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-rw-r--r--app/CMakeLists.txt37
1 files changed, 3 insertions, 34 deletions
diff --git a/app/CMakeLists.txt b/app/CMakeLists.txt
index e898800..fbbdfa1 100644
--- a/app/CMakeLists.txt
+++ b/app/CMakeLists.txt
@@ -138,40 +138,9 @@ if(NOT APPLE)
endif()
endif()
-if(WIN32)
- function(handle_gnu_style_compiler)
- # No console window when targeting windows
- # Supposedly the flag -mwindows would automatically make the executable use GUI subsystem
- # But, when subsystem is set to GUI, linker will only search WinMain and wWinMain but not the standard main (it seems like)
- # so creating GUI executable fails and the linker silently reverts to the default, CUI subsystem
- target_link_options(CpltCore PRIVATE -Wl,-subsystem:windows)
- target_link_options(CpltCore PRIVATE -Wl,-entry:mainCRTStartup)
- endfunction()
-
- function(handle_msvc_style_compiler)
- # No console window when targeting windows
- target_link_options(CpltCore PRIVATE /SUBSYSTEM:windows /ENTRY:mainCRTStartup)
- endfunction()
-
- if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
- # GCC (MinGW)
- handle_gnu_style_compiler()
- elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
- if(CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
- # MSVC-style argument clang (clang-cl.exe)
- handle_msvc_style_compiler()
- elseif(CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
- # GNU-style argument clang (clang.exe and clang++.exe)
- handle_gnu_style_compiler()
- endif()
- elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
- handle_msvc_style_compiler()
-
- # Use updated __cplusplus macro
- # https://docs.microsoft.com/en-us/cpp/build/reference/zc-cplusplus
- target_compile_options(CpltCore PUBLIC /Zc:__cplusplus)
- endif()
-endif()
+target_flag_exceptions(CpltCore ON)
+target_flag_rtti(CpltCore OFF)
+target_use_windows_subsystem(CpltCore)
if(CMAKE_UNITY_BUILD)
message("CpltCore: - using unity build")