diff options
Diffstat (limited to '3rdparty/glm/source/test/gtx/gtx_norm.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/gtx/gtx_norm.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/gtx/gtx_norm.cpp b/3rdparty/glm/source/test/gtx/gtx_norm.cpp new file mode 100644 index 0000000..e82102a --- /dev/null +++ b/3rdparty/glm/source/test/gtx/gtx_norm.cpp @@ -0,0 +1,81 @@ +#define GLM_ENABLE_EXPERIMENTAL +#include <glm/gtx/norm.hpp> + + +int test_lMaxNorm() +{ + int Error(0); + + { + float norm = glm::lMaxNorm(glm::vec3(-1, -2, -3)); + Error += glm::epsilonEqual(norm, 3.f, 0.00001f) ? 0 : 1; + } + + { + float norm = glm::lMaxNorm(glm::vec3(2, 3, 1)); + Error += glm::epsilonEqual(norm, 3.f, 0.00001f) ? 0 : 1; + } + + return Error; +} + +int test_lxNorm() +{ + int Error(0); + + { + unsigned int depth_1 = 1; + float normA = glm::lxNorm(glm::vec3(2, 3, 1), depth_1); + float normB = glm::l1Norm(glm::vec3(2, 3, 1)); + Error += glm::epsilonEqual(normA, normB, 0.00001f) ? 0 : 1; + Error += glm::epsilonEqual(normA, 6.f, 0.00001f) ? 0 : 1; + } + + { + unsigned int depth_1 = 1; + float normA = glm::lxNorm(glm::vec3(-1, -2, -3), depth_1); + float normB = glm::l1Norm(glm::vec3(-1, -2, -3)); + Error += glm::epsilonEqual(normA, normB, 0.00001f) ? 0 : 1; + Error += glm::epsilonEqual(normA, 6.f, 0.00001f) ? 0 : 1; + } + + { + unsigned int depth_2 = 2; + float normA = glm::lxNorm(glm::vec3(2, 3, 1), depth_2); + float normB = glm::l2Norm(glm::vec3(2, 3, 1)); + Error += glm::epsilonEqual(normA, normB, 0.00001f) ? 0 : 1; + Error += glm::epsilonEqual(normA, 3.741657387f, 0.00001f) ? 0 : 1; + } + + { + unsigned int depth_2 = 2; + float normA = glm::lxNorm(glm::vec3(-1, -2, -3), depth_2); + float normB = glm::l2Norm(glm::vec3(-1, -2, -3)); + Error += glm::epsilonEqual(normA, normB, 0.00001f) ? 0 : 1; + Error += glm::epsilonEqual(normA, 3.741657387f, 0.00001f) ? 0 : 1; + } + + { + unsigned int oddDepth = 3; + float norm = glm::lxNorm(glm::vec3(2, 3, 1), oddDepth); + Error += glm::epsilonEqual(norm, 3.301927249f, 0.00001f) ? 0 : 1; + } + + { + unsigned int oddDepth = 3; + float norm = glm::lxNorm(glm::vec3(-1, -2, -3), oddDepth); + Error += glm::epsilonEqual(norm, 3.301927249f, 0.00001f) ? 0 : 1; + } + + return Error; +} + +int main() +{ + int Error(0); + + Error += test_lMaxNorm(); + Error += test_lxNorm(); + + return Error; +} |