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-rw-r--r--source/30-game/EditorAttachmentImpl.cpp23
1 files changed, 0 insertions, 23 deletions
diff --git a/source/30-game/EditorAttachmentImpl.cpp b/source/30-game/EditorAttachmentImpl.cpp
deleted file mode 100644
index b09c133..0000000
--- a/source/30-game/EditorAttachmentImpl.cpp
+++ /dev/null
@@ -1,23 +0,0 @@
-#include "EditorAttachmentImpl.hpp"
-#include "EditorAttachment.hpp"
-
-#include <Metadata.hpp>
-
-EditorAttachment::EditorAttachment() {
-}
-
-std::unique_ptr<EditorAttachment> EaGameObject::Create(GameObject* object) {
- EaGameObject* result;
-
- auto kind = object->GetKind();
- switch (kind) {
- case GameObject::KD_Player: result = new EaPlayer(); break;
- case GameObject::KD_LevelWrapper: result = new EaLevelWrapper(); break;
-
- default: result = new EaGameObject(); break;
- }
-
- result->name = Metadata::EnumToString(kind);
- result->eulerAnglesRotation = glm::eulerAngles(object->GetRotation());
- return std::unique_ptr<EditorAttachment>(result);
-}