diff options
author | rtk0c <[email protected]> | 2021-03-31 20:19:18 -0700 |
---|---|---|
committer | rtk0c <[email protected]> | 2021-03-31 20:19:18 -0700 |
commit | 44f5fa5c8f258e8fc1f7d7e2e45e0485bd6cc490 (patch) | |
tree | 3f09a1cce46d38f5a8c6266150e67af3802d4b95 /core/src/Utils/Sigslot.cpp | |
parent | 31950890c939862f79c817053c106bf711c63a64 (diff) |
Complete items tab (UI and serialization)
Diffstat (limited to 'core/src/Utils/Sigslot.cpp')
-rw-r--r-- | core/src/Utils/Sigslot.cpp | 428 |
1 files changed, 214 insertions, 214 deletions
diff --git a/core/src/Utils/Sigslot.cpp b/core/src/Utils/Sigslot.cpp index a36eb2f..14deece 100644 --- a/core/src/Utils/Sigslot.cpp +++ b/core/src/Utils/Sigslot.cpp @@ -1,214 +1,214 @@ -#include "Sigslot.hpp"
-
-#include <doctest/doctest.h>
-
-bool SignalStub::Connection::IsOccupied() const {
- return id != InvalidId;
-}
-
-SignalStub::SignalStub(IWrapper& wrapper)
- : mWrapper{ &wrapper } {
-}
-
-SignalStub::~SignalStub() {
- RemoveAllConnections();
-}
-
-std::span<const SignalStub::Connection> SignalStub::GetConnections() const {
- return mConnections;
-}
-
-SignalStub::Connection& SignalStub::InsertConnection(SlotGuard* guard) {
- Connection* result;
- int size = static_cast<int>(mConnections.size());
- for (int i = 0; i < size; ++i) {
- auto& conn = mConnections[i];
- if (!conn.IsOccupied()) {
- result = &conn;
- result->id = i;
- goto setup;
- }
- }
-
- mConnections.push_back(Connection{});
- result = &mConnections.back();
- result->id = size;
-
-setup:
- if (guard) {
- result->guard = guard;
- result->slotId = guard->InsertConnection(*this, result->id);
- }
- return *result;
-}
-
-void SignalStub::RemoveConnection(int id) {
- if (id >= 0 && id < mConnections.size()) {
- auto& conn = mConnections[id];
- if (conn.IsOccupied()) {
- mWrapper->RemoveFunction(conn.id);
- if (conn.guard) {
- conn.guard->RemoveConnection(conn.slotId);
- }
-
- conn.guard = nullptr;
- conn.slotId = SignalStub::InvalidId;
- conn.id = SignalStub::InvalidId;
- }
- }
-}
-
-void SignalStub::RemoveConnectionFor(SlotGuard& guard) {
- guard.RemoveConnectionFor(*this);
-}
-
-void SignalStub::RemoveAllConnections() {
- for (size_t i = 0; i < mConnections.size(); ++i) {
- RemoveConnection(i);
- }
-}
-
-SlotGuard::SlotGuard() {
-}
-
-SlotGuard::~SlotGuard() {
- DisconnectAll();
-}
-
-void SlotGuard::DisconnectAll() {
- for (auto& conn : mConnections) {
- if (conn.stub) {
- // Also calls SlotGuard::removeConnection, our copy of the data will be cleared in it
- conn.stub->RemoveConnection(conn.stubId);
- }
- }
-}
-
-int SlotGuard::InsertConnection(SignalStub& stub, int stubId) {
- int size = static_cast<int>(mConnections.size());
- for (int i = 0; i < size; ++i) {
- auto& conn = mConnections[i];
- if (!conn.stub) {
- conn.stub = &stub;
- conn.stubId = stubId;
- return i;
- }
- }
-
- mConnections.push_back(Connection{});
- auto& conn = mConnections.back();
- conn.stub = &stub;
- conn.stubId = stubId;
- return size;
-}
-
-void SlotGuard::RemoveConnectionFor(SignalStub& stub) {
- for (auto& conn : mConnections) {
- if (conn.stub == &stub) {
- conn.stub->RemoveConnection(conn.stubId);
- }
- }
-}
-
-void SlotGuard::RemoveConnection(int slotId) {
- mConnections[slotId] = {};
-}
-
-TEST_CASE("Signal connect and disconnect") {
- Signal<> sig;
-
- int counter = 0;
- int id = sig.Connect([&]() { counter++; });
-
- sig();
- CHECK(counter == 1);
-
- sig();
- CHECK(counter == 2);
-
- sig.Disconnect(id);
- sig();
- CHECK(counter == 2);
-}
-
-TEST_CASE("Signal with parameters") {
- Signal<int> sig;
-
- int counter = 0;
- int id = sig.Connect([&](int i) { counter += i; });
-
- sig(1);
- CHECK(counter == 1);
-
- sig(0);
- CHECK(counter == 1);
-
- sig(4);
- CHECK(counter == 5);
-
- sig.Disconnect(id);
- sig(1);
- CHECK(counter == 5);
-}
-
-TEST_CASE("Signal disconnectAll()") {
- Signal<> sig;
-
- int counter1 = 0;
- int counter2 = 0;
- sig.Connect([&]() { counter1++; });
- sig.Connect([&]() { counter2++; });
-
- sig();
- CHECK(counter1 == 1);
- CHECK(counter2 == 1);
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-
- sig.DisconnectAll();
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-}
-
-TEST_CASE("SlotGuard auto-disconnection") {
- int counter1 = 0;
- int counter2 = 0;
- Signal<> sig;
-
- {
- SlotGuard guard;
- sig.Connect(guard, [&]() { counter1 += 1; });
- sig.Connect(guard, [&]() { counter2 += 1; });
-
- sig();
- CHECK(counter1 == 1);
- CHECK(counter2 == 1);
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
- }
-
- sig();
- CHECK(counter1 == 2);
- CHECK(counter2 == 2);
-}
-
-TEST_CASE("Signal destruct before SlotGuard") {
- int counter = 0;
- SlotGuard guard;
-
- {
- Signal<> sig2;
- sig2.Connect(guard, [&]() { counter++; });
-
- sig2();
- CHECK(counter == 1);
- }
-
- // Shouldn't error
- guard.DisconnectAll();
-}
+#include "Sigslot.hpp" + +#include <doctest/doctest.h> + +bool SignalStub::Connection::IsOccupied() const { + return id != InvalidId; +} + +SignalStub::SignalStub(IWrapper& wrapper) + : mWrapper{ &wrapper } { +} + +SignalStub::~SignalStub() { + RemoveAllConnections(); +} + +std::span<const SignalStub::Connection> SignalStub::GetConnections() const { + return mConnections; +} + +SignalStub::Connection& SignalStub::InsertConnection(SlotGuard* guard) { + Connection* result; + int size = static_cast<int>(mConnections.size()); + for (int i = 0; i < size; ++i) { + auto& conn = mConnections[i]; + if (!conn.IsOccupied()) { + result = &conn; + result->id = i; + goto setup; + } + } + + mConnections.push_back(Connection{}); + result = &mConnections.back(); + result->id = size; + +setup: + if (guard) { + result->guard = guard; + result->slotId = guard->InsertConnection(*this, result->id); + } + return *result; +} + +void SignalStub::RemoveConnection(int id) { + if (id >= 0 && id < mConnections.size()) { + auto& conn = mConnections[id]; + if (conn.IsOccupied()) { + mWrapper->RemoveFunction(conn.id); + if (conn.guard) { + conn.guard->RemoveConnection(conn.slotId); + } + + conn.guard = nullptr; + conn.slotId = SignalStub::InvalidId; + conn.id = SignalStub::InvalidId; + } + } +} + +void SignalStub::RemoveConnectionFor(SlotGuard& guard) { + guard.RemoveConnectionFor(*this); +} + +void SignalStub::RemoveAllConnections() { + for (size_t i = 0; i < mConnections.size(); ++i) { + RemoveConnection(i); + } +} + +SlotGuard::SlotGuard() { +} + +SlotGuard::~SlotGuard() { + DisconnectAll(); +} + +void SlotGuard::DisconnectAll() { + for (auto& conn : mConnections) { + if (conn.stub) { + // Also calls SlotGuard::removeConnection, our copy of the data will be cleared in it + conn.stub->RemoveConnection(conn.stubId); + } + } +} + +int SlotGuard::InsertConnection(SignalStub& stub, int stubId) { + int size = static_cast<int>(mConnections.size()); + for (int i = 0; i < size; ++i) { + auto& conn = mConnections[i]; + if (!conn.stub) { + conn.stub = &stub; + conn.stubId = stubId; + return i; + } + } + + mConnections.push_back(Connection{}); + auto& conn = mConnections.back(); + conn.stub = &stub; + conn.stubId = stubId; + return size; +} + +void SlotGuard::RemoveConnectionFor(SignalStub& stub) { + for (auto& conn : mConnections) { + if (conn.stub == &stub) { + conn.stub->RemoveConnection(conn.stubId); + } + } +} + +void SlotGuard::RemoveConnection(int slotId) { + mConnections[slotId] = {}; +} + +TEST_CASE("Signal connect and disconnect") { + Signal<> sig; + + int counter = 0; + int id = sig.Connect([&]() { counter++; }); + + sig(); + CHECK(counter == 1); + + sig(); + CHECK(counter == 2); + + sig.Disconnect(id); + sig(); + CHECK(counter == 2); +} + +TEST_CASE("Signal with parameters") { + Signal<int> sig; + + int counter = 0; + int id = sig.Connect([&](int i) { counter += i; }); + + sig(1); + CHECK(counter == 1); + + sig(0); + CHECK(counter == 1); + + sig(4); + CHECK(counter == 5); + + sig.Disconnect(id); + sig(1); + CHECK(counter == 5); +} + +TEST_CASE("Signal disconnectAll()") { + Signal<> sig; + + int counter1 = 0; + int counter2 = 0; + sig.Connect([&]() { counter1++; }); + sig.Connect([&]() { counter2++; }); + + sig(); + CHECK(counter1 == 1); + CHECK(counter2 == 1); + + sig(); + CHECK(counter1 == 2); + CHECK(counter2 == 2); + + sig.DisconnectAll(); + sig(); + CHECK(counter1 == 2); + CHECK(counter2 == 2); +} + +TEST_CASE("SlotGuard auto-disconnection") { + int counter1 = 0; + int counter2 = 0; + Signal<> sig; + + { + SlotGuard guard; + sig.Connect(guard, [&]() { counter1 += 1; }); + sig.Connect(guard, [&]() { counter2 += 1; }); + + sig(); + CHECK(counter1 == 1); + CHECK(counter2 == 1); + + sig(); + CHECK(counter1 == 2); + CHECK(counter2 == 2); + } + + sig(); + CHECK(counter1 == 2); + CHECK(counter2 == 2); +} + +TEST_CASE("Signal destruct before SlotGuard") { + int counter = 0; + SlotGuard guard; + + { + Signal<> sig2; + sig2.Connect(guard, [&]() { counter++; }); + + sig2(); + CHECK(counter == 1); + } + + // Shouldn't error + guard.DisconnectAll(); +} |