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imgui-docking
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master-switch-to-build2
master-ui-framework
Experimental game engine & playground Some features: - multi-keyboard-based local multiplayer - C++ codegen infrastructure - interesting(???) utilities
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30-game
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2023-06-15
Changeset: 98 Cleanup and prepare for rewriting shader system
rtk0c
2023-06-13
Changeset: 95 Change Uid's serialization format from JSON array to just a string
rtk0c
2022-11-25
Changeset: 92 Remove unused code & fix warnings
rtk0c
2022-11-25
Changeset: 91 Basic logging infrastructure
rtk0c
2022-07-07
Changeset: 80 Add skeleton for keyboard management GUI in editor
rtk0c
2022-07-07
Changeset: 79 Initial work on fixing codegen for the main project, add enum u...
rtk0c
2022-06-28
Changeset: 78 Replace "class" keyword in templates with "typename"
rtk0c
2022-06-23
Changeset: 74 Move EditorNotification.hpp to the common module
rtk0c
2022-06-11
Changeset: 71 Initial work on rendering grid in editor mode, move ImGuizmo ou...
rtk0c
2022-06-10
Changeset: 69 Add option for enabling OpenGL debug mode
rtk0c
2022-06-09
Changeset: 68
rtk0c
2022-06-09
Changeset: 67 Update GraphicsTags.hpp to the new BRUSSEL_ENUM syntax
rtk0c
2022-06-09
Changeset: 65 Add enum name prefix manipulation support to codegen
rtk0c
2022-06-03
Changeset: 61 [BUGGED] Move object kind enums to use generated ToString and F...
rtk0c
2022-05-30
Changeset: 59 Integrate enum codegen into the actual project
rtk0c
2022-05-30
Changeset: 56 Buildsystem cleanup: change to layered structure for different ...
rtk0c