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authorrtk0c <[email protected]>2021-04-17 20:05:50 -0700
committerrtk0c <[email protected]>2021-04-17 20:05:50 -0700
commitb3dfa12eee1cbca6be7a155e9e506d5a080071e2 (patch)
tree620f28ae8975837e6dd61359971e093cd591a477 /3rdparty/implot/implot_items.cpp
parent7b6b229ad9d85d1145322b2edd5992a4629c2106 (diff)
Add implot
Diffstat (limited to '3rdparty/implot/implot_items.cpp')
-rw-r--r--3rdparty/implot/implot_items.cpp2252
1 files changed, 2252 insertions, 0 deletions
diff --git a/3rdparty/implot/implot_items.cpp b/3rdparty/implot/implot_items.cpp
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+++ b/3rdparty/implot/implot_items.cpp
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+// MIT License
+
+// Copyright (c) 2020 Evan Pezent
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+// SOFTWARE.
+
+// ImPlot v0.10 WIP
+
+#include "implot.h"
+#include "implot_internal.h"
+
+#ifdef _MSC_VER
+#define sprintf sprintf_s
+#endif
+
+#define SQRT_1_2 0.70710678118f
+#define SQRT_3_2 0.86602540378f
+
+#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX, VY) \
+ { \
+ float d2 = VX * VX + VY * VY; \
+ if (d2 > 0.0f) { \
+ float inv_len = 1.0f / ImSqrt(d2); \
+ VX *= inv_len; \
+ VY *= inv_len; \
+ } \
+ }
+
+// Support for pre-1.82 version. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit.
+#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll)
+#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All
+#endif
+
+namespace ImPlot {
+
+//-----------------------------------------------------------------------------
+// Item Utils
+//-----------------------------------------------------------------------------
+
+ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created) {
+ ImPlotContext& gp = *GImPlot;
+ ImGuiID id = ImGui::GetID(label_id);
+ if (just_created != NULL)
+ *just_created = gp.CurrentPlot->Items.GetByKey(id) == NULL;
+ ImPlotItem* item = gp.CurrentPlot->Items.GetOrAddByKey(id);
+ if (item->SeenThisFrame)
+ return item;
+ item->SeenThisFrame = true;
+ int idx = gp.CurrentPlot->Items.GetIndex(item);
+ item->ID = id;
+ if (ImGui::FindRenderedTextEnd(label_id, NULL) != label_id) {
+ gp.CurrentPlot->LegendData.Indices.push_back(idx);
+ item->NameOffset = gp.CurrentPlot->LegendData.Labels.size();
+ gp.CurrentPlot->LegendData.Labels.append(label_id, label_id + strlen(label_id) + 1);
+ }
+ else {
+ item->Show = true;
+ }
+ if (item->Show)
+ gp.VisibleItemCount++;
+ return item;
+}
+
+ImPlotItem* GetItem(const char* label_id) {
+ ImPlotContext& gp = *GImPlot;
+ ImGuiID id = ImGui::GetID(label_id);
+ return gp.CurrentPlot->Items.GetByKey(id);
+}
+
+ImPlotItem* GetCurrentItem() {
+ ImPlotContext& gp = *GImPlot;
+ return gp.CurrentItem;
+}
+
+void SetNextLineStyle(const ImVec4& col, float weight) {
+ ImPlotContext& gp = *GImPlot;
+ gp.NextItemData.Colors[ImPlotCol_Line] = col;
+ gp.NextItemData.LineWeight = weight;
+}
+
+void SetNextFillStyle(const ImVec4& col, float alpha) {
+ ImPlotContext& gp = *GImPlot;
+ gp.NextItemData.Colors[ImPlotCol_Fill] = col;
+ gp.NextItemData.FillAlpha = alpha;
+}
+
+void SetNextMarkerStyle(ImPlotMarker marker, float size, const ImVec4& fill, float weight, const ImVec4& outline) {
+ ImPlotContext& gp = *GImPlot;
+ gp.NextItemData.Marker = marker;
+ gp.NextItemData.Colors[ImPlotCol_MarkerFill] = fill;
+ gp.NextItemData.MarkerSize = size;
+ gp.NextItemData.Colors[ImPlotCol_MarkerOutline] = outline;
+ gp.NextItemData.MarkerWeight = weight;
+}
+
+void SetNextErrorBarStyle(const ImVec4& col, float size, float weight) {
+ ImPlotContext& gp = *GImPlot;
+ gp.NextItemData.Colors[ImPlotCol_ErrorBar] = col;
+ gp.NextItemData.ErrorBarSize = size;
+ gp.NextItemData.ErrorBarWeight = weight;
+}
+
+ImVec4 GetLastItemColor() {
+ ImPlotContext& gp = *GImPlot;
+ if (gp.PreviousItem)
+ return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color);
+ return ImVec4();
+}
+
+void HideNextItem(bool hidden, ImGuiCond cond) {
+ ImPlotContext& gp = *GImPlot;
+ gp.NextItemData.HasHidden = true;
+ gp.NextItemData.Hidden = hidden;
+ gp.NextItemData.HiddenCond = cond;
+}
+
+void BustItemCache() {
+ ImPlotContext& gp = *GImPlot;
+ for (int p = 0; p < gp.Plots.GetSize(); ++p) {
+ ImPlotPlot& plot = *gp.Plots.GetByIndex(p);
+ plot.ColormapIdx = 0;
+ plot.Items.Clear();
+ plot.LegendData.Reset();
+ }
+}
+
+void BustColorCache(const char* plot_title_id) {
+ ImPlotContext& gp = *GImPlot;
+ if (plot_title_id == NULL) {
+ BustItemCache();
+ }
+ else {
+ ImPlotPlot* plot = gp.Plots.GetByKey(ImGui::GetCurrentWindow()->GetID(plot_title_id));
+ if (plot == NULL)
+ return;
+ plot->ColormapIdx = 0;
+ plot->Items.Clear();
+ plot->LegendData.Reset();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Begin/EndItem
+//-----------------------------------------------------------------------------
+
+// Begins a new item. Returns false if the item should not be plotted.
+bool BeginItem(const char* label_id, ImPlotCol recolor_from) {
+ ImPlotContext& gp = *GImPlot;
+ IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotX() needs to be called between BeginPlot() and EndPlot()!");
+ bool just_created;
+ ImPlotItem* item = RegisterOrGetItem(label_id, &just_created);
+ // set current item
+ gp.CurrentItem = item;
+ ImPlotNextItemData& s = gp.NextItemData;
+ // set/override item color
+ if (recolor_from != -1) {
+ if (!IsColorAuto(s.Colors[recolor_from]))
+ item->Color = ImGui::ColorConvertFloat4ToU32(s.Colors[recolor_from]);
+ else if (!IsColorAuto(gp.Style.Colors[recolor_from]))
+ item->Color = ImGui::ColorConvertFloat4ToU32(gp.Style.Colors[recolor_from]);
+ else if (just_created)
+ item->Color = NextColormapColorU32();
+ }
+ else if (just_created) {
+ item->Color = NextColormapColorU32();
+ }
+ // hide/show item
+ if (gp.NextItemData.HasHidden) {
+ if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always)
+ item->Show = !gp.NextItemData.Hidden;
+ }
+ if (!item->Show) {
+ // reset next item data
+ gp.NextItemData.Reset();
+ gp.PreviousItem = item;
+ gp.CurrentItem = NULL;
+ return false;
+ }
+ else {
+ ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color);
+ // stage next item colors
+ s.Colors[ImPlotCol_Line] = IsColorAuto(s.Colors[ImPlotCol_Line]) ? ( IsColorAuto(ImPlotCol_Line) ? item_color : gp.Style.Colors[ImPlotCol_Line] ) : s.Colors[ImPlotCol_Line];
+ s.Colors[ImPlotCol_Fill] = IsColorAuto(s.Colors[ImPlotCol_Fill]) ? ( IsColorAuto(ImPlotCol_Fill) ? item_color : gp.Style.Colors[ImPlotCol_Fill] ) : s.Colors[ImPlotCol_Fill];
+ s.Colors[ImPlotCol_MarkerOutline] = IsColorAuto(s.Colors[ImPlotCol_MarkerOutline]) ? ( IsColorAuto(ImPlotCol_MarkerOutline) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerOutline] ) : s.Colors[ImPlotCol_MarkerOutline];
+ s.Colors[ImPlotCol_MarkerFill] = IsColorAuto(s.Colors[ImPlotCol_MarkerFill]) ? ( IsColorAuto(ImPlotCol_MarkerFill) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerFill] ) : s.Colors[ImPlotCol_MarkerFill];
+ s.Colors[ImPlotCol_ErrorBar] = IsColorAuto(s.Colors[ImPlotCol_ErrorBar]) ? ( GetStyleColorVec4(ImPlotCol_ErrorBar) ) : s.Colors[ImPlotCol_ErrorBar];
+ // stage next item style vars
+ s.LineWeight = s.LineWeight < 0 ? gp.Style.LineWeight : s.LineWeight;
+ s.Marker = s.Marker < 0 ? gp.Style.Marker : s.Marker;
+ s.MarkerSize = s.MarkerSize < 0 ? gp.Style.MarkerSize : s.MarkerSize;
+ s.MarkerWeight = s.MarkerWeight < 0 ? gp.Style.MarkerWeight : s.MarkerWeight;
+ s.FillAlpha = s.FillAlpha < 0 ? gp.Style.FillAlpha : s.FillAlpha;
+ s.ErrorBarSize = s.ErrorBarSize < 0 ? gp.Style.ErrorBarSize : s.ErrorBarSize;
+ s.ErrorBarWeight = s.ErrorBarWeight < 0 ? gp.Style.ErrorBarWeight : s.ErrorBarWeight;
+ s.DigitalBitHeight = s.DigitalBitHeight < 0 ? gp.Style.DigitalBitHeight : s.DigitalBitHeight;
+ s.DigitalBitGap = s.DigitalBitGap < 0 ? gp.Style.DigitalBitGap : s.DigitalBitGap;
+ // apply alpha modifier(s)
+ s.Colors[ImPlotCol_Fill].w *= s.FillAlpha;
+ // s.Colors[ImPlotCol_MarkerFill].w *= s.FillAlpha; // TODO: this should be separate, if it at all
+ // apply highlight mods
+ if (item->LegendHovered && !ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_NoHighlight)) {
+ s.LineWeight *= 2;
+ s.MarkerWeight *= 2;
+ // TODO: highlight fills?
+ }
+ // set render flags
+ s.RenderLine = s.Colors[ImPlotCol_Line].w > 0 && s.LineWeight > 0;
+ s.RenderFill = s.Colors[ImPlotCol_Fill].w > 0;
+ s.RenderMarkerLine = s.Colors[ImPlotCol_MarkerOutline].w > 0 && s.MarkerWeight > 0;
+ s.RenderMarkerFill = s.Colors[ImPlotCol_MarkerFill].w > 0;
+ // push rendering clip rect
+ PushPlotClipRect();
+ return true;
+ }
+}
+
+// Ends an item (call only if BeginItem returns true)
+void EndItem() {
+ ImPlotContext& gp = *GImPlot;
+ // pop rendering clip rect
+ PopPlotClipRect();
+ // reset next item data
+ gp.NextItemData.Reset();
+ // set current item
+ gp.PreviousItem = gp.CurrentItem;
+ gp.CurrentItem = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// GETTERS
+//-----------------------------------------------------------------------------
+
+// Getters can be thought of as iterators that convert user data (e.g. raw arrays)
+// to ImPlotPoints
+
+// Interprets an array of Y points as ImPlotPoints where the X value is the index
+template <typename T>
+struct GetterYs {
+ GetterYs(const T* ys, int count, double xscale, double x0, int offset, int stride) :
+ Ys(ys),
+ Count(count),
+ XScale(xscale),
+ X0(x0),
+ Offset(count ? ImPosMod(offset, count) : 0),
+ Stride(stride)
+ { }
+ inline ImPlotPoint operator()(int idx) const {
+ return ImPlotPoint(X0 + XScale * idx, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride));
+ }
+ const T* const Ys;
+ const int Count;
+ const double XScale;
+ const double X0;
+ const int Offset;
+ const int Stride;
+};
+
+// Interprets separate arrays for X and Y points as ImPlotPoints
+template <typename T>
+struct GetterXsYs {
+ GetterXsYs(const T* xs, const T* ys, int count, int offset, int stride) :
+ Xs(xs),
+ Ys(ys),
+ Count(count),
+ Offset(count ? ImPosMod(offset, count) : 0),
+ Stride(stride)
+ { }
+ inline ImPlotPoint operator()(int idx) const {
+ return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)OffsetAndStride(Ys, idx, Count, Offset, Stride));
+ }
+ const T* const Xs;
+ const T* const Ys;
+ const int Count;
+ const int Offset;
+ const int Stride;
+};
+
+// Always returns a constant Y reference value where the X value is the index
+struct GetterYRef {
+ GetterYRef(double y_ref, int count, double xscale, double x0) :
+ YRef(y_ref),
+ Count(count),
+ XScale(xscale),
+ X0(x0)
+ { }
+ inline ImPlotPoint operator()(int idx) const {
+ return ImPlotPoint(X0 + XScale*idx, YRef);
+ }
+ const double YRef;
+ const int Count;
+ const double XScale;
+ const double X0;
+};
+
+// Interprets an array of X points as ImPlotPoints where the Y value is a constant reference value
+template <typename T>
+struct GetterXsYRef {
+ GetterXsYRef(const T* xs, double y_ref, int count, int offset, int stride) :
+ Xs(xs),
+ YRef(y_ref),
+ Count(count),
+ Offset(count ? ImPosMod(offset, count) : 0),
+ Stride(stride)
+ { }
+ inline ImPlotPoint operator()(int idx) const {
+ return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), YRef);
+ }
+ const T* const Xs;
+ const double YRef;
+ const int Count;
+ const int Offset;
+ const int Stride;
+};
+
+// Interprets an array of Y points as ImPlotPoints where the X value is a constant reference value
+template <typename T>
+struct GetterXRefYs {
+ GetterXRefYs(double x_ref, const T* ys, int count, int offset, int stride) :
+ XRef(x_ref),
+ Ys(ys),
+ Count(count),
+ Offset(count ? ImPosMod(offset, count) : 0),
+ Stride(stride)
+ { }
+ inline ImPlotPoint operator()(int idx) const {
+ return ImPlotPoint(XRef, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride));
+ }
+ const double XRef;
+ const T* const Ys;
+ const int Count;
+ const int Offset;
+ const int Stride;
+};
+
+/// Interprets a user's function pointer as ImPlotPoints
+struct GetterFuncPtr {
+ GetterFuncPtr(ImPlotPoint (*getter)(void* data, int idx), void* data, int count, int offset) :
+ Getter(getter),
+ Data(data),
+ Count(count),
+ Offset(count ? ImPosMod(offset, count) : 0)
+ { }
+ inline ImPlotPoint operator()(int idx) const {
+ idx = ImPosMod(Offset + idx, Count);
+ return Getter(Data, idx);
+ }
+ ImPlotPoint (* const Getter)(void* data, int idx);
+ void* const Data;
+ const int Count;
+ const int Offset;
+};
+
+template <typename T>
+struct GetterBarV {
+ const T* Ys; double XShift; int Count; int Offset; int Stride;
+ GetterBarV(const T* ys, double xshift, int count, int offset, int stride) { Ys = ys; XShift = xshift; Count = count; Offset = offset; Stride = stride; }
+ inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)idx + (double)XShift, (double)OffsetAndStride(Ys, idx, Count, Offset, Stride)); }
+};
+
+template <typename T>
+struct GetterBarH {
+ const T* Xs; double YShift; int Count; int Offset; int Stride;
+ GetterBarH(const T* xs, double yshift, int count, int offset, int stride) { Xs = xs; YShift = yshift; Count = count; Offset = offset; Stride = stride; }
+ inline ImPlotPoint operator()(int idx) const { return ImPlotPoint((double)OffsetAndStride(Xs, idx, Count, Offset, Stride), (double)idx + (double)YShift); }
+};
+
+template <typename T>
+struct GetterError {
+ GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) :
+ Xs(xs),
+ Ys(ys),
+ Neg(neg),
+ Pos(pos),
+ Count(count),
+ Offset(count ? ImPosMod(offset, count) : 0),
+ Stride(stride)
+ { }
+ inline ImPlotPointError operator()(int idx) const {
+ return ImPlotPointError((double)OffsetAndStride(Xs, idx, Count, Offset, Stride),
+ (double)OffsetAndStride(Ys, idx, Count, Offset, Stride),
+ (double)OffsetAndStride(Neg, idx, Count, Offset, Stride),
+ (double)OffsetAndStride(Pos, idx, Count, Offset, Stride));
+ }
+ const T* const Xs;
+ const T* const Ys;
+ const T* const Neg;
+ const T* const Pos;
+ const int Count;
+ const int Offset;
+ const int Stride;
+};
+
+//-----------------------------------------------------------------------------
+// TRANSFORMERS
+//-----------------------------------------------------------------------------
+
+// Transforms convert points in plot space (i.e. ImPlotPoint) to pixel space (i.e. ImVec2)
+
+// Transforms points for linear x and linear y space
+struct TransformerLinLin {
+ TransformerLinLin() : YAxis(GetCurrentYAxis()) {}
+ // inline ImVec2 operator()(const ImPlotPoint& plt) const { return (*this)(plt.x, plt.y); }
+ inline ImVec2 operator()(const ImPlotPoint& plt) const {
+ ImPlotContext& gp = *GImPlot;
+ return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)),
+ (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
+ }
+ const int YAxis;
+};
+
+// Transforms points for log x and linear y space
+struct TransformerLogLin {
+ TransformerLogLin() : YAxis(GetCurrentYAxis()) {}
+ inline ImVec2 operator()(const ImPlotPoint& plt) const {
+ ImPlotContext& gp = *GImPlot;
+ double t = ImLog10(plt.x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
+ double x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
+ return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
+ (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (plt.y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
+ }
+ const int YAxis;
+};
+
+// Transforms points for linear x and log y space
+struct TransformerLinLog {
+ TransformerLinLog() : YAxis(GetCurrentYAxis()) {}
+ inline ImVec2 operator()(const ImPlotPoint& plt) const {
+ ImPlotContext& gp = *GImPlot;
+ double t = ImLog10(plt.y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
+ double y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
+ return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (plt.x - gp.CurrentPlot->XAxis.Range.Min)),
+ (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
+ }
+ const int YAxis;
+};
+
+// Transforms points for log x and log y space
+struct TransformerLogLog {
+ TransformerLogLog() : YAxis(GetCurrentYAxis()) {}
+ inline ImVec2 operator()(const ImPlotPoint& plt) const {
+ ImPlotContext& gp = *GImPlot;
+ double t = ImLog10(plt.x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX;
+ double x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t);
+ t = ImLog10(plt.y / gp.CurrentPlot->YAxis[YAxis].Range.Min) / gp.LogDenY[YAxis];
+ double y = ImLerp(gp.CurrentPlot->YAxis[YAxis].Range.Min, gp.CurrentPlot->YAxis[YAxis].Range.Max, (float)t);
+ return ImVec2( (float)(gp.PixelRange[YAxis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)),
+ (float)(gp.PixelRange[YAxis].Min.y + gp.My[YAxis] * (y - gp.CurrentPlot->YAxis[YAxis].Range.Min)) );
+ }
+ const int YAxis;
+};
+
+//-----------------------------------------------------------------------------
+// PRIMITIVE RENDERERS
+//-----------------------------------------------------------------------------
+
+inline void AddLine(const ImVec2& P1, const ImVec2& P2, float weight, ImU32 col, ImDrawList& DrawList, ImVec2 uv) {
+ float dx = P2.x - P1.x;
+ float dy = P2.y - P1.y;
+ IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy);
+ dx *= (weight * 0.5f);
+ dy *= (weight * 0.5f);
+ DrawList._VtxWritePtr[0].pos.x = P1.x + dy;
+ DrawList._VtxWritePtr[0].pos.y = P1.y - dx;
+ DrawList._VtxWritePtr[0].uv = uv;
+ DrawList._VtxWritePtr[0].col = col;
+ DrawList._VtxWritePtr[1].pos.x = P2.x + dy;
+ DrawList._VtxWritePtr[1].pos.y = P2.y - dx;
+ DrawList._VtxWritePtr[1].uv = uv;
+ DrawList._VtxWritePtr[1].col = col;
+ DrawList._VtxWritePtr[2].pos.x = P2.x - dy;
+ DrawList._VtxWritePtr[2].pos.y = P2.y + dx;
+ DrawList._VtxWritePtr[2].uv = uv;
+ DrawList._VtxWritePtr[2].col = col;
+ DrawList._VtxWritePtr[3].pos.x = P1.x - dy;
+ DrawList._VtxWritePtr[3].pos.y = P1.y + dx;
+ DrawList._VtxWritePtr[3].uv = uv;
+ DrawList._VtxWritePtr[3].col = col;
+ DrawList._VtxWritePtr += 4;
+ DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
+ DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
+ DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
+ DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
+ DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
+ DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
+ DrawList._IdxWritePtr += 6;
+ DrawList._VtxCurrentIdx += 4;
+}
+
+inline void AddRectFilled(const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, ImDrawList& DrawList, ImVec2 uv) {
+ DrawList._VtxWritePtr[0].pos = Pmin;
+ DrawList._VtxWritePtr[0].uv = uv;
+ DrawList._VtxWritePtr[0].col = col;
+ DrawList._VtxWritePtr[1].pos = Pmax;
+ DrawList._VtxWritePtr[1].uv = uv;
+ DrawList._VtxWritePtr[1].col = col;
+ DrawList._VtxWritePtr[2].pos.x = Pmin.x;
+ DrawList._VtxWritePtr[2].pos.y = Pmax.y;
+ DrawList._VtxWritePtr[2].uv = uv;
+ DrawList._VtxWritePtr[2].col = col;
+ DrawList._VtxWritePtr[3].pos.x = Pmax.x;
+ DrawList._VtxWritePtr[3].pos.y = Pmin.y;
+ DrawList._VtxWritePtr[3].uv = uv;
+ DrawList._VtxWritePtr[3].col = col;
+ DrawList._VtxWritePtr += 4;
+ DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
+ DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
+ DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
+ DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
+ DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
+ DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
+ DrawList._IdxWritePtr += 6;
+ DrawList._VtxCurrentIdx += 4;
+}
+
+template <typename TGetter, typename TTransformer>
+struct LineStripRenderer {
+ inline LineStripRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) :
+ Getter(getter),
+ Transformer(transformer),
+ Prims(Getter.Count - 1),
+ Col(col),
+ Weight(weight)
+ {
+ P1 = Transformer(Getter(0));
+ }
+ inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
+ ImVec2 P2 = Transformer(Getter(prim + 1));
+ if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
+ P1 = P2;
+ return false;
+ }
+ AddLine(P1,P2,Weight,Col,DrawList,uv);
+ P1 = P2;
+ return true;
+ }
+ const TGetter& Getter;
+ const TTransformer& Transformer;
+ const int Prims;
+ const ImU32 Col;
+ const float Weight;
+ mutable ImVec2 P1;
+ static const int IdxConsumed = 6;
+ static const int VtxConsumed = 4;
+};
+
+template <typename TGetter, typename TTransformer>
+struct StairsRenderer {
+ inline StairsRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) :
+ Getter(getter),
+ Transformer(transformer),
+ Prims(Getter.Count - 1),
+ Col(col),
+ HalfWeight(weight * 0.5f)
+ {
+ P1 = Transformer(Getter(0));
+ }
+ inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
+ ImVec2 P2 = Transformer(Getter(prim + 1));
+ if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) {
+ P1 = P2;
+ return false;
+ }
+ AddRectFilled(ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), Col, DrawList, uv);
+ AddRectFilled(ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), Col, DrawList, uv);
+
+ // AddLine(P1, P12, Weight, Col, DrawList, uv);
+ // AddLine(P12, P2, Weight, Col, DrawList, uv);
+ P1 = P2;
+ return true;
+ }
+ const TGetter& Getter;
+ const TTransformer& Transformer;
+ const int Prims;
+ const ImU32 Col;
+ const float HalfWeight;
+ mutable ImVec2 P1;
+ static const int IdxConsumed = 12;
+ static const int VtxConsumed = 8;
+};
+
+template <typename TGetter1, typename TGetter2, typename TTransformer>
+struct LineSegmentsRenderer {
+ inline LineSegmentsRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col, float weight) :
+ Getter1(getter1),
+ Getter2(getter2),
+ Transformer(transformer),
+ Prims(ImMin(Getter1.Count, Getter2.Count)),
+ Col(col),
+ Weight(weight)
+ {}
+ inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
+ ImVec2 P1 = Transformer(Getter1(prim));
+ ImVec2 P2 = Transformer(Getter2(prim));
+ if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
+ return false;
+ AddLine(P1,P2,Weight,Col,DrawList,uv);
+ return true;
+ }
+ const TGetter1& Getter1;
+ const TGetter2& Getter2;
+ const TTransformer& Transformer;
+ const int Prims;
+ const ImU32 Col;
+ const float Weight;
+ static const int IdxConsumed = 6;
+ static const int VtxConsumed = 4;
+};
+
+template <typename TGetter1, typename TGetter2, typename TTransformer>
+struct ShadedRenderer {
+ ShadedRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col) :
+ Getter1(getter1),
+ Getter2(getter2),
+ Transformer(transformer),
+ Prims(ImMin(Getter1.Count, Getter2.Count) - 1),
+ Col(col)
+ {
+ P11 = Transformer(Getter1(0));
+ P12 = Transformer(Getter2(0));
+ }
+
+ inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
+ ImVec2 P21 = Transformer(Getter1(prim+1));
+ ImVec2 P22 = Transformer(Getter2(prim+1));
+ ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22));
+ if (!cull_rect.Overlaps(rect)) {
+ P11 = P21;
+ P12 = P22;
+ return false;
+ }
+ const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y);
+ ImVec2 intersection = Intersection(P11,P21,P12,P22);
+ DrawList._VtxWritePtr[0].pos = P11;
+ DrawList._VtxWritePtr[0].uv = uv;
+ DrawList._VtxWritePtr[0].col = Col;
+ DrawList._VtxWritePtr[1].pos = P21;
+ DrawList._VtxWritePtr[1].uv = uv;
+ DrawList._VtxWritePtr[1].col = Col;
+ DrawList._VtxWritePtr[2].pos = intersection;
+ DrawList._VtxWritePtr[2].uv = uv;
+ DrawList._VtxWritePtr[2].col = Col;
+ DrawList._VtxWritePtr[3].pos = P12;
+ DrawList._VtxWritePtr[3].uv = uv;
+ DrawList._VtxWritePtr[3].col = Col;
+ DrawList._VtxWritePtr[4].pos = P22;
+ DrawList._VtxWritePtr[4].uv = uv;
+ DrawList._VtxWritePtr[4].col = Col;
+ DrawList._VtxWritePtr += 5;
+ DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
+ DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1 + intersect);
+ DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
+ DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
+ DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3 - intersect);
+ DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 4);
+ DrawList._IdxWritePtr += 6;
+ DrawList._VtxCurrentIdx += 5;
+ P11 = P21;
+ P12 = P22;
+ return true;
+ }
+ const TGetter1& Getter1;
+ const TGetter2& Getter2;
+ const TTransformer& Transformer;
+ const int Prims;
+ const ImU32 Col;
+ mutable ImVec2 P11;
+ mutable ImVec2 P12;
+ static const int IdxConsumed = 6;
+ static const int VtxConsumed = 5;
+};
+
+// Stupid way of calculating maximum index size of ImDrawIdx without integer overflow issues
+template <typename T>
+struct MaxIdx { static const unsigned int Value; };
+template <> const unsigned int MaxIdx<unsigned short>::Value = 65535;
+template <> const unsigned int MaxIdx<unsigned int>::Value = 4294967295;
+
+/// Renders primitive shapes in bulk as efficiently as possible.
+template <typename Renderer>
+inline void RenderPrimitives(const Renderer& renderer, ImDrawList& DrawList, const ImRect& cull_rect) {
+ unsigned int prims = renderer.Prims;
+ unsigned int prims_culled = 0;
+ unsigned int idx = 0;
+ const ImVec2 uv = DrawList._Data->TexUvWhitePixel;
+ while (prims) {
+ // find how many can be reserved up to end of current draw command's limit
+ unsigned int cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - DrawList._VtxCurrentIdx) / Renderer::VtxConsumed);
+ // make sure at least this many elements can be rendered to avoid situations where at the end of buffer this slow path is not taken all the time
+ if (cnt >= ImMin(64u, prims)) {
+ if (prims_culled >= cnt)
+ prims_culled -= cnt; // reuse previous reservation
+ else {
+ DrawList.PrimReserve((cnt - prims_culled) * Renderer::IdxConsumed, (cnt - prims_culled) * Renderer::VtxConsumed); // add more elements to previous reservation
+ prims_culled = 0;
+ }
+ }
+ else
+ {
+ if (prims_culled > 0) {
+ DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed);
+ prims_culled = 0;
+ }
+ cnt = ImMin(prims, (MaxIdx<ImDrawIdx>::Value - 0/*DrawList._VtxCurrentIdx*/) / Renderer::VtxConsumed);
+ DrawList.PrimReserve(cnt * Renderer::IdxConsumed, cnt * Renderer::VtxConsumed); // reserve new draw command
+ }
+ prims -= cnt;
+ for (unsigned int ie = idx + cnt; idx != ie; ++idx) {
+ if (!renderer(DrawList, cull_rect, uv, idx))
+ prims_culled++;
+ }
+ }
+ if (prims_culled > 0)
+ DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed);
+}
+
+template <typename Getter, typename Transformer>
+inline void RenderLineStrip(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) {
+ ImPlotContext& gp = *GImPlot;
+ if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) {
+ ImVec2 p1 = transformer(getter(0));
+ for (int i = 1; i < getter.Count; ++i) {
+ ImVec2 p2 = transformer(getter(i));
+ if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2))))
+ DrawList.AddLine(p1, p2, col, line_weight);
+ p1 = p2;
+ }
+ }
+ else {
+ RenderPrimitives(LineStripRenderer<Getter,Transformer>(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect);
+ }
+}
+
+template <typename Getter1, typename Getter2, typename Transformer>
+inline void RenderLineSegments(const Getter1& getter1, const Getter2& getter2, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) {
+ ImPlotContext& gp = *GImPlot;
+ if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) {
+ int I = ImMin(getter1.Count, getter2.Count);
+ for (int i = 0; i < I; ++i) {
+ ImVec2 p1 = transformer(getter1(i));
+ ImVec2 p2 = transformer(getter2(i));
+ if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2))))
+ DrawList.AddLine(p1, p2, col, line_weight);
+ }
+ }
+ else {
+ RenderPrimitives(LineSegmentsRenderer<Getter1,Getter2,Transformer>(getter1, getter2, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect);
+ }
+}
+
+template <typename Getter, typename Transformer>
+inline void RenderStairs(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) {
+ ImPlotContext& gp = *GImPlot;
+ if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) {
+ ImVec2 p1 = transformer(getter(0));
+ for (int i = 1; i < getter.Count; ++i) {
+ ImVec2 p2 = transformer(getter(i));
+ if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) {
+ ImVec2 p12(p2.x, p1.y);
+ DrawList.AddLine(p1, p12, col, line_weight);
+ DrawList.AddLine(p12, p2, col, line_weight);
+ }
+ p1 = p2;
+ }
+ }
+ else {
+ RenderPrimitives(StairsRenderer<Getter,Transformer>(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// MARKER RENDERERS
+//-----------------------------------------------------------------------------
+
+inline void TransformMarker(ImVec2* points, int n, const ImVec2& c, float s) {
+ for (int i = 0; i < n; ++i) {
+ points[i].x = c.x + points[i].x * s;
+ points[i].y = c.y + points[i].y * s;
+ }
+}
+
+inline void RenderMarkerGeneral(ImDrawList& DrawList, ImVec2* points, int n, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ TransformMarker(points, n, c, s);
+ if (fill)
+ DrawList.AddConvexPolyFilled(points, n, col_fill);
+ if (outline && !(fill && col_outline == col_fill)) {
+ for (int i = 0; i < n; ++i)
+ DrawList.AddLine(points[i], points[(i+1)%n], col_outline, weight);
+ }
+}
+
+inline void RenderMarkerCircle(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[10] = {ImVec2(1.0f, 0.0f),
+ ImVec2(0.809017f, 0.58778524f),
+ ImVec2(0.30901697f, 0.95105654f),
+ ImVec2(-0.30901703f, 0.9510565f),
+ ImVec2(-0.80901706f, 0.5877852f),
+ ImVec2(-1.0f, 0.0f),
+ ImVec2(-0.80901694f, -0.58778536f),
+ ImVec2(-0.3090171f, -0.9510565f),
+ ImVec2(0.30901712f, -0.9510565f),
+ ImVec2(0.80901694f, -0.5877853f)};
+ RenderMarkerGeneral(DrawList, marker, 10, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerDiamond(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)};
+ RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerSquare(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)};
+ RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerUp(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)};
+ RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerDown(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)};
+ RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerLeft(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)};
+ RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerRight(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) {
+ ImVec2 marker[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)};
+ RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight);
+}
+
+inline void RenderMarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
+ ImVec2 marker[6] = {ImVec2(SQRT_3_2, 0.5f), ImVec2(0, -1), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, 1), ImVec2(-SQRT_3_2, -0.5f)};
+ TransformMarker(marker, 6, c, s);
+ DrawList.AddLine(marker[0], marker[5], col_outline, weight);
+ DrawList.AddLine(marker[1], marker[4], col_outline, weight);
+ DrawList.AddLine(marker[2], marker[3], col_outline, weight);
+}
+
+inline void RenderMarkerPlus(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
+ ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)};
+ TransformMarker(marker, 4, c, s);
+ DrawList.AddLine(marker[0], marker[2], col_outline, weight);
+ DrawList.AddLine(marker[1], marker[3], col_outline, weight);
+}
+
+inline void RenderMarkerCross(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) {
+ ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)};
+ TransformMarker(marker, 4, c, s);
+ DrawList.AddLine(marker[0], marker[2], col_outline, weight);
+ DrawList.AddLine(marker[1], marker[3], col_outline, weight);
+}
+
+template <typename Transformer, typename Getter>
+inline void RenderMarkers(Getter getter, Transformer transformer, ImDrawList& DrawList, ImPlotMarker marker, float size, bool rend_mk_line, ImU32 col_mk_line, float weight, bool rend_mk_fill, ImU32 col_mk_fill) {
+ static void (*marker_table[ImPlotMarker_COUNT])(ImDrawList&, const ImVec2&, float s, bool, ImU32, bool, ImU32, float) = {
+ RenderMarkerCircle,
+ RenderMarkerSquare,
+ RenderMarkerDiamond ,
+ RenderMarkerUp ,
+ RenderMarkerDown ,
+ RenderMarkerLeft,
+ RenderMarkerRight,
+ RenderMarkerCross,
+ RenderMarkerPlus,
+ RenderMarkerAsterisk
+ };
+ ImPlotContext& gp = *GImPlot;
+ for (int i = 0; i < getter.Count; ++i) {
+ ImVec2 c = transformer(getter(i));
+ if (gp.CurrentPlot->PlotRect.Contains(c))
+ marker_table[marker](DrawList, c, size, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, weight);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// PLOT LINE
+//-----------------------------------------------------------------------------
+
+template <typename Getter>
+inline void PlotLineEx(const char* label_id, const Getter& getter) {
+ if (BeginItem(label_id, ImPlotCol_Line)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ FitPoint(p);
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ if (getter.Count > 1 && s.RenderLine) {
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderLineStrip(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLin: RenderLineStrip(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LinLog: RenderLineStrip(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLog: RenderLineStrip(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
+ }
+ }
+ // render markers
+ if (s.Marker != ImPlotMarker_None) {
+ PopPlotClipRect();
+ PushPlotClipRect(s.MarkerSize);
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
+ const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) {
+ GetterYs<T> getter(values,count,xscale,x0,offset,stride);
+ PlotLineEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotLine<ImS8> (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU8> (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImS16>(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU16>(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImS32>(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU32>(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImS64>(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU64>(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<float>(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotLine<double>(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride);
+
+template <typename T>
+void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
+ GetterXsYs<T> getter(xs,ys,count,offset,stride);
+ return PlotLineEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotLine<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotLine<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
+
+// custom
+void PlotLineG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
+ GetterFuncPtr getter(getter_func,data, count, offset);
+ return PlotLineEx(label_id, getter);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT SCATTER
+//-----------------------------------------------------------------------------
+
+template <typename Getter>
+inline void PlotScatterEx(const char* label_id, const Getter& getter) {
+ if (BeginItem(label_id, ImPlotCol_MarkerOutline)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ FitPoint(p);
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ // render markers
+ ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker;
+ if (marker != ImPlotMarker_None) {
+ PopPlotClipRect();
+ PushPlotClipRect(s.MarkerSize);
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
+ const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) {
+ GetterYs<T> getter(values,count,xscale,x0,offset,stride);
+ PlotScatterEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotScatter<ImS8>(const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU8>(const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImS16>(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU16>(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImS32>(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU32>(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImS64>(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU64>(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<float>(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotScatter<double>(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride);
+
+template <typename T>
+void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
+ GetterXsYs<T> getter(xs,ys,count,offset,stride);
+ return PlotScatterEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotScatter<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotScatter<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
+
+// custom
+void PlotScatterG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
+ GetterFuncPtr getter(getter_func,data, count, offset);
+ return PlotScatterEx(label_id, getter);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT STAIRS
+//-----------------------------------------------------------------------------
+
+template <typename Getter>
+inline void PlotStairsEx(const char* label_id, const Getter& getter) {
+ if (BeginItem(label_id, ImPlotCol_Line)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ FitPoint(p);
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ if (getter.Count > 1 && s.RenderLine) {
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderStairs(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLin: RenderStairs(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LinLog: RenderStairs(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLog: RenderStairs(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
+ }
+ }
+ // render markers
+ if (s.Marker != ImPlotMarker_None) {
+ PopPlotClipRect();
+ PushPlotClipRect(s.MarkerSize);
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
+ const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) {
+ GetterYs<T> getter(values,count,xscale,x0,offset,stride);
+ PlotStairsEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotStairs<ImS8> (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU8> (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImS16>(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU16>(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImS32>(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU32>(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImS64>(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU64>(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<float>(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStairs<double>(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride);
+
+template <typename T>
+void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
+ GetterXsYs<T> getter(xs,ys,count,offset,stride);
+ return PlotStairsEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotStairs<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotStairs<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
+
+// custom
+void PlotStairsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
+ GetterFuncPtr getter(getter_func,data, count, offset);
+ return PlotStairsEx(label_id, getter);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT SHADED
+//-----------------------------------------------------------------------------
+
+template <typename Getter1, typename Getter2>
+inline void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, bool fit2) {
+ if (BeginItem(label_id, ImPlotCol_Fill)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter1.Count; ++i)
+ FitPoint(getter1(i));
+ if (fit2) {
+ for (int i = 0; i < getter2.Count; ++i)
+ FitPoint(getter2(i));
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList & DrawList = *GetPlotDrawList();
+ if (s.RenderFill) {
+ ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLinLin>(getter1,getter2,TransformerLinLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
+ case ImPlotScale_LogLin: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLogLin>(getter1,getter2,TransformerLogLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
+ case ImPlotScale_LinLog: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLinLog>(getter1,getter2,TransformerLinLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
+ case ImPlotScale_LogLog: RenderPrimitives(ShadedRenderer<Getter1,Getter2,TransformerLogLog>(getter1,getter2,TransformerLogLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) {
+ bool fit2 = true;
+ if (y_ref == -HUGE_VAL) {
+ fit2 = false;
+ y_ref = GetPlotLimits().Y.Min;
+ }
+ if (y_ref == HUGE_VAL) {
+ fit2 = false;
+ y_ref = GetPlotLimits().Y.Max;
+ }
+ GetterYs<T> getter1(values,count,xscale,x0,offset,stride);
+ GetterYRef getter2(y_ref,count,xscale,x0);
+ PlotShadedEx(label_id, getter1, getter2, fit2);
+}
+
+template IMPLOT_API void PlotShaded<ImS8>(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU8>(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS16>(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU16>(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS32>(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU32>(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS64>(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU64>(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<float>(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotShaded<double>(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+
+template <typename T>
+void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) {
+ bool fit2 = true;
+ if (y_ref == -HUGE_VAL) {
+ fit2 = false;
+ y_ref = GetPlotLimits().Y.Min;
+ }
+ if (y_ref == HUGE_VAL) {
+ fit2 = false;
+ y_ref = GetPlotLimits().Y.Max;
+ }
+ GetterXsYs<T> getter1(xs, ys, count, offset, stride);
+ GetterXsYRef<T> getter2(xs, y_ref, count, offset, stride);
+ PlotShadedEx(label_id, getter1, getter2, fit2);
+}
+
+template IMPLOT_API void PlotShaded<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<float>(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotShaded<double>(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride);
+
+template <typename T>
+void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset, int stride) {
+ GetterXsYs<T> getter1(xs, ys1, count, offset, stride);
+ GetterXsYs<T> getter2(xs, ys2, count, offset, stride);
+ PlotShadedEx(label_id, getter1, getter2, true);
+}
+
+template IMPLOT_API void PlotShaded<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys1, const ImS8* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys1, const ImU8* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys1, const ImS16* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys1, const ImU16* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys1, const ImS32* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys1, const ImU32* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys1, const ImS64* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys1, const ImU64* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<float>(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset, int stride);
+template IMPLOT_API void PlotShaded<double>(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset, int stride);
+
+// custom
+void PlotShadedG(const char* label_id, ImPlotPoint (*g1)(void* data, int idx), void* data1, ImPlotPoint (*g2)(void* data, int idx), void* data2, int count, int offset) {
+ GetterFuncPtr getter1(g1, data1, count, offset);
+ GetterFuncPtr getter2(g2, data2, count, offset);
+ PlotShadedEx(label_id, getter1, getter2, true);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT BAR
+//-----------------------------------------------------------------------------
+
+// TODO: Migrate to RenderPrimitives
+
+template <typename Getter>
+void PlotBarsEx(const char* label_id, const Getter& getter, double width) {
+ if (BeginItem(label_id, ImPlotCol_Fill)) {
+ const double half_width = width / 2;
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ FitPoint(ImPlotPoint(p.x - half_width, p.y));
+ FitPoint(ImPlotPoint(p.x + half_width, 0));
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
+ bool rend_line = s.RenderLine;
+ if (s.RenderFill && col_line == col_fill)
+ rend_line = false;
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ if (p.y == 0)
+ continue;
+ ImVec2 a = PlotToPixels(p.x - half_width, p.y);
+ ImVec2 b = PlotToPixels(p.x + half_width, 0);
+ if (s.RenderFill)
+ DrawList.AddRectFilled(a, b, col_fill);
+ if (rend_line)
+ DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight);
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotBars(const char* label_id, const T* values, int count, double width, double shift, int offset, int stride) {
+ GetterBarV<T> getter(values,shift,count,offset,stride);
+ PlotBarsEx(label_id, getter, width);
+}
+
+template IMPLOT_API void PlotBars<ImS8>(const char* label_id, const ImS8* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU8>(const char* label_id, const ImU8* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImS16>(const char* label_id, const ImS16* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU16>(const char* label_id, const ImU16* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImS32>(const char* label_id, const ImS32* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU32>(const char* label_id, const ImU32* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImS64>(const char* label_id, const ImS64* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU64>(const char* label_id, const ImU64* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<float>(const char* label_id, const float* values, int count, double width, double shift, int offset, int stride);
+template IMPLOT_API void PlotBars<double>(const char* label_id, const double* values, int count, double width, double shift, int offset, int stride);
+
+template <typename T>
+void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset, int stride) {
+ GetterXsYs<T> getter(xs,ys,count,offset,stride);
+ PlotBarsEx(label_id, getter, width);
+}
+
+template IMPLOT_API void PlotBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<float>(const char* label_id, const float* xs, const float* ys, int count, double width, int offset, int stride);
+template IMPLOT_API void PlotBars<double>(const char* label_id, const double* xs, const double* ys, int count, double width, int offset, int stride);
+
+// custom
+void PlotBarsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double width, int offset) {
+ GetterFuncPtr getter(getter_func, data, count, offset);
+ PlotBarsEx(label_id, getter, width);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT BAR H
+//-----------------------------------------------------------------------------
+
+// TODO: Migrate to RenderPrimitives
+
+template <typename Getter, typename THeight>
+void PlotBarsHEx(const char* label_id, const Getter& getter, THeight height) {
+ if (BeginItem(label_id, ImPlotCol_Fill)) {
+ const THeight half_height = height / 2;
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ FitPoint(ImPlotPoint(0, p.y - half_height));
+ FitPoint(ImPlotPoint(p.x, p.y + half_height));
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]);
+ bool rend_line = s.RenderLine;
+ if (s.RenderFill && col_line == col_fill)
+ rend_line = false;
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint p = getter(i);
+ if (p.x == 0)
+ continue;
+ ImVec2 a = PlotToPixels(0, p.y - half_height);
+ ImVec2 b = PlotToPixels(p.x, p.y + half_height);
+ if (s.RenderFill)
+ DrawList.AddRectFilled(a, b, col_fill);
+ if (rend_line)
+ DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight);
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotBarsH(const char* label_id, const T* values, int count, double height, double shift, int offset, int stride) {
+ GetterBarH<T> getter(values,shift,count,offset,stride);
+ PlotBarsHEx(label_id, getter, height);
+}
+
+template IMPLOT_API void PlotBarsH<ImS8>(const char* label_id, const ImS8* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU8>(const char* label_id, const ImU8* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImS16>(const char* label_id, const ImS16* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU16>(const char* label_id, const ImU16* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImS32>(const char* label_id, const ImS32* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU32>(const char* label_id, const ImU32* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImS64>(const char* label_id, const ImS64* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU64>(const char* label_id, const ImU64* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<float>(const char* label_id, const float* values, int count, double height, double shift, int offset, int stride);
+template IMPLOT_API void PlotBarsH<double>(const char* label_id, const double* values, int count, double height, double shift, int offset, int stride);
+
+template <typename T>
+void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset, int stride) {
+ GetterXsYs<T> getter(xs,ys,count,offset,stride);
+ PlotBarsHEx(label_id, getter, height);
+}
+
+template IMPLOT_API void PlotBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<float>(const char* label_id, const float* xs, const float* ys, int count, double height, int offset, int stride);
+template IMPLOT_API void PlotBarsH<double>(const char* label_id, const double* xs, const double* ys, int count, double height, int offset, int stride);
+
+// custom
+void PlotBarsHG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double height, int offset) {
+ GetterFuncPtr getter(getter_func, data, count, offset);
+ PlotBarsHEx(label_id, getter, height);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT ERROR BARS
+//-----------------------------------------------------------------------------
+
+template <typename Getter>
+void PlotErrorBarsEx(const char* label_id, const Getter& getter) {
+ if (BeginItem(label_id)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPointError e = getter(i);
+ FitPoint(ImPlotPoint(e.X , e.Y - e.Neg));
+ FitPoint(ImPlotPoint(e.X , e.Y + e.Pos ));
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]);
+ const bool rend_whisker = s.ErrorBarSize > 0;
+ const float half_whisker = s.ErrorBarSize * 0.5f;
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPointError e = getter(i);
+ ImVec2 p1 = PlotToPixels(e.X, e.Y - e.Neg);
+ ImVec2 p2 = PlotToPixels(e.X, e.Y + e.Pos);
+ DrawList.AddLine(p1,p2,col, s.ErrorBarWeight);
+ if (rend_whisker) {
+ DrawList.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight);
+ DrawList.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight);
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) {
+ GetterError<T> getter(xs, ys, err, err, count, offset, stride);
+ PlotErrorBarsEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotErrorBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<float>(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<double>(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride);
+
+template <typename T>
+void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) {
+ GetterError<T> getter(xs, ys, neg, pos, count, offset, stride);
+ PlotErrorBarsEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotErrorBars<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<float>(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBars<double>(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride);
+
+//-----------------------------------------------------------------------------
+// PLOT ERROR BARS H
+//-----------------------------------------------------------------------------
+
+template <typename Getter>
+void PlotErrorBarsHEx(const char* label_id, const Getter& getter) {
+ if (BeginItem(label_id)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPointError e = getter(i);
+ FitPoint(ImPlotPoint(e.X - e.Neg, e.Y));
+ FitPoint(ImPlotPoint(e.X + e.Pos, e.Y));
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]);
+ const bool rend_whisker = s.ErrorBarSize > 0;
+ const float half_whisker = s.ErrorBarSize * 0.5f;
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPointError e = getter(i);
+ ImVec2 p1 = PlotToPixels(e.X - e.Neg, e.Y);
+ ImVec2 p2 = PlotToPixels(e.X + e.Pos, e.Y);
+ DrawList.AddLine(p1, p2, col, s.ErrorBarWeight);
+ if (rend_whisker) {
+ DrawList.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.ErrorBarWeight);
+ DrawList.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.ErrorBarWeight);
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) {
+ GetterError<T> getter(xs, ys, err, err, count, offset, stride);
+ PlotErrorBarsHEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotErrorBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<float>(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<double>(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride);
+
+template <typename T>
+void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) {
+ GetterError<T> getter(xs, ys, neg, pos, count, offset, stride);
+ PlotErrorBarsHEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotErrorBarsH<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<float>(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride);
+template IMPLOT_API void PlotErrorBarsH<double>(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride);
+
+//-----------------------------------------------------------------------------
+// PLOT STEMS
+//-----------------------------------------------------------------------------
+
+template <typename GetterM, typename GetterB>
+inline void PlotStemsEx(const char* label_id, const GetterM& get_mark, const GetterB& get_base) {
+ if (BeginItem(label_id, ImPlotCol_Line)) {
+ if (FitThisFrame()) {
+ for (int i = 0; i < get_base.Count; ++i) {
+ FitPoint(get_mark(i));
+ FitPoint(get_base(i));
+ }
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ // render stems
+ if (s.RenderLine) {
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderLineSegments(get_mark, get_base, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLin: RenderLineSegments(get_mark, get_base, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LinLog: RenderLineSegments(get_mark, get_base, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLog: RenderLineSegments(get_mark, get_base, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
+ }
+ }
+ // render markers
+ ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker;
+ if (marker != ImPlotMarker_None) {
+ PopPlotClipRect();
+ PushPlotClipRect(s.MarkerSize);
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]);
+ const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderMarkers(get_mark, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLin: RenderMarkers(get_mark, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LinLog: RenderMarkers(get_mark, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ case ImPlotScale_LogLog: RenderMarkers(get_mark, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template <typename T>
+void PlotStems(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) {
+ GetterYs<T> get_mark(values,count,xscale,x0,offset,stride);
+ GetterYRef get_base(y_ref,count,xscale,x0);
+ PlotStemsEx(label_id, get_mark, get_base);
+}
+
+template IMPLOT_API void PlotStems<ImS8>(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU8>(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImS16>(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU16>(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImS32>(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU32>(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImS64>(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU64>(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<float>(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+template IMPLOT_API void PlotStems<double>(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride);
+
+template <typename T>
+void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) {
+ GetterXsYs<T> get_mark(xs,ys,count,offset,stride);
+ GetterXsYRef<T> get_base(xs,y_ref,count,offset,stride);
+ PlotStemsEx(label_id, get_mark, get_base);
+}
+
+template IMPLOT_API void PlotStems<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<float>(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride);
+template IMPLOT_API void PlotStems<double>(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride);
+
+//-----------------------------------------------------------------------------
+// INFINITE LINES
+//-----------------------------------------------------------------------------
+
+template <typename T>
+void PlotVLines(const char* label_id, const T* xs, int count, int offset, int stride) {
+ if (BeginItem(label_id, ImPlotCol_Line)) {
+ const ImPlotLimits lims = GetPlotLimits();
+ GetterXsYRef<T> get_min(xs,lims.Y.Min,count,offset,stride);
+ GetterXsYRef<T> get_max(xs,lims.Y.Max,count,offset,stride);
+ if (FitThisFrame()) {
+ for (int i = 0; i < get_min.Count; ++i)
+ FitPointX(get_min(i).x);
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ // render stems
+ if (s.RenderLine) {
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template IMPLOT_API void PlotVLines<ImS8>(const char* label_id, const ImS8* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImU8>(const char* label_id, const ImU8* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImS16>(const char* label_id, const ImS16* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImU16>(const char* label_id, const ImU16* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImS32>(const char* label_id, const ImS32* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImU32>(const char* label_id, const ImU32* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImS64>(const char* label_id, const ImS64* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<ImU64>(const char* label_id, const ImU64* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<float>(const char* label_id, const float* xs, int count, int offset, int stride);
+template IMPLOT_API void PlotVLines<double>(const char* label_id, const double* xs, int count, int offset, int stride);
+
+
+template <typename T>
+void PlotHLines(const char* label_id, const T* ys, int count, int offset, int stride) {
+ if (BeginItem(label_id, ImPlotCol_Line)) {
+ const ImPlotLimits lims = GetPlotLimits();
+ GetterXRefYs<T> get_min(lims.X.Min,ys,count,offset,stride);
+ GetterXRefYs<T> get_max(lims.X.Max,ys,count,offset,stride);
+ if (FitThisFrame()) {
+ for (int i = 0; i < get_min.Count; ++i)
+ FitPointY(get_min(i).y);
+ }
+ const ImPlotNextItemData& s = GetItemData();
+ ImDrawList& DrawList = *GetPlotDrawList();
+ // render stems
+ if (s.RenderLine) {
+ const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break;
+ case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break;
+ }
+ }
+ EndItem();
+ }
+}
+
+template IMPLOT_API void PlotHLines<ImS8>(const char* label_id, const ImS8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImU8>(const char* label_id, const ImU8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImS16>(const char* label_id, const ImS16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImU16>(const char* label_id, const ImU16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImS32>(const char* label_id, const ImS32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImU32>(const char* label_id, const ImU32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImS64>(const char* label_id, const ImS64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<ImU64>(const char* label_id, const ImU64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<float>(const char* label_id, const float* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotHLines<double>(const char* label_id, const double* ys, int count, int offset, int stride);
+
+//-----------------------------------------------------------------------------
+// PLOT PIE CHART
+//-----------------------------------------------------------------------------
+
+inline void RenderPieSlice(ImDrawList& DrawList, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col) {
+ static const float resolution = 50 / (2 * IM_PI);
+ static ImVec2 buffer[50];
+ buffer[0] = PlotToPixels(center);
+ int n = ImMax(3, (int)((a1 - a0) * resolution));
+ double da = (a1 - a0) / (n - 1);
+ for (int i = 0; i < n; ++i) {
+ double a = a0 + i * da;
+ buffer[i + 1] = PlotToPixels(center.x + radius * cos(a), center.y + radius * sin(a));
+ }
+ DrawList.AddConvexPolyFilled(buffer, n + 1, col);
+}
+
+template <typename T>
+void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0) {
+ IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!");
+ ImDrawList & DrawList = *GetPlotDrawList();
+ double sum = 0;
+ for (int i = 0; i < count; ++i)
+ sum += (double)values[i];
+ normalize = normalize || sum > 1.0;
+ ImPlotPoint center(x,y);
+ PushPlotClipRect();
+ double a0 = angle0 * 2 * IM_PI / 360.0;
+ double a1 = angle0 * 2 * IM_PI / 360.0;
+ for (int i = 0; i < count; ++i) {
+ double percent = normalize ? (double)values[i] / sum : (double)values[i];
+ a1 = a0 + 2 * IM_PI * percent;
+ if (BeginItem(label_ids[i])) {
+ ImU32 col = GetCurrentItem()->Color;
+ if (percent < 0.5) {
+ RenderPieSlice(DrawList, center, radius, a0, a1, col);
+ }
+ else {
+ RenderPieSlice(DrawList, center, radius, a0, a0 + (a1 - a0) * 0.5, col);
+ RenderPieSlice(DrawList, center, radius, a0 + (a1 - a0) * 0.5, a1, col);
+ }
+ EndItem();
+ }
+ a0 = a1;
+ }
+ if (fmt != NULL) {
+ a0 = angle0 * 2 * IM_PI / 360.0;
+ a1 = angle0 * 2 * IM_PI / 360.0;
+ char buffer[32];
+ for (int i = 0; i < count; ++i) {
+ ImPlotItem* item = GetItem(label_ids[i]);
+ double percent = normalize ? (double)values[i] / sum : (double)values[i];
+ a1 = a0 + 2 * IM_PI * percent;
+ if (item->Show) {
+ sprintf(buffer, fmt, (double)values[i]);
+ ImVec2 size = ImGui::CalcTextSize(buffer);
+ double angle = a0 + (a1 - a0) * 0.5;
+ ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle));
+ ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color));
+ DrawList.AddText(pos - size * 0.5f, col, buffer);
+ }
+ a0 = a1;
+ }
+ }
+ PopPlotClipRect();
+}
+
+template IMPLOT_API void PlotPieChart<ImS8>(const char* const label_ids[], const ImS8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImU8>(const char* const label_ids[], const ImU8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImS16>(const char* const label_ids[], const ImS16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImU16>(const char* const label_ids[], const ImU16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImS32>(const char* const label_ids[], const ImS32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImU32>(const char* const label_ids[], const ImU32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImS64>(const char* const label_ids[], const ImS64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<ImU64>(const char* const label_ids[], const ImU64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<float>(const char* const label_ids[], const float* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+template IMPLOT_API void PlotPieChart<double>(const char* const label_ids[], const double* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0);
+
+//-----------------------------------------------------------------------------
+// PLOT HEATMAP
+//-----------------------------------------------------------------------------
+
+struct RectInfo {
+ ImPlotPoint Min, Max;
+ ImU32 Color;
+};
+
+template <typename TGetter, typename TTransformer>
+struct RectRenderer {
+ inline RectRenderer(const TGetter& getter, const TTransformer& transformer) :
+ Getter(getter),
+ Transformer(transformer),
+ Prims(Getter.Count)
+ {}
+ inline bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const {
+ RectInfo rect = Getter(prim);
+ ImVec2 P1 = Transformer(rect.Min);
+ ImVec2 P2 = Transformer(rect.Max);
+
+ if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2))))
+ return false;
+
+ DrawList._VtxWritePtr[0].pos = P1;
+ DrawList._VtxWritePtr[0].uv = uv;
+ DrawList._VtxWritePtr[0].col = rect.Color;
+ DrawList._VtxWritePtr[1].pos.x = P1.x;
+ DrawList._VtxWritePtr[1].pos.y = P2.y;
+ DrawList._VtxWritePtr[1].uv = uv;
+ DrawList._VtxWritePtr[1].col = rect.Color;
+ DrawList._VtxWritePtr[2].pos = P2;
+ DrawList._VtxWritePtr[2].uv = uv;
+ DrawList._VtxWritePtr[2].col = rect.Color;
+ DrawList._VtxWritePtr[3].pos.x = P2.x;
+ DrawList._VtxWritePtr[3].pos.y = P1.y;
+ DrawList._VtxWritePtr[3].uv = uv;
+ DrawList._VtxWritePtr[3].col = rect.Color;
+ DrawList._VtxWritePtr += 4;
+ DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx);
+ DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
+ DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
+ DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1);
+ DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2);
+ DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3);
+ DrawList._IdxWritePtr += 6;
+ DrawList._VtxCurrentIdx += 4;
+ return true;
+ }
+ const TGetter& Getter;
+ const TTransformer& Transformer;
+ const int Prims;
+ static const int IdxConsumed = 6;
+ static const int VtxConsumed = 4;
+};
+
+template <typename T>
+struct GetterHeatmap {
+ GetterHeatmap(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) :
+ Values(values),
+ Count(rows*cols),
+ Rows(rows),
+ Cols(cols),
+ ScaleMin(scale_min),
+ ScaleMax(scale_max),
+ Width(width),
+ Height(height),
+ XRef(xref),
+ YRef(yref),
+ YDir(ydir),
+ HalfSize(Width*0.5, Height*0.5)
+ { }
+
+ inline RectInfo operator()(int idx) const {
+ double val = (double)Values[idx];
+ const int r = idx / Cols;
+ const int c = idx % Cols;
+ const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height));
+ RectInfo rect;
+ rect.Min.x = p.x - HalfSize.x;
+ rect.Min.y = p.y - HalfSize.y;
+ rect.Max.x = p.x + HalfSize.x;
+ rect.Max.y = p.y + HalfSize.y;
+ const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f);
+ rect.Color = GImPlot->ColormapData.LerpTable(GImPlot->Style.Colormap, t);
+ return rect;
+ }
+ const T* const Values;
+ const int Count, Rows, Cols;
+ const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir;
+ const ImPlotPoint HalfSize;
+};
+
+template <typename T, typename Transformer>
+void RenderHeatmap(Transformer transformer, ImDrawList& DrawList, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y) {
+ ImPlotContext& gp = *GImPlot;
+ if (scale_min == 0 && scale_max == 0) {
+ T temp_min, temp_max;
+ ImMinMaxArray(values,rows*cols,&temp_min,&temp_max);
+ scale_min = (double)temp_min;
+ scale_max = (double)temp_max;
+ }
+ if (scale_min == scale_max) {
+ ImVec2 a = transformer(bounds_min);
+ ImVec2 b = transformer(bounds_max);
+ ImU32 col = GetColormapColorU32(0,gp.Style.Colormap);
+ DrawList.AddRectFilled(a, b, col);
+ return;
+ }
+ const double yref = reverse_y ? bounds_max.y : bounds_min.y;
+ const double ydir = reverse_y ? -1 : 1;
+ GetterHeatmap<T> getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir);
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLinLin>(getter, TransformerLinLin()), DrawList, gp.CurrentPlot->PlotRect); break;
+ case ImPlotScale_LogLin: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLogLin>(getter, TransformerLogLin()), DrawList, gp.CurrentPlot->PlotRect); break;;
+ case ImPlotScale_LinLog: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLinLog>(getter, TransformerLinLog()), DrawList, gp.CurrentPlot->PlotRect); break;;
+ case ImPlotScale_LogLog: RenderPrimitives(RectRenderer<GetterHeatmap<T>, TransformerLogLog>(getter, TransformerLogLog()), DrawList, gp.CurrentPlot->PlotRect); break;;
+ }
+ if (fmt != NULL) {
+ const double w = (bounds_max.x - bounds_min.x) / cols;
+ const double h = (bounds_max.y - bounds_min.y) / rows;
+ const ImPlotPoint half_size(w*0.5,h*0.5);
+ int i = 0;
+ for (int r = 0; r < rows; ++r) {
+ for (int c = 0; c < cols; ++c) {
+ ImPlotPoint p;
+ p.x = bounds_min.x + 0.5*w + c*w;
+ p.y = yref + ydir * (0.5*h + r*h);
+ ImVec2 px = transformer(p);
+ char buff[32];
+ sprintf(buff, fmt, values[i]);
+ ImVec2 size = ImGui::CalcTextSize(buff);
+ double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0);
+ ImVec4 color = SampleColormap((float)t);
+ ImU32 col = CalcTextColor(color);
+ DrawList.AddText(px - size * 0.5f, col, buff);
+ i++;
+ }
+ }
+ }
+}
+
+template <typename T>
+void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max) {
+ if (BeginItem(label_id)) {
+ if (FitThisFrame()) {
+ FitPoint(bounds_min);
+ FitPoint(bounds_max);
+ }
+ ImDrawList& DrawList = *GetPlotDrawList();
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
+ case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
+ case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
+ case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break;
+ }
+ EndItem();
+ }
+}
+
+template IMPLOT_API void PlotHeatmap<ImS8>(const char* label_id, const ImS8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImU8>(const char* label_id, const ImU8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImS16>(const char* label_id, const ImS16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImU16>(const char* label_id, const ImU16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImS32>(const char* label_id, const ImS32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImU32>(const char* label_id, const ImU32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImS64>(const char* label_id, const ImS64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<ImU64>(const char* label_id, const ImU64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<float>(const char* label_id, const float* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+template IMPLOT_API void PlotHeatmap<double>(const char* label_id, const double* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max);
+
+//-----------------------------------------------------------------------------
+// PLOT HISTOGRAM
+//-----------------------------------------------------------------------------
+
+template <typename T>
+double PlotHistogram(const char* label_id, const T* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale) {
+
+ if (count <= 0 || bins == 0)
+ return 0;
+
+ if (range.Min == 0 && range.Max == 0) {
+ T Min, Max;
+ ImMinMaxArray(values, count, &Min, &Max);
+ range.Min = (double)Min;
+ range.Max = (double)Max;
+ }
+
+ double width;
+ if (bins < 0)
+ CalculateBins(values, count, bins, range, bins, width);
+ else
+ width = range.Size() / bins;
+
+ ImVector<double>& bin_centers = GImPlot->Temp1;
+ ImVector<double>& bin_counts = GImPlot->Temp2;
+ bin_centers.resize(bins);
+ bin_counts.resize(bins);
+ int below = 0;
+
+ for (int b = 0; b < bins; ++b) {
+ bin_centers[b] = range.Min + b * width + width * 0.5;
+ bin_counts[b] = 0;
+ }
+ int counted = 0;
+ double max_count = 0;
+ for (int i = 0; i < count; ++i) {
+ double val = (double)values[i];
+ if (range.Contains(val)) {
+ const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1);
+ bin_counts[b] += 1.0;
+ if (bin_counts[b] > max_count)
+ max_count = bin_counts[b];
+ counted++;
+ }
+ else if (val < range.Min) {
+ below++;
+ }
+ }
+ if (cumulative && density) {
+ if (outliers)
+ bin_counts[0] += below;
+ for (int b = 1; b < bins; ++b)
+ bin_counts[b] += bin_counts[b-1];
+ double scale = 1.0 / (outliers ? count : counted);
+ for (int b = 0; b < bins; ++b)
+ bin_counts[b] *= scale;
+ max_count = bin_counts[bins-1];
+ }
+ else if (cumulative) {
+ if (outliers)
+ bin_counts[0] += below;
+ for (int b = 1; b < bins; ++b)
+ bin_counts[b] += bin_counts[b-1];
+ max_count = bin_counts[bins-1];
+ }
+ else if (density) {
+ double scale = 1.0 / ((outliers ? count : counted) * width);
+ for (int b = 0; b < bins; ++b)
+ bin_counts[b] *= scale;
+ max_count *= scale;
+ }
+ PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width);
+ return max_count;
+}
+
+template IMPLOT_API double PlotHistogram<ImS8>(const char* label_id, const ImS8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImU8>(const char* label_id, const ImU8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImS16>(const char* label_id, const ImS16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImU16>(const char* label_id, const ImU16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImS32>(const char* label_id, const ImS32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImU32>(const char* label_id, const ImU32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImS64>(const char* label_id, const ImS64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<ImU64>(const char* label_id, const ImU64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<float>(const char* label_id, const float* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+template IMPLOT_API double PlotHistogram<double>(const char* label_id, const double* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale);
+
+//-----------------------------------------------------------------------------
+// PLOT HISTOGRAM 2D
+//-----------------------------------------------------------------------------
+
+template <typename T>
+double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers) {
+
+ if (count <= 0 || x_bins == 0 || y_bins == 0)
+ return 0;
+
+ if (range.X.Min == 0 && range.X.Max == 0) {
+ T Min, Max;
+ ImMinMaxArray(xs, count, &Min, &Max);
+ range.X.Min = (double)Min;
+ range.X.Max = (double)Max;
+ }
+ if (range.Y.Min == 0 && range.Y.Max == 0) {
+ T Min, Max;
+ ImMinMaxArray(ys, count, &Min, &Max);
+ range.Y.Min = (double)Min;
+ range.Y.Max = (double)Max;
+ }
+
+ double width, height;
+ if (x_bins < 0)
+ CalculateBins(xs, count, x_bins, range.X, x_bins, width);
+ else
+ width = range.X.Size() / x_bins;
+ if (y_bins < 0)
+ CalculateBins(ys, count, y_bins, range.Y, y_bins, height);
+ else
+ height = range.Y.Size() / y_bins;
+
+ const int bins = x_bins * y_bins;
+
+ ImVector<double>& bin_counts = GImPlot->Temp1;
+ bin_counts.resize(bins);
+
+ for (int b = 0; b < bins; ++b)
+ bin_counts[b] = 0;
+
+ int counted = 0;
+ double max_count = 0;
+ for (int i = 0; i < count; ++i) {
+ if (range.Contains((double)xs[i], (double)ys[i])) {
+ const int xb = ImClamp( (int)((double)(xs[i] - range.X.Min) / width) , 0, x_bins - 1);
+ const int yb = ImClamp( (int)((double)(ys[i] - range.Y.Min) / height) , 0, y_bins - 1);
+ const int b = yb * x_bins + xb;
+ bin_counts[b] += 1.0;
+ if (bin_counts[b] > max_count)
+ max_count = bin_counts[b];
+ counted++;
+ }
+ }
+ if (density) {
+ double scale = 1.0 / ((outliers ? count : counted) * width * height);
+ for (int b = 0; b < bins; ++b)
+ bin_counts[b] *= scale;
+ max_count *= scale;
+ }
+
+ if (BeginItem(label_id)) {
+ if (FitThisFrame()) {
+ FitPoint(range.Min());
+ FitPoint(range.Max());
+ }
+ ImDrawList& DrawList = *GetPlotDrawList();
+ switch (GetCurrentScale()) {
+ case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
+ case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
+ case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
+ case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break;
+ }
+ EndItem();
+ }
+ return max_count;
+}
+
+template IMPLOT_API double PlotHistogram2D<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<float>(const char* label_id, const float* xs, const float* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+template IMPLOT_API double PlotHistogram2D<double>(const char* label_id, const double* xs, const double* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers);
+
+//-----------------------------------------------------------------------------
+// PLOT DIGITAL
+//-----------------------------------------------------------------------------
+
+// TODO: Make this behave like all the other plot types (.e. not fixed in y axis)
+
+template <typename Getter>
+inline void PlotDigitalEx(const char* label_id, Getter getter) {
+ if (BeginItem(label_id, ImPlotCol_Fill)) {
+ ImPlotContext& gp = *GImPlot;
+ ImDrawList& DrawList = *GetPlotDrawList();
+ const ImPlotNextItemData& s = GetItemData();
+ if (getter.Count > 1 && s.RenderFill) {
+ const int y_axis = GetCurrentYAxis();
+ int pixYMax = 0;
+ ImPlotPoint itemData1 = getter(0);
+ for (int i = 0; i < getter.Count; ++i) {
+ ImPlotPoint itemData2 = getter(i);
+ if (ImNanOrInf(itemData1.y)) {
+ itemData1 = itemData2;
+ continue;
+ }
+ if (ImNanOrInf(itemData2.y)) itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y));
+ int pixY_0 = (int)(s.LineWeight);
+ itemData1.y = ImMax(0.0, itemData1.y);
+ float pixY_1_float = s.DigitalBitHeight * (float)itemData1.y;
+ int pixY_1 = (int)(pixY_1_float); //allow only positive values
+ int pixY_chPosOffset = (int)(ImMax(s.DigitalBitHeight, pixY_1_float) + s.DigitalBitGap);
+ pixYMax = ImMax(pixYMax, pixY_chPosOffset);
+ ImVec2 pMin = PlotToPixels(itemData1);
+ ImVec2 pMax = PlotToPixels(itemData2);
+ int pixY_Offset = 20; //20 pixel from bottom due to mouse cursor label
+ pMin.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_Offset);
+ pMax.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset);
+ //plot only one rectangle for same digital state
+ while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) {
+ const int in = (i + 1);
+ itemData2 = getter(in);
+ if (ImNanOrInf(itemData2.y)) break;
+ pMax.x = PlotToPixels(itemData2).x;
+ i++;
+ }
+ //do not extend plot outside plot range
+ if (pMin.x < gp.PixelRange[y_axis].Min.x) pMin.x = gp.PixelRange[y_axis].Min.x;
+ if (pMax.x < gp.PixelRange[y_axis].Min.x) pMax.x = gp.PixelRange[y_axis].Min.x;
+ if (pMin.x > gp.PixelRange[y_axis].Max.x) pMin.x = gp.PixelRange[y_axis].Max.x;
+ if (pMax.x > gp.PixelRange[y_axis].Max.x) pMax.x = gp.PixelRange[y_axis].Max.x;
+ //plot a rectangle that extends up to x2 with y1 height
+ if ((pMax.x > pMin.x) && (gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) {
+ // ImVec4 colAlpha = item->Color;
+ // colAlpha.w = item->Highlight ? 1.0f : 0.9f;
+ DrawList.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]));
+ }
+ itemData1 = itemData2;
+ }
+ gp.DigitalPlotItemCnt++;
+ gp.DigitalPlotOffset += pixYMax;
+ }
+ EndItem();
+ }
+}
+
+
+template <typename T>
+void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) {
+ GetterXsYs<T> getter(xs,ys,count,offset,stride);
+ return PlotDigitalEx(label_id, getter);
+}
+
+template IMPLOT_API void PlotDigital<ImS8>(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImU8>(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImS16>(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImU16>(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImS32>(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImU32>(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImS64>(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<ImU64>(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<float>(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride);
+template IMPLOT_API void PlotDigital<double>(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride);
+
+// custom
+void PlotDigitalG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, int offset) {
+ GetterFuncPtr getter(getter_func,data,count,offset);
+ return PlotDigitalEx(label_id, getter);
+}
+
+//-----------------------------------------------------------------------------
+// PLOT IMAGE
+//-----------------------------------------------------------------------------
+
+void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col) {
+ if (BeginItem(label_id)) {
+ if (FitThisFrame()) {
+ FitPoint(bmin);
+ FitPoint(bmax);
+ }
+ ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col);
+ GetCurrentItem()->Color = tint_col32;
+ ImDrawList& DrawList = *GetPlotDrawList();
+ ImVec2 p1 = PlotToPixels(bmin.x, bmax.y);
+ ImVec2 p2 = PlotToPixels(bmax.x, bmin.y);
+ PushPlotClipRect();
+ DrawList.AddImage(user_texture_id, p1, p2, uv0, uv1, tint_col32);
+ PopPlotClipRect();
+ EndItem();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// PLOT TEXT
+//-----------------------------------------------------------------------------
+
+// double
+void PlotText(const char* text, double x, double y, bool vertical, const ImVec2& pixel_offset) {
+ IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotText() needs to be called between BeginPlot() and EndPlot()!");
+ ImDrawList & DrawList = *GetPlotDrawList();
+ PushPlotClipRect();
+ ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText);
+ if (vertical) {
+ ImVec2 ctr = CalcTextSizeVertical(text) * 0.5f;
+ ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) + ImVec2(-ctr.x, ctr.y) + pixel_offset;
+ AddTextVertical(&DrawList, pos, colTxt, text);
+ }
+ else {
+ ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) - ImGui::CalcTextSize(text) * 0.5f + pixel_offset;
+ DrawList.AddText(pos, colTxt, text);
+ }
+ PopPlotClipRect();
+}
+
+//-----------------------------------------------------------------------------
+// PLOT DUMMY
+//-----------------------------------------------------------------------------
+
+void PlotDummy(const char* label_id) {
+ if (BeginItem(label_id, ImPlotCol_Line))
+ EndItem();
+}
+
+} // namespace ImPlot \ No newline at end of file