diff options
Diffstat (limited to 'core/src/Entrypoint/OpenGL2.cpp')
-rw-r--r-- | core/src/Entrypoint/OpenGL2.cpp | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/core/src/Entrypoint/OpenGL2.cpp b/core/src/Entrypoint/OpenGL2.cpp deleted file mode 100644 index 216399e..0000000 --- a/core/src/Entrypoint/OpenGL2.cpp +++ /dev/null @@ -1,87 +0,0 @@ -#include "OpenGL2.hpp" - -#if BUILD_CORE_WITH_OPENGL2_BACKEND -# include <glad/glad.h> -# include <GLFW/glfw3.h> -# include <backend/imgui_impl_glfw.h> -# include <backend/imgui_impl_opengl2.h> -# include <imgui.h> -# include <stdexcept> - -# define IMGUI_IMPL_OPENGL_LOADER_GLAD -# include <backend/imgui_impl_opengl2.cpp> - -OpenGL2Backend::OpenGL2Backend() { - glfwSetErrorCallback(GlfwErrorCallback); - if (!glfwInit()) { - throw std::runtime_error("Failed to initialize GLFW."); - } - - mWindow = glfwCreateWindow(1280, 720, "Cplt", nullptr, nullptr); - if (mWindow == nullptr) { - throw std::runtime_error("Failed to create GLFW window."); - } - glfwMakeContextCurrent(mWindow); - glfwSwapInterval(1); // Enable vsync - - if (gladLoadGLLoader((GLADloadproc)glfwGetProcAddress) == 0) { - throw std::runtime_error("Failed to initialize OpenGL."); - } - - IMGUI_CHECKVERSION(); - ImGui::CreateContext(); - - ImGui_ImplGlfw_InitForOpenGL(mWindow, true); - ImGui_ImplOpenGL2_Init(); -} - -OpenGL2Backend::~OpenGL2Backend() { - ImGui_ImplOpenGL2_Shutdown(); - ImGui_ImplGlfw_Shutdown(); - ImGui::DestroyContext(); - - glfwDestroyWindow(mWindow); - glfwTerminate(); -} - -void OpenGL2Backend::BeginFrame() { - glfwPollEvents(); - - ImGui_ImplOpenGL2_NewFrame(); - ImGui_ImplGlfw_NewFrame(); - ImGui::NewFrame(); -} - -void OpenGL2Backend::EndFrame() { - int displayWidth, displayHeight; - glfwGetFramebufferSize(mWindow, &displayWidth, &displayHeight); - glViewport(0, 0, displayWidth, displayHeight); - - const ImVec4 kClearColor = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); - glClearColor(kClearColor.x * kClearColor.w, kClearColor.y * kClearColor.w, kClearColor.z * kClearColor.w, kClearColor.w); - glClear(GL_COLOR_BUFFER_BIT); - - ImGui::Render(); - ImGui_ImplOpenGL2_RenderDrawData(ImGui::GetDrawData()); - - glfwMakeContextCurrent(mWindow); - glfwSwapBuffers(mWindow); -} - -#else // ^^ BUILD_CORE_WITH_OPENGL2_BACKEND | !BUILD_CORE_WITH_OPENGL2_BACKEND vv -# include <stdexcept> - -OpenGL2Backend::OpenGL2Backend() { - throw std::runtime_error("Backend opengl2 is not available in this build.\n"); -} - -OpenGL2Backend::~OpenGL2Backend() { -} - -void OpenGL2Backend::BeginFrame() { -} - -void OpenGL2Backend::EndFrame() { -} - -#endif |