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-rw-r--r--source/30-game/EditorAttachmentImpl.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/30-game/EditorAttachmentImpl.cpp b/source/30-game/EditorAttachmentImpl.cpp
index 62d15eb..b09c133 100644
--- a/source/30-game/EditorAttachmentImpl.cpp
+++ b/source/30-game/EditorAttachmentImpl.cpp
@@ -1,6 +1,8 @@
#include "EditorAttachmentImpl.hpp"
#include "EditorAttachment.hpp"
+#include <Metadata.hpp>
+
EditorAttachment::EditorAttachment() {
}
@@ -15,7 +17,7 @@ std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) {
default: result = new EaGameObject(); break;
}
- result->name = GameObject::ToString(kind);
+ result->name = Metadata::EnumToString(kind);
result->eulerAnglesRotation = glm::eulerAngles(object->GetRotation());
return std::unique_ptr<EditorAttachment>(result);
}