcept
+ {
+ uint32_t res = 0;
+ res |= r << 24;
+ res |= g << 16;
+ res |= b << 8;
+ res |= a;
+ return res;
+ }
+
+ constexpr void SetScalar(uint32_t scalar) noexcept
+ {
+ r = (scalar >> 0) & 0xFF;
+ g = (scalar >> 8) & 0xFF;
+ b = (scalar >> 16) & 0xFF;
+ a = (scalar >> 24) & 0xFF;
+ }
+
+ constexpr float GetNormalizedRed() const noexcept
+ {
+ return r / 255.0f;
+ }
+
+ constexpr float GetNormalizedGreen() const noexcept
+ {
+ return g / 255.0f;
+ }
+
+ constexpr float GetNormalizedBlue() const noexcept
+ {
+ return b / 255.0f;
+ }
+
+ constexpr float GetNormalizedAlpha() const noexcept
+ {
+ return a / 255.0f;
+ }
+
+ constexpr Vec4i AsVec4i() const noexcept
+ {
+ return Vec4i{ r, g, b, a };
+ }
+
+ constexpr Vec4f AsVec4f() const noexcept
+ {
+ return Vec4f{
+ GetNormalizedRed(),
+ GetNormalizedGreen(),
+ GetNormalizedBlue(),
+ GetNormalizedAlpha(),
+ };
+ }
+
+ ImVec4 AsImVec() const
+ {
+ auto v = AsVec4f();
+ return ImVec4{ v.x, v.y, v.z, v.w };
+ }
+
+ ImColor AsImColor() const
+ {
+ auto v = AsVec4f();
+ return ImColor{ v.x, v.y, v.z, v.w };
+ }
+
+ constexpr void SetVec(const Vec4f& vec) noexcept
+ {
+ r = (uint8_t)(vec.x * 255.0f);
+ g = (uint8_t)(vec.y * 255.0f);
+ b = (uint8_t)(vec.z * 255.0f);
+ a = (uint8_t)(vec.w * 255.0f);
+ }
+
+ // Forward declaring because cyclic reference between RgbaColor and HsvColor
+ constexpr HsvColor ToHsv() const noexcept;
+
+ friend constexpr bool operator==(const RgbaColor&, const RgbaColor&) noexcept = default;
+};
+
+class HsvColor
+{
+public:
+ float h;
+ float s;
+ float v;
+ float a;
+
+public:
+ constexpr HsvColor() noexcept
+ : h{ 0.0f }
+ , s{ 0.0f }
+ , v{ 1.0f }
+ , a{ 1.0f }
+ {
+ }
+
+ constexpr HsvColor(float h, float s, float v, float a) noexcept
+ : h{ h }
+ , s{ s }
+ , v{ v }
+ , a{ a }
+ {
+ }
+
+ // Forward declaring because cyclic reference between RgbaColor and HsvColor
+ constexpr RgbaColor ToRgba() const noexcept;
+};
+
+constexpr HsvColor RgbaColor::ToHsv() const noexcept
+{
+ float fr = GetNormalizedRed();
+ float fg = GetNormalizedBlue();
+ float fb = GetNormalizedGreen();
+ float fa = GetNormalizedAlpha();
+
+ auto p = fg < fb ? Vec4f{ fb, fg, -1, 2.0f / 3.0f } : Vec4f{ fg, fb, 0, -1.0f / 3.0f };
+ auto q = fr < p.x ? Vec4f{ p.x, p.y, p.w, fr } : Vec4f{ fr, p.y, p.z, p.x };
+ float c = q.x - std::min(q.w, q.y);
+ float h = std::abs((q.w - q.y) / (6 * c + std::numeric_limits<float>::epsilon()) + q.z);
+
+ Vec3f hcv{ h, c, q.x };
+ float s = hcv.y / (hcv.z + std::numeric_limits<float>::epsilon());
+ return HsvColor(hcv.x, s, hcv.z, fa);
+}
+
+constexpr RgbaColor HsvColor::ToRgba() const noexcept
+{
+ float r = std::abs(h * 6 - 3) - 1;
+ float g = 2 - std::abs(h * 6 - 2);
+ float b = 2 - std::abs(h * 6 - 4);
+
+ auto rgb = Vec3f{
+ std::clamp(r, 0.0f, 1.0f),
+ std::clamp(g, 0.0f, 1.0f),
+ std::clamp(b, 0.0f, 1.0f),
+ };
+ auto vc = (rgb - Vec3f{ 0, 0, 0 }) * s + Vec3f{ 1, 1, 1 } * v;
+
+ return RgbaColor(vc.x, vc.y, vc.z, a);
+}
diff --git a/core/src/Utils/Size.hpp b/core/src/Utils/Size.hpp
index 98be41a..98be41a 100755..100644
--- a/core/src/Utils/Size.hpp
+++ b/core/src/Utils/Size.hpp