diff options
Diffstat (limited to '3rdparty/glm/source/test/ext/ext_vector_ulp.cpp')
-rw-r--r-- | 3rdparty/glm/source/test/ext/ext_vector_ulp.cpp | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/3rdparty/glm/source/test/ext/ext_vector_ulp.cpp b/3rdparty/glm/source/test/ext/ext_vector_ulp.cpp deleted file mode 100644 index 6ebd1a1..0000000 --- a/3rdparty/glm/source/test/ext/ext_vector_ulp.cpp +++ /dev/null @@ -1,99 +0,0 @@ -#include <glm/ext/vector_ulp.hpp> -#include <glm/ext/vector_relational.hpp> -#include <glm/ext/vector_float4.hpp> -#include <glm/ext/vector_double4.hpp> -#include <glm/ext/vector_int4.hpp> - -static int test_ulp_float_dist() -{ - int Error = 0; - - glm::vec4 const A(1.0f); - - glm::vec4 const B = glm::nextFloat(A); - Error += glm::any(glm::notEqual(A, B, 0)) ? 0 : 1; - glm::vec4 const C = glm::prevFloat(B); - Error += glm::all(glm::equal(A, C, 0)) ? 0 : 1; - - glm::ivec4 const D = glm::floatDistance(A, B); - Error += D == glm::ivec4(1) ? 0 : 1; - glm::ivec4 const E = glm::floatDistance(A, C); - Error += E == glm::ivec4(0) ? 0 : 1; - - return Error; -} - -static int test_ulp_float_step() -{ - int Error = 0; - - glm::vec4 const A(1.0f); - - for(int i = 10; i < 1000; i *= 10) - { - glm::vec4 const B = glm::nextFloat(A, i); - Error += glm::any(glm::notEqual(A, B, 0)) ? 0 : 1; - glm::vec4 const C = glm::prevFloat(B, i); - Error += glm::all(glm::equal(A, C, 0)) ? 0 : 1; - - glm::ivec4 const D = glm::floatDistance(A, B); - Error += D == glm::ivec4(i) ? 0 : 1; - glm::ivec4 const E = glm::floatDistance(A, C); - Error += E == glm::ivec4(0) ? 0 : 1; - } - - return Error; -} - -static int test_ulp_double_dist() -{ - int Error = 0; - - glm::dvec4 const A(1.0); - - glm::dvec4 const B = glm::nextFloat(A); - Error += glm::any(glm::notEqual(A, B, 0)) ? 0 : 1; - glm::dvec4 const C = glm::prevFloat(B); - Error += glm::all(glm::equal(A, C, 0)) ? 0 : 1; - - glm::ivec4 const D(glm::floatDistance(A, B)); - Error += D == glm::ivec4(1) ? 0 : 1; - glm::ivec4 const E = glm::floatDistance(A, C); - Error += E == glm::ivec4(0) ? 0 : 1; - - return Error; -} - -static int test_ulp_double_step() -{ - int Error = 0; - - glm::dvec4 const A(1.0); - - for(int i = 10; i < 1000; i *= 10) - { - glm::dvec4 const B = glm::nextFloat(A, i); - Error += glm::any(glm::notEqual(A, B, 0)) ? 0 : 1; - glm::dvec4 const C = glm::prevFloat(B, i); - Error += glm::all(glm::equal(A, C, 0)) ? 0 : 1; - - glm::ivec4 const D(glm::floatDistance(A, B)); - Error += D == glm::ivec4(i) ? 0 : 1; - glm::ivec4 const E(glm::floatDistance(A, C)); - Error += E == glm::ivec4(0) ? 0 : 1; - } - - return Error; -} - -int main() -{ - int Error = 0; - - Error += test_ulp_float_dist(); - Error += test_ulp_float_step(); - Error += test_ulp_double_dist(); - Error += test_ulp_double_step(); - - return Error; -} |