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authorrtk0c <[email protected]>2022-06-27 18:27:13 -0700
committerrtk0c <[email protected]>2022-06-27 18:27:13 -0700
commit8f0dda5eab181b0f14f2652b4e984aaaae3f258c (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /3rdparty/sqlitecpp/source/SQLiteCpp/Database.h
parentfad6a88a13ab1f888ab25ad0aae19c1d63aa0623 (diff)
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-/**
- * @file Database.h
- * @ingroup SQLiteCpp
- * @brief Management of a SQLite Database Connection.
- *
- * Copyright (c) 2012-2021 Sebastien Rombauts ([email protected])
- *
- * Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
- * or copy at http://opensource.org/licenses/MIT)
- */
-#pragma once
-
-#include <SQLiteCpp/Column.h>
-
-// c++17: MinGW GCC version > 8
-// c++17: Visual Studio 2017 version 15.7
-// c++17: macOS unless targetting compatibility with macOS < 10.15
-#if __cplusplus >= 201703L
- #if defined(__MINGW32__) || defined(__MINGW64__)
- #if __GNUC__ > 8 // MinGW requires GCC version > 8 for std::filesystem
- #define SQLITECPP_HAVE_STD_FILESYSTEM
- #endif
- #elif defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && __MAC_OS_X_VERSION_MIN_REQUIRED < 101500
- // macOS clang won't less us touch std::filesystem if we're targetting earlier than 10.15
- #else
- #define SQLITECPP_HAVE_STD_FILESYSTEM
- #endif
-#elif defined(_MSVC_LANG) && _MSVC_LANG >= 201703L
- #define SQLITECPP_HAVE_STD_FILESYSTEM
-#endif
-
-#ifdef SQLITECPP_HAVE_STD_FILESYSTEM
-#include <filesystem>
-#endif // c++17 and a suitable compiler
-
-#include <memory>
-#include <string.h>
-
-// Forward declarations to avoid inclusion of <sqlite3.h> in a header
-struct sqlite3;
-struct sqlite3_context;
-
-#ifndef SQLITE_USE_LEGACY_STRUCT // Since SQLITE 3.19 (used by default since SQLiteCpp 2.1.0)
-typedef struct sqlite3_value sqlite3_value;
-#else // Before SQLite 3.19 (legacy struct forward declaration can be activated with CMake SQLITECPP_LEGACY_STRUCT var)
-struct Mem;
-typedef struct Mem sqlite3_value;
-#endif
-
-
-namespace SQLite
-{
-
-// Those public constants enable most usages of SQLiteCpp without including <sqlite3.h> in the client application.
-
-/// The database is opened in read-only mode. If the database does not already exist, an error is returned.
-extern const int OPEN_READONLY; // SQLITE_OPEN_READONLY
-/// The database is opened for reading and writing if possible, or reading only if the file is write protected
-/// by the operating system. In either case the database must already exist, otherwise an error is returned.
-extern const int OPEN_READWRITE; // SQLITE_OPEN_READWRITE
-/// With OPEN_READWRITE: The database is opened for reading and writing, and is created if it does not already exist.
-extern const int OPEN_CREATE; // SQLITE_OPEN_CREATE
-/// Enable URI filename interpretation, parsed according to RFC 3986 (ex. "file:data.db?mode=ro&cache=private")
-extern const int OPEN_URI; // SQLITE_OPEN_URI
-/// Open in memory database
-extern const int OPEN_MEMORY; // SQLITE_OPEN_MEMORY
-/// Open database in multi-thread threading mode
-extern const int OPEN_NOMUTEX; // SQLITE_OPEN_NOMUTEX
-/// Open database with thread-safety in serialized threading mode
-extern const int OPEN_FULLMUTEX; // SQLITE_OPEN_FULLMUTEX
-/// Open database with shared cache enabled
-extern const int OPEN_SHAREDCACHE; // SQLITE_OPEN_SHAREDCACHE
-/// Open database with shared cache disabled
-extern const int OPEN_PRIVATECACHE; // SQLITE_OPEN_PRIVATECACHE
-/// Database filename is not allowed to be a symbolic link (Note: only since SQlite 3.31.0 from 2020-01-22)
-extern const int OPEN_NOFOLLOW; // SQLITE_OPEN_NOFOLLOW
-
-
-extern const int OK; ///< SQLITE_OK (used by check() bellow)
-
-extern const char* VERSION; ///< SQLITE_VERSION string from the sqlite3.h used at compile time
-extern const int VERSION_NUMBER; ///< SQLITE_VERSION_NUMBER from the sqlite3.h used at compile time
-
-/// Return SQLite version string using runtime call to the compiled library
-const char* getLibVersion() noexcept;
-/// Return SQLite version number using runtime call to the compiled library
-int getLibVersionNumber() noexcept;
-
-// Public structure for representing all fields contained within the SQLite header.
-// Official documentation for fields: https://www.sqlite.org/fileformat.html#the_database_header
-struct Header {
- unsigned char headerStr[16];
- unsigned int pageSizeBytes;
- unsigned char fileFormatWriteVersion;
- unsigned char fileFormatReadVersion;
- unsigned char reservedSpaceBytes;
- unsigned char maxEmbeddedPayloadFrac;
- unsigned char minEmbeddedPayloadFrac;
- unsigned char leafPayloadFrac;
- unsigned long fileChangeCounter;
- unsigned long databaseSizePages;
- unsigned long firstFreelistTrunkPage;
- unsigned long totalFreelistPages;
- unsigned long schemaCookie;
- unsigned long schemaFormatNumber;
- unsigned long defaultPageCacheSizeBytes;
- unsigned long largestBTreePageNumber;
- unsigned long databaseTextEncoding;
- unsigned long userVersion;
- unsigned long incrementalVaccumMode;
- unsigned long applicationId;
- unsigned long versionValidFor;
- unsigned long sqliteVersion;
-};
-
-/**
- * @brief RAII management of a SQLite Database Connection.
- *
- * A Database object manage a list of all SQLite Statements associated with the
- * underlying SQLite 3 database connection.
- *
- * Resource Acquisition Is Initialization (RAII) means that the Database Connection
- * is opened in the constructor and closed in the destructor, so that there is
- * no need to worry about memory management or the validity of the underlying SQLite Connection.
- *
- * Thread-safety: a Database object shall not be shared by multiple threads, because :
- * 1) in the SQLite "Thread Safe" mode, "SQLite can be safely used by multiple threads
- * provided that no single database connection is used simultaneously in two or more threads."
- * 2) the SQLite "Serialized" mode is not supported by SQLiteC++,
- * because of the way it shares the underling SQLite precompiled statement
- * in a custom shared pointer (See the inner class "Statement::Ptr").
- */
-class Database
-{
- friend class Statement; // Give Statement constructor access to the mSQLitePtr Connection Handle
-
-public:
- /**
- * @brief Open the provided database UTF-8 filename.
- *
- * Uses sqlite3_open_v2() with readonly default flag, which is the opposite behavior
- * of the old sqlite3_open() function (READWRITE+CREATE).
- * This makes sense if you want to use it on a readonly filesystem
- * or to prevent creation of a void file when a required file is missing.
- *
- * Exception is thrown in case of error, then the Database object is NOT constructed.
- *
- * @param[in] apFilename UTF-8 path/uri to the database file ("filename" sqlite3 parameter)
- * @param[in] aFlags SQLite::OPEN_READONLY/SQLite::OPEN_READWRITE/SQLite::OPEN_CREATE...
- * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY (see setBusyTimeout())
- * @param[in] apVfs UTF-8 name of custom VFS to use, or nullptr for sqlite3 default
- *
- * @throw SQLite::Exception in case of error
- */
- Database(const char* apFilename,
- const int aFlags = SQLite::OPEN_READONLY,
- const int aBusyTimeoutMs = 0,
- const char* apVfs = nullptr);
-
- /**
- * @brief Open the provided database UTF-8 filename.
- *
- * Uses sqlite3_open_v2() with readonly default flag, which is the opposite behavior
- * of the old sqlite3_open() function (READWRITE+CREATE).
- * This makes sense if you want to use it on a readonly filesystem
- * or to prevent creation of a void file when a required file is missing.
- *
- * Exception is thrown in case of error, then the Database object is NOT constructed.
- *
- * @param[in] aFilename UTF-8 path/uri to the database file ("filename" sqlite3 parameter)
- * @param[in] aFlags SQLite::OPEN_READONLY/SQLite::OPEN_READWRITE/SQLite::OPEN_CREATE...
- * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY (see setBusyTimeout())
- * @param[in] aVfs UTF-8 name of custom VFS to use, or empty string for sqlite3 default
- *
- * @throw SQLite::Exception in case of error
- */
- Database(const std::string& aFilename,
- const int aFlags = SQLite::OPEN_READONLY,
- const int aBusyTimeoutMs = 0,
- const std::string& aVfs = "") :
- Database(aFilename.c_str(), aFlags, aBusyTimeoutMs, aVfs.empty() ? nullptr : aVfs.c_str())
- {
- }
-
- #ifdef SQLITECPP_HAVE_STD_FILESYSTEM
-
- /**
- * @brief Open the provided database std::filesystem::path.
- *
- * @note This feature requires std=C++17
- *
- * Uses sqlite3_open_v2() with readonly default flag, which is the opposite behavior
- * of the old sqlite3_open() function (READWRITE+CREATE).
- * This makes sense if you want to use it on a readonly filesystem
- * or to prevent creation of a void file when a required file is missing.
- *
- * Exception is thrown in case of error, then the Database object is NOT constructed.
- *
- * @param[in] apFilename Path/uri to the database file ("filename" sqlite3 parameter)
- * @param[in] aFlags SQLite::OPEN_READONLY/SQLite::OPEN_READWRITE/SQLite::OPEN_CREATE...
- * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY (see setBusyTimeout())
- * @param[in] apVfs UTF-8 name of custom VFS to use, or nullptr for sqlite3 default
- *
- * @throw SQLite::Exception in case of error
- */
- Database(const std::filesystem::path& apFilename,
- const int aFlags = SQLite::OPEN_READONLY,
- const int aBusyTimeoutMs = 0,
- const std::string& aVfs = "") :
- Database(reinterpret_cast<const char*>(apFilename.u8string().c_str()),
- aFlags, aBusyTimeoutMs, aVfs.empty() ? nullptr : aVfs.c_str())
- {
- }
-
- #endif // have std::filesystem
-
- // Database is non-copyable
- Database(const Database&) = delete;
- Database& operator=(const Database&) = delete;
-
- // Database is movable
- Database(Database&& aDatabase) = default;
- Database& operator=(Database&& aDatabase) = default;
-
- /**
- * @brief Close the SQLite database connection.
- *
- * All SQLite statements must have been finalized before,
- * so all Statement objects must have been unregistered.
- *
- * @warning assert in case of error
- */
- ~Database() = default;
-
- // Deleter functor to use with smart pointers to close the SQLite database connection in an RAII fashion.
- struct Deleter
- {
- void operator()(sqlite3* apSQLite);
- };
-
- /**
- * @brief Set a busy handler that sleeps for a specified amount of time when a table is locked.
- *
- * This is useful in multithreaded program to handle case where a table is locked for writing by a thread.
- * Any other thread cannot access the table and will receive a SQLITE_BUSY error:
- * setting a timeout will wait and retry up to the time specified before returning this SQLITE_BUSY error.
- * Reading the value of timeout for current connection can be done with SQL query "PRAGMA busy_timeout;".
- * Default busy timeout is 0ms.
- *
- * @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY
- *
- * @throw SQLite::Exception in case of error
- */
- void setBusyTimeout(const int aBusyTimeoutMs);
-
- /**
- * @brief Shortcut to execute one or multiple statements without results. Return the number of changes.
- *
- * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
- * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
- * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
- * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
- *
- * @see Database::tryExec() to execute, returning the sqlite result code
- * @see Statement::exec() to handle precompiled statements (for better performances) without results
- * @see Statement::executeStep() to handle "SELECT" queries with results
- *
- * @param[in] apQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
- *
- * @return number of rows modified by the *last* INSERT, UPDATE or DELETE statement (beware of multiple statements)
- * @warning undefined for CREATE or DROP table: returns the value of a previous INSERT, UPDATE or DELETE statement.
- *
- * @throw SQLite::Exception in case of error
- */
- int exec(const char* apQueries);
-
- /**
- * @brief Shortcut to execute one or multiple statements without results.
- *
- * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
- * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
- * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
- * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
- *
- * @see Database::tryExec() to execute, returning the sqlite result code
- * @see Statement::exec() to handle precompiled statements (for better performances) without results
- * @see Statement::executeStep() to handle "SELECT" queries with results
- *
- * @param[in] aQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
- *
- * @return number of rows modified by the *last* INSERT, UPDATE or DELETE statement (beware of multiple statements)
- * @warning undefined for CREATE or DROP table: returns the value of a previous INSERT, UPDATE or DELETE statement.
- *
- * @throw SQLite::Exception in case of error
- */
- int exec(const std::string& aQueries)
- {
- return exec(aQueries.c_str());
- }
-
- /**
- * @brief Try to execute one or multiple statements, returning the sqlite result code.
- *
- * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
- * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
- * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
- * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
- *
- * @see exec() to execute, returning number of rows modified
- *
- * @param[in] aQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
- *
- * @return the sqlite result code.
- */
- int tryExec(const char* apQueries) noexcept;
-
- /**
- * @brief Try to execute one or multiple statements, returning the sqlite result code.
- *
- * This is useful for any kind of statements other than the Data Query Language (DQL) "SELECT" :
- * - Data Manipulation Language (DML) statements "INSERT", "UPDATE" and "DELETE"
- * - Data Definition Language (DDL) statements "CREATE", "ALTER" and "DROP"
- * - Data Control Language (DCL) statements "GRANT", "REVOKE", "COMMIT" and "ROLLBACK"
- *
- * @see exec() to execute, returning number of rows modified
- *
- * @param[in] aQueries one or multiple UTF-8 encoded, semicolon-separate SQL statements
- *
- * @return the sqlite result code.
- */
- int tryExec(const std::string aQueries) noexcept
- {
- return tryExec(aQueries.c_str());
- }
-
- /**
- * @brief Shortcut to execute a one step query and fetch the first column of the result.
- *
- * This is a shortcut to execute a simple statement with a single result.
- * This should be used only for non reusable queries (else you should use a Statement with bind()).
- * This should be used only for queries with expected results (else an exception is fired).
- *
- * @warning WARNING: Be very careful with this dangerous method: you have to
- * make a COPY OF THE result, else it will be destroy before the next line
- * (when the underlying temporary Statement and Column objects are destroyed)
- *
- * @see also Statement class for handling queries with multiple results
- *
- * @param[in] apQuery an UTF-8 encoded SQL query
- *
- * @return a temporary Column object with the first column of result.
- *
- * @throw SQLite::Exception in case of error
- */
- Column execAndGet(const char* apQuery);
-
- /**
- * @brief Shortcut to execute a one step query and fetch the first column of the result.
- *
- * This is a shortcut to execute a simple statement with a single result.
- * This should be used only for non reusable queries (else you should use a Statement with bind()).
- * This should be used only for queries with expected results (else an exception is fired).
- *
- * @warning WARNING: Be very careful with this dangerous method: you have to
- * make a COPY OF THE result, else it will be destroy before the next line
- * (when the underlying temporary Statement and Column objects are destroyed)
- *
- * @see also Statement class for handling queries with multiple results
- *
- * @param[in] aQuery an UTF-8 encoded SQL query
- *
- * @return a temporary Column object with the first column of result.
- *
- * @throw SQLite::Exception in case of error
- */
- Column execAndGet(const std::string& aQuery)
- {
- return execAndGet(aQuery.c_str());
- }
-
- /**
- * @brief Shortcut to test if a table exists.
- *
- * Table names are case sensitive.
- *
- * @param[in] apTableName an UTF-8 encoded case sensitive Table name
- *
- * @return true if the table exists.
- *
- * @throw SQLite::Exception in case of error
- */
- bool tableExists(const char* apTableName);
-
- /**
- * @brief Shortcut to test if a table exists.
- *
- * Table names are case sensitive.
- *
- * @param[in] aTableName an UTF-8 encoded case sensitive Table name
- *
- * @return true if the table exists.
- *
- * @throw SQLite::Exception in case of error
- */
- bool tableExists(const std::string& aTableName)
- {
- return tableExists(aTableName.c_str());
- }
-
- /**
- * @brief Get the rowid of the most recent successful INSERT into the database from the current connection.
- *
- * Each entry in an SQLite table always has a unique 64-bit signed integer key called the rowid.
- * If the table has a column of type INTEGER PRIMARY KEY, then it is an alias for the rowid.
- *
- * @return Rowid of the most recent successful INSERT into the database, or 0 if there was none.
- */
- long long getLastInsertRowid() const noexcept;
-
- /// Get number of rows modified by last INSERT, UPDATE or DELETE statement (not DROP table).
- int getChanges() const noexcept;
-
- /// Get total number of rows modified by all INSERT, UPDATE or DELETE statement since connection (not DROP table).
- int getTotalChanges() const noexcept;
-
- /// Return the numeric result code for the most recent failed API call (if any).
- int getErrorCode() const noexcept;
- /// Return the extended numeric result code for the most recent failed API call (if any).
- int getExtendedErrorCode() const noexcept;
- /// Return UTF-8 encoded English language explanation of the most recent failed API call (if any).
- const char* getErrorMsg() const noexcept;
-
- /// Return the filename used to open the database.
- const std::string& getFilename() const noexcept
- {
- return mFilename;
- }
-
- /**
- * @brief Return raw pointer to SQLite Database Connection Handle.
- *
- * This is often needed to mix this wrapper with other libraries or for advance usage not supported by SQLiteCpp.
- */
- sqlite3* getHandle() const noexcept
- {
- return mSQLitePtr.get();
- }
-
- /**
- * @brief Create or redefine a SQL function or aggregate in the sqlite database.
- *
- * This is the equivalent of the sqlite3_create_function_v2 command.
- * @see http://www.sqlite.org/c3ref/create_function.html
- *
- * @note UTF-8 text encoding assumed.
- *
- * @param[in] apFuncName Name of the SQL function to be created or redefined
- * @param[in] aNbArg Number of arguments in the function
- * @param[in] abDeterministic Optimize for deterministic functions (most are). A random number generator is not.
- * @param[in] apApp Arbitrary pointer of user data, accessible with sqlite3_user_data().
- * @param[in] apFunc Pointer to a C-function to implement a scalar SQL function (apStep & apFinal nullptr)
- * @param[in] apStep Pointer to a C-function to implement an aggregate SQL function (apFunc nullptr)
- * @param[in] apFinal Pointer to a C-function to implement an aggregate SQL function (apFunc nullptr)
- * @param[in] apDestroy If not nullptr, then it is the destructor for the application data pointer.
- *
- * @throw SQLite::Exception in case of error
- */
- void createFunction(const char* apFuncName,
- int aNbArg,
- bool abDeterministic,
- void* apApp,
- void (*apFunc)(sqlite3_context *, int, sqlite3_value **),
- void (*apStep)(sqlite3_context *, int, sqlite3_value **) = nullptr,
- void (*apFinal)(sqlite3_context *) = nullptr, // NOLINT(readability/casting)
- void (*apDestroy)(void *) = nullptr);
-
- /**
- * @brief Load a module into the current sqlite database instance.
- *
- * This is the equivalent of the sqlite3_load_extension call, but additionally enables
- * module loading support prior to loading the requested module.
- *
- * @see http://www.sqlite.org/c3ref/load_extension.html
- *
- * @note UTF-8 text encoding assumed.
- *
- * @param[in] apExtensionName Name of the shared library containing extension
- * @param[in] apEntryPointName Name of the entry point (nullptr to let sqlite work it out)
- *
- * @throw SQLite::Exception in case of error
- */
- void loadExtension(const char* apExtensionName, const char* apEntryPointName);
-
- /**
- * @brief Set the key for the current sqlite database instance.
- *
- * This is the equivalent of the sqlite3_key call and should thus be called
- * directly after opening the database.
- * Open encrypted database -> call db.key("secret") -> database ready
- *
- * @param[in] aKey Key to decode/encode the database
- *
- * @throw SQLite::Exception in case of error
- */
- void key(const std::string& aKey) const;
-
- /**
- * @brief Reset the key for the current sqlite database instance.
- *
- * This is the equivalent of the sqlite3_rekey call and should thus be called
- * after the database has been opened with a valid key. To decrypt a
- * database, call this method with an empty string.
- * Open normal database -> call db.rekey("secret") -> encrypted database, database ready
- * Open encrypted database -> call db.key("secret") -> call db.rekey("newsecret") -> change key, database ready
- * Open encrypted database -> call db.key("secret") -> call db.rekey("") -> decrypted database, database ready
- *
- * @param[in] aNewKey New key to encode the database
- *
- * @throw SQLite::Exception in case of error
- */
- void rekey(const std::string& aNewKey) const;
-
- /**
- * @brief Test if a file contains an unencrypted database.
- *
- * This is a simple test that reads the first bytes of a database file and
- * compares them to the standard header for unencrypted databases. If the
- * header does not match the standard string, we assume that we have an
- * encrypted file.
- *
- * @param[in] aFilename path/uri to a file
- *
- * @return true if the database has the standard header.
- *
- * @throw SQLite::Exception in case of error
- */
- static bool isUnencrypted(const std::string& aFilename);
-
- /**
- * @brief Parse SQLite header data from a database file.
- *
- * This function reads the first 100 bytes of a SQLite database file
- * and reconstructs groups of individual bytes into the associated fields
- * in a Header object.
- *
- * @param[in] aFilename path/uri to a file
- *
- * @return Header object containing file data
- *
- * @throw SQLite::Exception in case of error
- */
- static Header getHeaderInfo(const std::string& aFilename);
-
- // Parse SQLite header data from a database file.
- Header getHeaderInfo()
- {
- return getHeaderInfo(mFilename);
- }
-
- /**
- * @brief BackupType for the backup() method
- */
- enum BackupType { Save, Load };
-
- /**
- * @brief Load or save the database content.
- *
- * This function is used to load the contents of a database file on disk
- * into the "main" database of open database connection, or to save the current
- * contents of the database into a database file on disk.
- *
- * @throw SQLite::Exception in case of error
- */
- void backup(const char* apFilename, BackupType aType);
-
- /**
- * @brief Check if aRet equal SQLITE_OK, else throw a SQLite::Exception with the SQLite error message
- */
- void check(const int aRet) const
- {
- if (SQLite::OK != aRet)
- {
- throw SQLite::Exception(getHandle(), aRet);
- }
- }
-
-private:
- // TODO: perhaps switch to having Statement sharing a pointer to the Connexion
- std::unique_ptr<sqlite3, Deleter> mSQLitePtr; ///< Pointer to SQLite Database Connection Handle
- std::string mFilename; ///< UTF-8 filename used to open the database
-};
-
-
-} // namespace SQLite