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{
"Type": "IresShader",
"Uid": "8e197cd56ad96b14-2007ff9216c015b7",
"Value": {
"SourceFile": ".stationary/Shaders/Default.glsl",
"Inputs": [{
"Name": "pos",
"Semantic": "VES_Position",
"OpenGLLocation": 0,
"ScalarType": "float",
"Width": 1,
"Height": 3,
"ArrayLength": 1
}, {
"Name": "texcoord",
"Semantic": "VES_TexCoords1",
"OpenGLLocation": 1,
"ScalarType": "float",
"Width": 1,
"Height": 2,
"ArrayLength": 1
}, {
"Name": "color",
"Semantic": "VES_Color1",
"OpenGLLocation": 2,
"ScalarType": "float",
"Width": 1,
"Height": 4,
"ArrayLength": 1
}],
"Outputs": [{
"Name": "fragColor",
"Semantic": "VES_Generic",
"OpenGLLocation": 0,
"ScalarType": "float",
"Width": 1,
"Height": 4,
"ArrayLength": 1
}]
}
}
|