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Diffstat (limited to 'source/EditorCore.cpp')
-rw-r--r--source/EditorCore.cpp99
1 files changed, 0 insertions, 99 deletions
diff --git a/source/EditorCore.cpp b/source/EditorCore.cpp
index 1be6418..59da2b3 100644
--- a/source/EditorCore.cpp
+++ b/source/EditorCore.cpp
@@ -66,9 +66,6 @@ void EditorContentBrowser::Show(bool* open) {
if (ImGui::Selectable("Settings", mPane == P_Settings)) {
mPane = P_Settings;
}
- if (ImGui::Selectable("Shaders", mPane == P_Shader)) {
- mPane = P_Shader;
- }
if (ImGui::Selectable("Ires", mPane == P_Ires)) {
mPane = P_Ires;
}
@@ -83,37 +80,6 @@ void EditorContentBrowser::Show(bool* open) {
ImGui::SliderFloat("Height", &mBrowserHeight, 0.1f, 1.0f);
} break;
- case P_Shader: {
- if (ImGui::Button("Refresh")) {
- // TODO reload shaders while keeping existing references working
- }
- ImGui::SameLine();
- if (ImGui::Button("Save all")) {
- auto& shaders = ShaderManager::instance->GetShaders();
- for (auto&& [DISCARD, shader] : shaders) {
- shader->SaveMetadataToFile(shader->GetDesignatedMetadataPath());
- }
- }
-
- auto& shaders = ShaderManager::instance->GetShaders();
- for (auto it = shaders.begin(); it != shaders.end(); ++it) {
- auto shader = it->second.Get();
- auto& name = shader->GetName();
-
- bool selected = mInspector->selectedItPtr == shader;
- if (ImGui::Selectable(name.c_str(), selected)) {
- mInspector->SelectTarget(EditorInspector::ITT_Shader, shader);
- }
-
- if (ImGui::BeginDragDropSource()) {
- // Reason: intentionally using pointer as Fpayload
- ImGui::SetDragDropPayload(BRUSSEL_TAG_Shader, &shader, sizeof(shader)); // NOLINT(bugprone-sizeof-expression)
- ImGui::Text("Shader '%s'", name.c_str());
- ImGui::EndDragDropSource();
- }
- }
- } break;
-
case P_Ires: {
auto itt = mInspector->selectedItt;
auto itPtr = mInspector->selectedItPtr;
@@ -251,20 +217,6 @@ void PushKeyCodeRecorder(App* app, int* writeKey, bool* writeKeyStatus) {
return false;
});
}
-
-void ShowShaderName(const Shader* shader) {
- if (shader) {
- auto& name = shader->GetName();
- bool isAnnoymous = name.empty();
- if (isAnnoymous) {
- ImGui::Text("Shader <annoymous at %p>", (void*)shader);
- } else {
- ImGui::Text("Shader: %s", name.c_str());
- }
- } else {
- ImGui::TextUnformatted("Shader: <null>");
- }
-}
} // namespace ProjectBrussel_UNITY_ID
EditorInstance::EditorInstance(App* app, GameWorld* world)
@@ -297,10 +249,6 @@ void EditorInstance::Show() {
ShowInspector(static_cast<GameObject*>(mEdInspector.selectedItPtr));
} break;
- case EditorInspector::ITT_Shader: {
- ShowInspector(static_cast<Shader*>(mEdInspector.selectedItPtr));
- } break;
-
case EditorInspector::ITT_Ires: {
auto ires = static_cast<IresObject*>(mEdInspector.selectedItPtr);
ShowInspector(ires);
@@ -322,53 +270,6 @@ void EditorInstance::ShowWorldProperties() {
// TOOD move resource-specific and gameobject-specific inspector code into attachments mechanism
-void EditorInstance::ShowInspector(Shader* shader) {
- using namespace Tags;
- using namespace ProjectBrussel_UNITY_ID;
-
- EaShader* attachment;
- if (auto ea = shader->GetEditorAttachment()) {
- attachment = static_cast<EaShader*>(ea);
- } else {
- attachment = new EaShader();
- attachment->shader = shader;
- shader->SetEditorAttachment(attachment);
- }
-
- auto& info = shader->GetInfo();
- auto& name = shader->GetName();
- bool isAnnoymous = name.empty();
- ShowShaderName(shader);
-
- if (ImGui::Button("Reload metadata", isAnnoymous)) {
- shader->LoadMetadataFromFile(shader->GetDesignatedMetadataPath());
- }
- ImGui::SameLine();
- if (ImGui::Button("Save metadata", isAnnoymous)) {
- shader->SaveMetadataToFile(shader->GetDesignatedMetadataPath());
- }
- ImGui::SameLine();
- if (ImGui::Button("Gather info")) {
- shader->GatherInfoShaderIntrospection();
- }
-
- if (ImGui::CollapsingHeader("Inputs")) {
- for (auto& input : info.inputs) {
- input.ShowInfo();
- }
- }
- if (ImGui::CollapsingHeader("Outputs")) {
- for (auto& output : info.outputs) {
- output.ShowInfo();
- }
- }
- if (ImGui::CollapsingHeader("Uniforms")) {
- for (auto& uniform : info.uniforms) {
- uniform->ShowInfo();
- }
- }
-}
-
void EditorInstance::ShowInspector(IresObject* ires) {
ires->ShowEditor(*this);
}