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Diffstat (limited to '3rdparty/glm/source/test/ext/ext_scalar_ulp.cpp')
-rw-r--r--3rdparty/glm/source/test/ext/ext_scalar_ulp.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/3rdparty/glm/source/test/ext/ext_scalar_ulp.cpp b/3rdparty/glm/source/test/ext/ext_scalar_ulp.cpp
new file mode 100644
index 0000000..a19b774
--- /dev/null
+++ b/3rdparty/glm/source/test/ext/ext_scalar_ulp.cpp
@@ -0,0 +1,96 @@
+#include <glm/ext/scalar_ulp.hpp>
+#include <glm/ext/scalar_relational.hpp>
+
+static int test_ulp_float_dist()
+{
+ int Error = 0;
+
+ float A = 1.0f;
+
+ float B = glm::nextFloat(A);
+ Error += glm::notEqual(A, B, 0) ? 0 : 1;
+ float C = glm::prevFloat(B);
+ Error += glm::equal(A, C, 0) ? 0 : 1;
+
+ int D = glm::floatDistance(A, B);
+ Error += D == 1 ? 0 : 1;
+ int E = glm::floatDistance(A, C);
+ Error += E == 0 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_ulp_float_step()
+{
+ int Error = 0;
+
+ float A = 1.0f;
+
+ for(int i = 10; i < 1000; i *= 10)
+ {
+ float B = glm::nextFloat(A, i);
+ Error += glm::notEqual(A, B, 0) ? 0 : 1;
+ float C = glm::prevFloat(B, i);
+ Error += glm::equal(A, C, 0) ? 0 : 1;
+
+ int D = glm::floatDistance(A, B);
+ Error += D == i ? 0 : 1;
+ int E = glm::floatDistance(A, C);
+ Error += E == 0 ? 0 : 1;
+ }
+
+ return Error;
+}
+
+static int test_ulp_double_dist()
+{
+ int Error = 0;
+
+ double A = 1.0;
+
+ double B = glm::nextFloat(A);
+ Error += glm::notEqual(A, B, 0) ? 0 : 1;
+ double C = glm::prevFloat(B);
+ Error += glm::equal(A, C, 0) ? 0 : 1;
+
+ glm::int64 const D = glm::floatDistance(A, B);
+ Error += D == 1 ? 0 : 1;
+ glm::int64 const E = glm::floatDistance(A, C);
+ Error += E == 0 ? 0 : 1;
+
+ return Error;
+}
+
+static int test_ulp_double_step()
+{
+ int Error = 0;
+
+ double A = 1.0;
+
+ for(int i = 10; i < 1000; i *= 10)
+ {
+ double B = glm::nextFloat(A, i);
+ Error += glm::notEqual(A, B, 0) ? 0 : 1;
+ double C = glm::prevFloat(B, i);
+ Error += glm::equal(A, C, 0) ? 0 : 1;
+
+ glm::int64 const D = glm::floatDistance(A, B);
+ Error += D == i ? 0 : 1;
+ glm::int64 const E = glm::floatDistance(A, C);
+ Error += E == 0 ? 0 : 1;
+ }
+
+ return Error;
+}
+
+int main()
+{
+ int Error = 0;
+
+ Error += test_ulp_float_dist();
+ Error += test_ulp_float_step();
+ Error += test_ulp_double_dist();
+ Error += test_ulp_double_step();
+
+ return Error;
+}