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diff --git a/3rdparty/imgui-node-editor/imgui_node_editor_internal.inl b/3rdparty/imgui-node-editor/imgui_node_editor_internal.inl
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--- a/3rdparty/imgui-node-editor/imgui_node_editor_internal.inl
+++ /dev/null
@@ -1,57 +0,0 @@
-//------------------------------------------------------------------------------
-// VERSION 0.9.1
-//
-// LICENSE
-// This software is dual-licensed to the public domain and under the following
-// license: you are granted a perpetual, irrevocable license to copy, modify,
-// publish, and distribute this file as you see fit.
-//
-// CREDITS
-// Written by Michal Cichon
-//------------------------------------------------------------------------------
-# ifndef __IMGUI_NODE_EDITOR_INTERNAL_INL__
-# define __IMGUI_NODE_EDITOR_INTERNAL_INL__
-# pragma once
-
-
-//------------------------------------------------------------------------------
-# include "imgui_node_editor_internal.h"
-
-
-//------------------------------------------------------------------------------
-namespace ax {
-namespace NodeEditor {
-namespace Detail {
-
-
-//------------------------------------------------------------------------------
-//inline ImRect ToRect(const ax::rectf& rect)
-//{
-// return ImRect(
-// to_imvec(rect.top_left()),
-// to_imvec(rect.bottom_right())
-// );
-//}
-//
-//inline ImRect ToRect(const ax::rect& rect)
-//{
-// return ImRect(
-// to_imvec(rect.top_left()),
-// to_imvec(rect.bottom_right())
-// );
-//}
-
-inline ImRect ImGui_GetItemRect()
-{
- return ImRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax());
-}
-
-
-//------------------------------------------------------------------------------
-} // namespace Detail
-} // namespace Editor
-} // namespace ax
-
-
-//------------------------------------------------------------------------------
-# endif // __IMGUI_NODE_EDITOR_INTERNAL_INL__