diff options
Diffstat (limited to '3rdparty/glm/source/test/gtc/gtc_ulp.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/gtc/gtc_ulp.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/gtc/gtc_ulp.cpp b/3rdparty/glm/source/test/gtc/gtc_ulp.cpp new file mode 100644 index 0000000..d5074a3 --- /dev/null +++ b/3rdparty/glm/source/test/gtc/gtc_ulp.cpp @@ -0,0 +1,99 @@ +#include <glm/gtc/ulp.hpp> +#include <glm/ext/scalar_relational.hpp> +#include <limits> + +int test_ulp_float_dist() +{ + int Error = 0; + + float A = 1.0f; + + float B = glm::next_float(A); + Error += glm::notEqual(A, B, 0) ? 0 : 1; + float C = glm::prev_float(B); + Error += glm::equal(A, C, 0) ? 0 : 1; + + int D = glm::float_distance(A, B); + Error += D == 1 ? 0 : 1; + int E = glm::float_distance(A, C); + Error += E == 0 ? 0 : 1; + + return Error; +} + +int test_ulp_float_step() +{ + int Error = 0; + + float A = 1.0f; + + for(int i = 10; i < 1000; i *= 10) + { + float B = glm::next_float(A, i); + Error += glm::notEqual(A, B, 0) ? 0 : 1; + float C = glm::prev_float(B, i); + Error += glm::equal(A, C, 0) ? 0 : 1; + + int D = glm::float_distance(A, B); + Error += D == i ? 0 : 1; + int E = glm::float_distance(A, C); + Error += E == 0 ? 0 : 1; + } + + return Error; +} + +int test_ulp_double_dist() +{ + int Error = 0; + + double A = 1.0; + + double B = glm::next_float(A); + Error += glm::notEqual(A, B, 0) ? 0 : 1; + double C = glm::prev_float(B); + Error += glm::equal(A, C, 0) ? 0 : 1; + + glm::int64 const D = glm::float_distance(A, B); + Error += D == 1 ? 0 : 1; + glm::int64 const E = glm::float_distance(A, C); + Error += E == 0 ? 0 : 1; + + return Error; +} + +int test_ulp_double_step() +{ + int Error = 0; + + double A = 1.0; + + for(int i = 10; i < 1000; i *= 10) + { + double B = glm::next_float(A, i); + Error += glm::notEqual(A, B, 0) ? 0 : 1; + double C = glm::prev_float(B, i); + Error += glm::equal(A, C, 0) ? 0 : 1; + + glm::int64 const D = glm::float_distance(A, B); + Error += D == i ? 0 : 1; + glm::int64 const E = glm::float_distance(A, C); + Error += E == 0 ? 0 : 1; + } + + return Error; +} + +int main() +{ + int Error = 0; + + Error += test_ulp_float_dist(); + Error += test_ulp_float_step(); + Error += test_ulp_double_dist(); + Error += test_ulp_double_step(); + + return Error; +} + + |