diff options
Diffstat (limited to '3rdparty/glm/source/util/glm.natvis')
-rw-r--r-- | 3rdparty/glm/source/util/glm.natvis | 555 |
1 files changed, 555 insertions, 0 deletions
diff --git a/3rdparty/glm/source/util/glm.natvis b/3rdparty/glm/source/util/glm.natvis new file mode 100644 index 0000000..4db2418 --- /dev/null +++ b/3rdparty/glm/source/util/glm.natvis @@ -0,0 +1,555 @@ +<?xml version="1.0" encoding="utf-8"?>
+
+<!--
+ GLM debugger visualizers for Visual Studio
+
+ Makes debugging code using GLM easier by making data more easily accessible
+ from the debugger watch windows.
+
+ For example, a variable declared like this:
+
+ glm::vec4 v = glm::vec4(1, 2, 3, 4);
+
+ Will show up like this in the default debugger windows:
+
+ Name Value
+ ..............................................................
+ v {x=1.000000 r=1.000000 s=1.000000 y=2.000000 ...}
+
+ But if you use this file, it will show up like this:
+
+ Name Value
+ ..................
+ v [1 2 3 4]
+
+ === How to Use ===
+
+ Copy this file to the project directory of each project using GLM, or just copy it to
+
+ %USERPROFILE%\Douments\Visual Studio 2019\Visualizers\ (replace '2019' when necessary)
+ or
+ %VSINSTALLDIR%\Common7\Packages\Debugger\Visualizers\ (requires admin access)
+
+ if you want to use this from every project.
+ See also https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects
+-->
+
+<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
+
+ <Type Name="glm::vec<1,*,*>">
+ <DisplayString>[{x,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<2,*,*>">
+ <DisplayString>[{x,g} {y,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<3,*,*>">
+ <DisplayString>[{x,g} {y,g} {z,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<4,*,*>">
+ <DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ <Item Name="w">w,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<1,bool,*>" Priority="High">
+ <DisplayString>[{(int)x}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<2,bool,*>" Priority="High">
+ <DisplayString>[{(int)x} {(int)y}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x</Item>
+ <Item Name="y">y</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<3,bool,*>" Priority="High">
+ <DisplayString>[{(int)x,g} {(int)y,g} {(int)z,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x</Item>
+ <Item Name="y">y</Item>
+ <Item Name="z">z</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<4,bool,*>" Priority="High">
+ <DisplayString>[{(int)x,g} {(int)y,g} {(int)z,g} {(int)w,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x</Item>
+ <Item Name="y">y</Item>
+ <Item Name="z">z</Item>
+ <Item Name="w">w</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<2,float,*>" Priority="High">
+ <DisplayString>[{x,g} {y,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(float *)&i</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0f,g</Item>
+ </If>
+ </CustomListItems>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<3,float,*>" Priority="High">
+ <DisplayString>[{x,g} {y,g} {z,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y+z*z"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(float *)&i</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0f,g</Item>
+ </If>
+ </CustomListItems>
+ <Synthetic Name="[rgba]">
+ <DisplayString>
+ <!-- hex RGBA color - alpha is assumed to be 255 -->
+ #{
+ (unsigned((x<0?0:(x>1?1:x))*255.5f) << 24) |
+ (unsigned((y<0?0:(y>1?1:y))*255.5f) << 16) |
+ (unsigned((z<0?0:(z>1?1:z))*255.5f) << 8) | 0xFF,Xb
+ }
+ </DisplayString>
+ </Synthetic>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<4,float,*>" Priority="High">
+ <DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(float *)&i</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0f,g</Item>
+ </If>
+ </CustomListItems>
+ <Synthetic Name="[rgba]">
+ <DisplayString>
+ <!-- hex RGBA color -->
+ #{
+ (unsigned((x<0?0:(x>1?1:x))*255.5f) << 24) |
+ (unsigned((y<0?0:(y>1?1:y))*255.5f) << 16) |
+ (unsigned((z<0?0:(z>1?1:z))*255.5f) << 8) |
+ (unsigned((w<0?0:(w>1?1:w))*255.5f) << 0),Xb
+ }
+ </DisplayString>
+ </Synthetic>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ <Item Name="w">w,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<2,double,*>" Priority="High">
+ <DisplayString>[{x,g} {y,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(double *)&i</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0,g</Item>
+ </If>
+ </CustomListItems>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<3,double,*>" Priority="High">
+ <DisplayString>[{x,g} {y,g} {z,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y+z*z"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(double *)&i</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0,g</Item>
+ </If>
+ </CustomListItems>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::vec<4,double,*>" Priority="High">
+ <DisplayString>[{x,g} {y,g} {z,g} {w,g}]</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(double *)&i</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0,g</Item>
+ </If>
+ </CustomListItems>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ <Item Name="w">w,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::qua<*,*>">
+ <DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ <Item Name="w">w,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::qua<float,*>" Priority="High">
+ <DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5F3759DF - ((*(int *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(float *)&i</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Exec>k = k * (1.5f - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0f,g</Item>
+ </If>
+ </CustomListItems>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ <Item Name="w">w,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::qua<double,*>" Priority="High">
+ <DisplayString>{w,g} + {x,g}i + {y,g}j + {z,g}k</DisplayString>
+ <Expand HideRawView="1">
+ <CustomListItems MaxItemsPerView="1">
+ <!-- calculate length using fast inverse sqrt -->
+ <Variable Name="k" InitialValue="x*x+y*y+z*z+w*w"/>
+ <Variable Name="n" InitialValue="k/2"/>
+ <Variable Name="i" InitialValue="0x5FE6EB50C7B537A9 - ((*(long long *)&k) >> 1)"/>
+ <If Condition="k != 0">
+ <Exec>k = *(double *)&i</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Exec>k = k * (1.5 - (n * k * k))</Exec>
+ <Item Name="[len]">1/k,g</Item>
+ </If>
+ <If Condition="k == 0">
+ <Item Name="[len]">0.0,g</Item>
+ </If>
+ </CustomListItems>
+ <Item Name="x">x,g</Item>
+ <Item Name="y">y,g</Item>
+ <Item Name="z">z,g</Item>
+ <Item Name="w">w,g</Item>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<2,2,*,*>">
+ <DisplayString>[{value[0]} {value[1]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<2,3,*,*>">
+ <DisplayString>[{value[0]} {value[1]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 3">
+ <DisplayString>[{value[0].z,g} {value[1].z,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<2,4,*,*>">
+ <DisplayString>[{value[0]} {value[1]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 3">
+ <DisplayString>[{value[0].z,g} {value[1].z,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 4">
+ <DisplayString>[{value[0].w,g} {value[1].w,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<3,2*,*>">
+ <DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ <Item Name="col 3">value[2]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<3,3,*,*>">
+ <DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 3">
+ <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ <Item Name="col 3">value[2]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<3,4,*,*>">
+ <DisplayString>[{value[0]} {value[1]} {value[2]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 3">
+ <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 4">
+ <DisplayString>[{value[0].w,g} {value[1].w,g} {value[2].w,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ <Item Name="col 3">value[2]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat4x2<4,2,*,*>">
+ <DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ <Item Name="col 3">value[2]</Item>
+ <Item Name="col 4">value[3]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat4x3<4,3,*,*>">
+ <DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 3">
+ <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g} {value[3].z,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ <Item Name="col 3">value[2]</Item>
+ <Item Name="col 4">value[3]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::mat<4,4,*,*>">
+ <DisplayString>[{value[0]} {value[1]} {value[2]} {value[3]}]</DisplayString>
+ <Expand HideRawView="1">
+ <!-- display matrix in row major order - it makes more sense -->
+ <Synthetic Name="row 1">
+ <DisplayString>[{value[0].x,g} {value[1].x,g} {value[2].x,g} {value[3].x,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 2">
+ <DisplayString>[{value[0].y,g} {value[1].y,g} {value[2].y,g} {value[3].y,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 3">
+ <DisplayString>[{value[0].z,g} {value[1].z,g} {value[2].z,g} {value[3].z,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="row 4">
+ <DisplayString>[{value[0].w,g} {value[1].w,g} {value[2].w,g} {value[3].w,g}]</DisplayString>
+ </Synthetic>
+ <Synthetic Name="columns">
+ <Expand>
+ <Item Name="col 1">value[0]</Item>
+ <Item Name="col 2">value[1]</Item>
+ <Item Name="col 3">value[2]</Item>
+ <Item Name="col 4">value[3]</Item>
+ </Expand>
+ </Synthetic>
+ </Expand>
+ </Type>
+
+ <Type Name="glm::tdualquat<*>">
+ <DisplayString>[r: {real}] [d: {dual}]</DisplayString>
+ <Expand HideRawView="1">
+ <Item Name="real">real</Item>
+ <Item Name="dual">dual</Item>
+ </Expand>
+ </Type>
+
+</AutoVisualizer>
\ No newline at end of file |