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authorrtk0c <[email protected]>2022-06-30 21:38:53 -0700
committerrtk0c <[email protected]>2022-06-30 21:38:53 -0700
commit7fe47a9d5b1727a61dc724523b530762f6d6ba19 (patch)
treee95be6e66db504ed06d00b72c579565bab873277 /core/src/UI/UI_Utils.cpp
parent2cf952088d375ac8b2f45b144462af0953436cff (diff)
Restructure project
Diffstat (limited to 'core/src/UI/UI_Utils.cpp')
-rw-r--r--core/src/UI/UI_Utils.cpp315
1 files changed, 0 insertions, 315 deletions
diff --git a/core/src/UI/UI_Utils.cpp b/core/src/UI/UI_Utils.cpp
deleted file mode 100644
index a2bf692..0000000
--- a/core/src/UI/UI_Utils.cpp
+++ /dev/null
@@ -1,315 +0,0 @@
-#include "UI.hpp"
-
-#include <IconsFontAwesome.h>
-#include <imgui.h>
-
-#define IMGUI_DEFINE_MATH_OPERATORS
-#include <imgui_internal.h>
-
-void ImGui::SetNextWindowSizeRelScreen(float xPercent, float yPercent, ImGuiCond cond)
-{
- auto vs = ImGui::GetMainViewport()->Size;
- ImGui::SetNextWindowSize({ vs.x * xPercent, vs.y * yPercent }, cond);
-}
-
-void ImGui::SetNextWindowCentered(ImGuiCond cond)
-{
- auto vs = ImGui::GetMainViewport()->Size;
- ImGui::SetNextWindowPos({ vs.x / 2, vs.y / 2 }, cond, { 0.5f, 0.5f });
-}
-
-void ImGui::PushDisabled()
-{
- ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
- ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.5f * ImGui::GetStyle().Alpha);
-}
-
-void ImGui::PopDisabled()
-{
- ImGui::PopItemFlag();
- ImGui::PopStyleVar();
-}
-
-bool ImGui::Button(const char* label, bool disabled)
-{
- return Button(label, ImVec2{}, disabled);
-}
-
-bool ImGui::Button(const char* label, const ImVec2& sizeArg, bool disabled)
-{
- if (disabled) PushDisabled();
- bool res = ImGui::Button(label, sizeArg);
- if (disabled) PopDisabled();
-
- // Help clang-tidy's static analyzer: if the button is disabled, res should always be false
- assert(!disabled || (disabled && !res));
-
- return res;
-}
-
-void ImGui::ErrorIcon()
-{
- ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 237 / 255.0f, 67 / 255.0f, 55 / 255.0f, 1.0f }); // #ED4337
- ImGui::Text(ICON_FA_EXCLAMATION_CIRCLE);
- ImGui::PopStyleColor();
-}
-
-void ImGui::ErrorMessage(const char* fmt, ...)
-{
- ErrorIcon();
- SameLine();
-
- va_list args;
- va_start(args, fmt);
- TextV(fmt, args);
- va_end(args);
-}
-
-void ImGui::WarningIcon()
-{
- ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{ 255 / 255.0f, 184 / 255.0f, 24 / 255.0f, 1.0f }); // #FFB818
- ImGui::Text(ICON_FA_EXCLAMATION_TRIANGLE);
- ImGui::PopStyleColor();
-}
-
-void ImGui::WarningMessage(const char* fmt, ...)
-{
- WarningIcon();
- SameLine();
-
- va_list args;
- va_start(args, fmt);
- TextV(fmt, args);
- va_end(args);
-}
-
-void ImGui::DrawIcon(ImDrawList* drawList, const ImVec2& a, const ImVec2& b, IconType type, bool filled, ImU32 color, ImU32 innerColor)
-{
- // Taken from https://github.com/thedmd/imgui-node-editor/blob/master/examples/blueprints-example/utilities/drawing.cpp
- // ax::NodeEditor::DrawIcon
-
- // Brace style was adapted but no names are changed
-
- auto rect = ImRect(a, b);
- auto rect_x = rect.Min.x;
- auto rect_y = rect.Min.y;
- auto rect_w = rect.Max.x - rect.Min.x;
- auto rect_h = rect.Max.y - rect.Min.y;
- auto rect_center_x = (rect.Min.x + rect.Max.x) * 0.5f;
- auto rect_center_y = (rect.Min.y + rect.Max.y) * 0.5f;
- auto rect_center = ImVec2(rect_center_x, rect_center_y);
- const auto outline_scale = rect_w / 24.0f;
- const auto extra_segments = static_cast<int>(2 * outline_scale); // for full circle
-
- if (type == IconType::Flow) {
- const auto origin_scale = rect_w / 24.0f;
-
- const auto offset_x = 1.0f * origin_scale;
- const auto offset_y = 0.0f * origin_scale;
- const auto margin = 2.0f * origin_scale;
- const auto rounding = 0.1f * origin_scale;
- const auto tip_round = 0.7f; // percentage of triangle edge (for tip)
- //const auto edge_round = 0.7f; // percentage of triangle edge (for corner)
- const auto canvas = ImRect(
- rect.Min.x + margin + offset_x,
- rect.Min.y + margin + offset_y,
- rect.Max.x - margin + offset_x,
- rect.Max.y - margin + offset_y);
- const auto canvas_x = canvas.Min.x;
- const auto canvas_y = canvas.Min.y;
- const auto canvas_w = canvas.Max.x - canvas.Min.x;
- const auto canvas_h = canvas.Max.y - canvas.Min.y;
-
- const auto left = canvas_x + canvas_w * 0.5f * 0.3f;
- const auto right = canvas_x + canvas_w - canvas_w * 0.5f * 0.3f;
- const auto top = canvas_y + canvas_h * 0.5f * 0.2f;
- const auto bottom = canvas_y + canvas_h - canvas_h * 0.5f * 0.2f;
- const auto center_y = (top + bottom) * 0.5f;
- //const auto angle = AX_PI * 0.5f * 0.5f * 0.5f;
-
- const auto tip_top = ImVec2(canvas_x + canvas_w * 0.5f, top);
- const auto tip_right = ImVec2(right, center_y);
- const auto tip_bottom = ImVec2(canvas_x + canvas_w * 0.5f, bottom);
-
- drawList->PathLineTo(ImVec2(left, top) + ImVec2(0, rounding));
- drawList->PathBezierCurveTo(
- ImVec2(left, top),
- ImVec2(left, top),
- ImVec2(left, top) + ImVec2(rounding, 0));
- drawList->PathLineTo(tip_top);
- drawList->PathLineTo(tip_top + (tip_right - tip_top) * tip_round);
- drawList->PathBezierCurveTo(
- tip_right,
- tip_right,
- tip_bottom + (tip_right - tip_bottom) * tip_round);
- drawList->PathLineTo(tip_bottom);
- drawList->PathLineTo(ImVec2(left, bottom) + ImVec2(rounding, 0));
- drawList->PathBezierCurveTo(
- ImVec2(left, bottom),
- ImVec2(left, bottom),
- ImVec2(left, bottom) - ImVec2(0, rounding));
-
- if (!filled) {
- if (innerColor & 0xFF000000) {
- drawList->AddConvexPolyFilled(drawList->_Path.Data, drawList->_Path.Size, innerColor);
- }
-
- drawList->PathStroke(color, true, 2.0f * outline_scale);
- } else {
- drawList->PathFillConvex(color);
- }
- } else {
- auto triangleStart = rect_center_x + 0.32f * rect_w;
-
- auto rect_offset = -static_cast<int>(rect_w * 0.25f * 0.25f);
-
- rect.Min.x += rect_offset;
- rect.Max.x += rect_offset;
- rect_x += rect_offset;
- rect_center_x += rect_offset * 0.5f;
- rect_center.x += rect_offset * 0.5f;
-
- if (type == IconType::Circle) {
- const auto c = rect_center;
-
- if (!filled) {
- const auto r = 0.5f * rect_w / 2.0f - 0.5f;
-
- if (innerColor & 0xFF000000)
- drawList->AddCircleFilled(c, r, innerColor, 12 + extra_segments);
- drawList->AddCircle(c, r, color, 12 + extra_segments, 2.0f * outline_scale);
- } else {
- drawList->AddCircleFilled(c, 0.5f * rect_w / 2.0f, color, 12 + extra_segments);
- }
- }
-
- if (type == IconType::Square) {
- if (filled) {
- const auto r = 0.5f * rect_w / 2.0f;
- const auto p0 = rect_center - ImVec2(r, r);
- const auto p1 = rect_center + ImVec2(r, r);
-
- drawList->AddRectFilled(p0, p1, color, 0, 15 + extra_segments);
- } else {
- const auto r = 0.5f * rect_w / 2.0f - 0.5f;
- const auto p0 = rect_center - ImVec2(r, r);
- const auto p1 = rect_center + ImVec2(r, r);
-
- if (innerColor & 0xFF000000)
- drawList->AddRectFilled(p0, p1, innerColor, 0, 15 + extra_segments);
-
- drawList->AddRect(p0, p1, color, 0, 15 + extra_segments, 2.0f * outline_scale);
- }
- }
-
- if (type == IconType::Grid) {
- const auto r = 0.5f * rect_w / 2.0f;
- const auto w = ceilf(r / 3.0f);
-
- const auto baseTl = ImVec2(floorf(rect_center_x - w * 2.5f), floorf(rect_center_y - w * 2.5f));
- const auto baseBr = ImVec2(floorf(baseTl.x + w), floorf(baseTl.y + w));
-
- auto tl = baseTl;
- auto br = baseBr;
- for (int i = 0; i < 3; ++i) {
- tl.x = baseTl.x;
- br.x = baseBr.x;
- drawList->AddRectFilled(tl, br, color);
- tl.x += w * 2;
- br.x += w * 2;
- if (i != 1 || filled)
- drawList->AddRectFilled(tl, br, color);
- tl.x += w * 2;
- br.x += w * 2;
- drawList->AddRectFilled(tl, br, color);
-
- tl.y += w * 2;
- br.y += w * 2;
- }
-
- triangleStart = br.x + w + 1.0f / 24.0f * rect_w;
- }
-
- if (type == IconType::RoundSquare) {
- if (filled) {
- const auto r = 0.5f * rect_w / 2.0f;
- const auto cr = r * 0.5f;
- const auto p0 = rect_center - ImVec2(r, r);
- const auto p1 = rect_center + ImVec2(r, r);
-
- drawList->AddRectFilled(p0, p1, color, cr, 15);
- } else {
- const auto r = 0.5f * rect_w / 2.0f - 0.5f;
- const auto cr = r * 0.5f;
- const auto p0 = rect_center - ImVec2(r, r);
- const auto p1 = rect_center + ImVec2(r, r);
-
- if (innerColor & 0xFF000000)
- drawList->AddRectFilled(p0, p1, innerColor, cr, 15);
-
- drawList->AddRect(p0, p1, color, cr, 15, 2.0f * outline_scale);
- }
- } else if (type == IconType::Diamond) {
- if (filled) {
- const auto r = 0.607f * rect_w / 2.0f;
- const auto c = rect_center;
-
- drawList->PathLineTo(c + ImVec2(0, -r));
- drawList->PathLineTo(c + ImVec2(r, 0));
- drawList->PathLineTo(c + ImVec2(0, r));
- drawList->PathLineTo(c + ImVec2(-r, 0));
- drawList->PathFillConvex(color);
- } else {
- const auto r = 0.607f * rect_w / 2.0f - 0.5f;
- const auto c = rect_center;
-
- drawList->PathLineTo(c + ImVec2(0, -r));
- drawList->PathLineTo(c + ImVec2(r, 0));
- drawList->PathLineTo(c + ImVec2(0, r));
- drawList->PathLineTo(c + ImVec2(-r, 0));
-
- if (innerColor & 0xFF000000)
- drawList->AddConvexPolyFilled(drawList->_Path.Data, drawList->_Path.Size, innerColor);
-
- drawList->PathStroke(color, true, 2.0f * outline_scale);
- }
- } else {
- const auto triangleTip = triangleStart + rect_w * (0.45f - 0.32f);
-
- drawList->AddTriangleFilled(
- ImVec2(ceilf(triangleTip), rect_y + rect_h * 0.5f),
- ImVec2(triangleStart, rect_center_y + 0.15f * rect_h),
- ImVec2(triangleStart, rect_center_y - 0.15f * rect_h),
- color);
- }
- }
-}
-
-void ImGui::Icon(const ImVec2& size, IconType type, bool filled, const ImVec4& color, const ImVec4& innerColor)
-{
- // Taken from https://github.com/thedmd/imgui-node-editor/blob/master/examples/blueprints-example/utilities/widgets.cpp
- // ax::NodeEditor::Icon
-
- if (ImGui::IsRectVisible(size))
- {
- auto cursorPos = ImGui::GetCursorScreenPos();
- auto drawList = ImGui::GetWindowDrawList();
- DrawIcon(drawList, cursorPos, cursorPos + size, type, filled, ImColor(color), ImColor(innerColor));
- }
-
- ImGui::Dummy(size);
-}
-
-bool ImGui::Splitter(bool splitVertically, float thickness, float* size1, float* size2, float minSize1, float minSize2, float splitterLongAxisSize)
-{
- // Taken from https://github.com/thedmd/imgui-node-editor/blob/master/examples/blueprints-example/blueprints-example.cpp
- // ::Splitter
-
- ImGuiContext& g = *GImGui;
- ImGuiWindow* window = g.CurrentWindow;
- ImGuiID id = window->GetID("##Splitter");
- ImRect bb;
- bb.Min = window->DC.CursorPos + (splitVertically ? ImVec2(*size1, 0.0f) : ImVec2(0.0f, *size1));
- bb.Max = bb.Min + CalcItemSize(splitVertically ? ImVec2(thickness, splitterLongAxisSize) : ImVec2(splitterLongAxisSize, thickness), 0.0f, 0.0f);
- return SplitterBehavior(bb, id, splitVertically ? ImGuiAxis_X : ImGuiAxis_Y, size1, size2, minSize1, minSize2, 0.0f);
-}