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authorrtk0c <[email protected]>2021-03-29 13:47:55 -0700
committerrtk0c <[email protected]>2021-03-29 13:47:55 -0700
commit6032ae108064650324b2c45352e1baa5b36961cc (patch)
tree79ebd1df933ca9c3d8de4a5a537fffeadf7a6c9b /core/src/Entrypoint/main.cpp
parent2d7e772909571676dd4266337d43086bd2927e93 (diff)
Project tab
Diffstat (limited to 'core/src/Entrypoint/main.cpp')
-rw-r--r--core/src/Entrypoint/main.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/core/src/Entrypoint/main.cpp b/core/src/Entrypoint/main.cpp
index 9f57a5e..39943d6 100644
--- a/core/src/Entrypoint/main.cpp
+++ b/core/src/Entrypoint/main.cpp
@@ -6,6 +6,7 @@
#include "Entrypoint/OpenGL3.hpp"
#include "Entrypoint/Vulkan.hpp"
#include "UI/Localization.hpp"
+#include "UI/States.hpp"
#include "UI/UI.hpp"
#include "Utils/I18n.hpp"
#include "Utils/Sigslot.hpp"
@@ -137,11 +138,13 @@ int main(int argc, char* argv[]) {
config.MergeMode = true;
ImGui::GetIO().Fonts->AddFontFromFileTTF("fonts/FontAwesome5-Solid.otf", 14, &config, iconRanges);
- I18n::reloadSignal.Connect([]() { LocaleStrings::Instance = std::make_unique<LocaleStrings>(); });
+ I18n::OnReload.Connect([]() { LocaleStrings::Instance = std::make_unique<LocaleStrings>(); });
// Do i18n intialization after linking reload signals, so that when SetLanguage() is called, the locale strings will be initialized (without us writing the code another time outside the slot)
I18n::Init();
I18n::SetLanguage("zh_CN");
+ UIState::Init();
+
auto window = backend->GetWindow();
while (!glfwWindowShouldClose(window)) {
backend->BeginFrame();