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-![glm](/doc/manual/logo-mini.png)
-
-[OpenGL Mathematics](http://glm.g-truc.net/) (*GLM*) is a header only C++ mathematics library for graphics software based on the [OpenGL Shading Language (GLSL) specifications](https://www.opengl.org/registry/doc/GLSLangSpec.4.50.diff.pdf).
-
-*GLM* provides classes and functions designed and implemented with the same naming conventions and functionality than *GLSL* so that anyone who knows *GLSL*, can use *GLM* as well in C++.
-
-This project isn't limited to *GLSL* features. An extension system, based on the *GLSL* extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc...
-
-This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library.
-
-*GLM* is written in C++98 but can take advantage of C++11 when supported by the compiler. It is a platform independent library with no dependence and it officially supports the following compilers:
-- [*GCC*](http://gcc.gnu.org/) 4.7 and higher
-- [*Intel C++ Compose*](https://software.intel.com/en-us/intel-compilers) XE 2013 and higher
-- [*Clang*](http://llvm.org/) 3.4 and higher
-- [*Apple Clang 6.0*](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher
-- [*Visual C++*](http://www.visualstudio.com/) 2013 and higher
-- [*CUDA*](https://developer.nvidia.com/about-cuda) 9.0 and higher (experimental)
-- [*SYCL*](https://www.khronos.org/sycl/) (experimental: only [ComputeCpp](https://codeplay.com/products/computesuite/computecpp) implementation has been tested).
-- Any C++11 compiler
-
-For more information about *GLM*, please have a look at the [manual](manual.md) and the [API reference documentation](http://glm.g-truc.net/0.9.8/api/index.html).
-The source code and the documentation are licensed under either the [Happy Bunny License (Modified MIT) or the MIT License](manual.md#section0).
-
-Thanks for contributing to the project by [submitting pull requests](https://github.com/g-truc/glm/pulls).
-
-```cpp
-#include <glm/vec3.hpp> // glm::vec3
-#include <glm/vec4.hpp> // glm::vec4
-#include <glm/mat4x4.hpp> // glm::mat4
-#include <glm/ext/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale
-#include <glm/ext/matrix_clip_space.hpp> // glm::perspective
-#include <glm/ext/scalar_constants.hpp> // glm::pi
-
-glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
-{
- glm::mat4 Projection = glm::perspective(glm::pi<float>() * 0.25f, 4.0f / 3.0f, 0.1f, 100.f);
- glm::mat4 View = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
- View = glm::rotate(View, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
- View = glm::rotate(View, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
- glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
- return Projection * View * Model;
-}
-```
-
-## [Lastest release](https://github.com/g-truc/glm/releases/latest)
-
-## Project Health
-
-| Service | System | Compiler | Status |
-| ------- | ------ | -------- | ------ |
-| [Travis CI](https://travis-ci.org/g-truc/glm)| MacOSX, Linux 64 bits | Clang 3.6, Clang 5.0, GCC 4.9, GCC 7.3 | [![Travis CI](https://travis-ci.org/g-truc/glm.svg?branch=master)](https://travis-ci.org/g-truc/glm)
-| [AppVeyor](https://ci.appveyor.com/project/Groovounet/glm)| Windows 32 and 64 | Visual Studio 2013, Visual Studio 2015, Visual Studio 2017 | [![AppVeyor](https://ci.appveyor.com/api/projects/status/32r7s2skrgm9ubva?svg=true)](https://ci.appveyor.com/project/Groovounet/glm)
-
-## Release notes
-
-### [GLM 0.9.9.9](https://github.com/g-truc/glm/releases/tag/0.9.9.9) - 2020-XX-XX
-#### Features:
-- Added *GLM_EXT_scalar_reciprocal* with tests
-- Added *GLM_EXT_vector_reciprocal* with tests
-- Added `glm::iround` and `glm::uround` to *GLM_EXT_scalar_common* and *GLM_EXT_vector_common*
-- Added *GLM_EXT_matrix_integer* with tests
-
-#### Improvements:
-- Added `constexpr` qualifier for `cross` product #1040
-- Added `constexpr` qualifier for `dot` product #1040
-
-#### Fixes:
-- Fixed incorrect assertion for `glm::min` and `glm::max` #1009
-- Fixed quaternion orientation in `glm::decompose` #1012
-- Fixed singularity in quaternion to euler angle roll conversion #1019
-- Fixed `quat` `glm::pow` handling of small magnitude quaternions #1022
-- Fixed `glm::fastNormalize` build error #1033
-- Fixed `glm::isMultiple` build error #1034
-- Fixed `glm::adjugate` calculation #1035
-- Fixed `glm::angle` discards the sign of result for angles in range (2*pi-1, 2*pi) #1038
-- Removed ban on using `glm::string_cast` with *CUDA* host code #1041
-
-### [GLM 0.9.9.8](https://github.com/g-truc/glm/releases/tag/0.9.9.8) - 2020-04-13
-#### Features:
-- Added *GLM_EXT_vector_intX* and *GLM_EXT_vector_uintX* extensions
-- Added *GLM_EXT_matrix_intX* and *GLM_EXT_matrix_uintX* extensions
-
-#### Improvements:
-- Added `glm::clamp`, `glm::repeat`, `glm::mirrorClamp` and `glm::mirrorRepeat` function to `GLM_EXT_scalar_commond` and `GLM_EXT_vector_commond` extensions with tests
-
-#### Fixes:
-- Fixed unnecessary warnings from `matrix_projection.inl` #995
-- Fixed quaternion `glm::slerp` overload which interpolates with extra spins #996
-- Fixed for `glm::length` using arch64 #992
-- Fixed singularity check for `glm::quatLookAt` #770
-
-### [GLM 0.9.9.7](https://github.com/g-truc/glm/releases/tag/0.9.9.7) - 2020-01-05
-#### Improvements:
-- Improved *Neon* support with more functions optimized #950
-- Added *CMake* *GLM* interface #963
-- Added `glm::fma` implementation based on `std::fma` #969
-- Added missing quat constexpr #955
-- Added `GLM_FORCE_QUAT_DATA_WXYZ` to store quat data as w,x,y,z instead of x,y,z,w #983
-
-#### Fixes:
-- Fixed equal *ULP* variation when using negative sign #965
-- Fixed for intersection ray/plane and added related tests #953
-- Fixed ARM 64bit detection #949
-- Fixed *GLM_EXT_matrix_clip_space* warnings #980
-- Fixed Wimplicit-int-float-conversion warnings with clang 10+ #986
-- Fixed *GLM_EXT_matrix_clip_space* `perspectiveFov`
-
-### [GLM 0.9.9.6](https://github.com/g-truc/glm/releases/tag/0.9.9.6) - 2019-09-08
-#### Features:
-- Added *Neon* support #945
-- Added *SYCL* support #914
-- Added *GLM_EXT_scalar_integer* extension with power of two and multiple scalar functions
-- Added *GLM_EXT_vector_integer* extension with power of two and multiple vector functions
-
-#### Improvements:
-- Added *Visual C++ 2019* detection
-- Added *Visual C++ 2017* 15.8 and 15.9 detection
-- Added missing genType check for `glm::bitCount` and `glm::bitfieldReverse` #893
-
-#### Fixes:
-- Fixed for g++6 where -std=c++1z sets __cplusplus to 201500 instead of 201402 #921
-- Fixed hash hashes qua instead of tquat #919
-- Fixed `.natvis` as structs renamed #915
-- Fixed `glm::ldexp` and `glm::frexp` declaration #895
-- Fixed missing const to quaternion conversion operators #890
-- Fixed *GLM_EXT_scalar_ulp* and *GLM_EXT_vector_ulp* API coding style
-- Fixed quaternion componant order: `w, {x, y, z}` #916
-- Fixed `GLM_HAS_CXX11_STL` broken on Clang with Linux #926
-- Fixed *Clang* or *GCC* build due to wrong `GLM_HAS_IF_CONSTEXPR` definition #907
-- Fixed *CUDA* 9 build #910
-
-#### Deprecation:
- - Removed CMake install and uninstall scripts
-
-### [GLM 0.9.9.5](https://github.com/g-truc/glm/releases/tag/0.9.9.5) - 2019-04-01
-#### Fixes:
-- Fixed build errors when defining `GLM_ENABLE_EXPERIMENTAL` #884 #883
-- Fixed `if constexpr` warning #887
-- Fixed missing declarations for `glm::frexp` and `glm::ldexp` #886
-
-### [GLM 0.9.9.4](https://github.com/g-truc/glm/releases/tag/0.9.9.4) - 2019-03-19
-#### Features:
-- Added `glm::mix` implementation for matrices in *GLM_EXT_matrix_common/ #842
-- Added *CMake* `BUILD_SHARED_LIBS` and `BUILD_STATIC_LIBS` build options #871
-
-#### Improvements:
-- Added GLM_FORCE_INTRINSICS to enable SIMD instruction code path. By default, it's disabled allowing constexpr support by default. #865
-- Optimized inverseTransform #867
-
-#### Fixes:
-- Fixed in `glm::mat4x3` conversion #829
-- Fixed `constexpr` issue on GCC #832 #865
-- Fixed `glm::mix` implementation to improve GLSL conformance #866
-- Fixed `glm::int8` being defined as unsigned char with some compiler #839
-- Fixed `glm::vec1` include #856
-- Ignore `.vscode` #848
-
-### [GLM 0.9.9.3](https://github.com/g-truc/glm/releases/tag/0.9.9.3) - 2018-10-31
-#### Features:
-- Added `glm::equal` and `glm::notEqual` overload with max ULPs parameters for scalar numbers #121
-- Added `GLM_FORCE_SILENT_WARNINGS` to silent *GLM* warnings when using language extensions but using W4 or Wpedantic warnings #814 #775
-- Added adjugate functions to `GLM_GTX_matrix_operation` #151
-- Added `GLM_FORCE_ALIGNED_GENTYPES` to enable aligned types and SIMD instruction are not enabled. This disable `constexpr` #816
-
-#### Improvements:
-- Added constant time ULP distance between float #121
-- Added `GLM_FORCE_SILENT_WARNINGS` to suppress *GLM* warnings #822
-
-#### Fixes:
-- Fixed `glm::simplex` noise build with double #734
-- Fixed `glm::bitfieldInsert` according to GLSL spec #818
-- Fixed `glm::refract` for negative 'k' #808
-
-### [GLM 0.9.9.2](https://github.com/g-truc/glm/releases/tag/0.9.9.2) - 2018-09-14
-#### Fixes:
-- Fixed `GLM_FORCE_CXX**` section in the manual
-- Fixed default initialization with vector and quaternion types using `GLM_FORCE_CTOR_INIT` #812
-
-### [GLM 0.9.9.1](https://github.com/g-truc/glm/releases/tag/0.9.9.1) - 2018-09-03
-#### Features:
-- Added `bitfieldDeinterleave` to *GLM_GTC_bitfield*
-- Added missing `glm::equal` and `glm::notEqual` with epsilon for quaternion types to *GLM_GTC_quaternion*
-- Added *GLM_EXT_matrix_relational*: `glm::equal` and `glm::notEqual` with epsilon for matrix types
-- Added missing aligned matrix types to *GLM_GTC_type_aligned*
-- Added C++17 detection
-- Added *Visual C++* language standard version detection
-- Added PDF manual build from markdown
-
-#### Improvements:
-- Added a section to the manual for contributing to *GLM*
-- Refactor manual, lists all configuration defines
-- Added missing `glm::vec1` based constructors
-- Redesigned constexpr support which excludes both SIMD and `constexpr` #783
-- Added detection of *Visual C++ 2017* toolsets
-- Added identity functions #765
-- Splitted headers into EXT extensions to improve compilation time #670
-- Added separated performance tests
-- Clarified refract valid range of the indices of refraction, between -1 and 1 inclusively #806
-
-#### Fixes:
-- Fixed SIMD detection on *Clang* and *GCC*
-- Fixed build problems due to `std::printf` and `std::clock_t` #778
-- Fixed int mod
-- Anonymous unions require C++ language extensions
-- Fixed `glm::ortho` #790
-- Fixed *Visual C++* 2013 warnings in vector relational code #782
-- Fixed *ICC* build errors with constexpr #704
-- Fixed defaulted operator= and constructors #791
-- Fixed invalid conversion from int scalar with vec4 constructor when using SSE instruction
-- Fixed infinite loop in random functions when using negative radius values using an assert #739
-
-### [GLM 0.9.9.0](https://github.com/g-truc/glm/releases/tag/0.9.9.0) - 2018-05-22
-#### Features:
-- Added *RGBM* encoding in *GLM_GTC_packing* #420
-- Added *GLM_GTX_color_encoding* extension
-- Added *GLM_GTX_vec_swizzle*, faster compile time swizzling then swizzle operator #558
-- Added *GLM_GTX_exterior_product* with a `vec2` `glm::cross` implementation #621
-- Added *GLM_GTX_matrix_factorisation* to factor matrices in various forms #654
-- Added [`GLM_ENABLE_EXPERIMENTAL`](manual.md#section7_4) to enable experimental features.
-- Added packing functions for integer vectors #639
-- Added conan packaging configuration #643 #641
-- Added `glm::quatLookAt` to *GLM_GTX_quaternion* #659
-- Added `glm::fmin`, `glm::fmax` and `glm::fclamp` to *GLM_GTX_extended_min_max* #372
-- Added *GLM_EXT_vector_relational*: extend `glm::equal` and `glm::notEqual` to take an epsilon argument
-- Added *GLM_EXT_vector_relational*: `glm::openBounded` and `glm::closeBounded`
-- Added *GLM_EXT_vec1*: `*vec1` types
-- Added *GLM_GTX_texture*: `levels` function
-- Added spearate functions to use both nagative one and zero near clip plans #680
-- Added `GLM_FORCE_SINGLE_ONLY` to use *GLM* on platforms that don't support double #627
-- Added *GLM_GTX_easing* for interpolation functions #761
-
-#### Improvements:
-- No more default initialization of vector, matrix and quaternion types
-- Added lowp variant of GTC_color_space convertLinearToSRGB #419
-- Replaced the manual by a markdown version #458
-- Improved API documentation #668
-- Optimized GTC_packing implementation
-- Optimized GTC_noise functions
-- Optimized GTC_color_space HSV to RGB conversions
-- Optimised GTX_color_space_YCoCg YCoCgR conversions
-- Optimized GTX_matrix_interpolation axisAngle function
-- Added FAQ 12: Windows headers cause build errors... #557
-- Removed GCC shadow warnings #595
-- Added error for including of different versions of GLM #619
-- Added GLM_FORCE_IGNORE_VERSION to ignore error caused by including different version of GLM #619
-- Reduced warnings when using very strict compilation flags #646
-- length() member functions are constexpr #657
-- Added support of -Weverything with Clang #646
-- Improved exponential function test coverage
-- Enabled warnings as error with Clang unit tests
-- Conan package is an external repository: https://github.com/bincrafters/conan-glm
-- Clarify quat_cast documentation, applying on pure rotation matrices #759
-
-#### Fixes:
-- Removed doxygen references to *GLM_GTC_half_float* which was removed in 0.9.4
-- Fixed `glm::decompose` #448
-- Fixed `glm::intersectRayTriangle` #6
-- Fixed dual quaternion != operator #629
-- Fixed usused variable warning in *GLM_GTX_spline* #618
-- Fixed references to `GLM_FORCE_RADIANS` which was removed #642
-- Fixed `glm::fastInverseSqrt` to use fast inverse square #640
-- Fixed `glm::axisAngle` NaN #638
-- Fixed integer pow from *GLM_GTX_integer* with null exponent #658
-- Fixed `quat` `normalize` build error #656
-- Fixed *Visual C++ 2017.2* warning regarding `__has_feature` definision #655
-- Fixed documentation warnings
-- Fixed `GLM_HAS_OPENMP` when *OpenMP* is not enabled
-- Fixed Better follow GLSL `min` and `max` specification #372
-- Fixed quaternion constructor from two vectors special cases #469
-- Fixed `glm::to_string` on quaternions wrong components order #681
-- Fixed `glm::acsch` #698
-- Fixed `glm::isnan` on *CUDA* #727
-
-#### Deprecation:
-- Requires *Visual Studio 2013*, *GCC 4.7*, *Clang 3.4*, *Cuda 7*, *ICC 2013* or a C++11 compiler
-- Removed *GLM_GTX_simd_vec4* extension
-- Removed *GLM_GTX_simd_mat4* extension
-- Removed *GLM_GTX_simd_quat* extension
-- Removed `GLM_SWIZZLE`, use `GLM_FORCE_SWIZZLE` instead
-- Removed `GLM_MESSAGES`, use `GLM_FORCE_MESSAGES` instead
-- Removed `GLM_DEPTH_ZERO_TO_ONE`, use `GLM_FORCE_DEPTH_ZERO_TO_ONE` instead
-- Removed `GLM_LEFT_HANDED`, use `GLM_FORCE_LEFT_HANDED` instead
-- Removed `GLM_FORCE_NO_CTOR_INIT`
-- Removed `glm::uninitialize`
-
----
-### [GLM 0.9.8.5](https://github.com/g-truc/glm/releases/tag/0.9.8.5) - 2017-08-16
-#### Features:
-- Added *Conan* package support #647
-
-#### Fixes:
-- Fixed *Clang* version detection from source #608
-- Fixed `glm::packF3x9_E1x5` exponent packing #614
-- Fixed build error `min` and `max` specializations with integer #616
-- Fixed `simd_mat4` build error #652
-
----
-### [GLM 0.9.8.4](https://github.com/g-truc/glm/releases/tag/0.9.8.4) - 2017-01-22
-#### Fixes:
-- Fixed *GLM_GTC_packing* test failing on *GCC* x86 due to denorms #212 #577
-- Fixed `POPCNT` optimization build in *Clang* #512
-- Fixed `glm::intersectRayPlane` returns true in parallel case #578
-- Fixed *GCC* 6.2 compiler warnings #580
-- Fixed *GLM_GTX_matrix_decompose* `glm::decompose` #582 #448
-- Fixed *GCC* 4.5 and older build #566
-- Fixed *Visual C++* internal error when declaring a global vec type with siwzzle expression enabled #594
-- Fixed `GLM_FORCE_CXX11` with Clang and libstlc++ which wasn't using C++11 STL features. #604
-
----
-### [GLM 0.9.8.3](https://github.com/g-truc/glm/releases/tag/0.9.8.3) - 2016-11-12
-#### Improvements:
-- Broader support of `GLM_FORCE_UNRESTRICTED_GENTYPE` #378
-
-#### Fixes:
-- Fixed Android build error with C++11 compiler but C++98 STL #284 #564
-- Fixed *GLM_GTX_transform2* shear* functions #403
-- Fixed interaction between `GLM_FORCE_UNRESTRICTED_GENTYPE` and `glm::ortho` function #568
-- Fixed `glm::bitCount` with AVX on 32 bit builds #567
-- Fixed *CMake* `find_package` with version specification #572 #573
-
----
-### [GLM 0.9.8.2](https://github.com/g-truc/glm/releases/tag/0.9.8.2) - 2016-11-01
-#### Improvements:
-- Added *Visual C++* 15 detection
-- Added *Clang* 4.0 detection
-- Added warning messages when using `GLM_FORCE_CXX**` but the compiler
- is known to not fully support the requested C++ version #555
-- Refactored `GLM_COMPILER_VC` values
-- Made quat, vec, mat type component `length()` static #565
-
-#### Fixes:
-- Fixed *Visual C++* `constexpr` build error #555, #556
-
----
-### [GLM 0.9.8.1](https://github.com/g-truc/glm/releases/tag/0.9.8.1) - 2016-09-25
-#### Improvements:
-- Optimized quaternion `glm::log` function #554
-
-#### Fixes:
-- Fixed *GCC* warning filtering, replaced -pedantic by -Wpedantic
-- Fixed SIMD faceforward bug. #549
-- Fixed *GCC* 4.8 with C++11 compilation option #550
-- Fixed *Visual Studio* aligned type W4 warning #548
-- Fixed packing/unpacking function fixed for 5_6_5 and 5_5_5_1 #552
-
----
-### [GLM 0.9.8.0](https://github.com/g-truc/glm/releases/tag/0.9.8.0) - 2016-09-11
-#### Features:
-- Added right and left handed projection and clip control support #447 #415 #119
-- Added `glm::compNormalize` and `glm::compScale` functions to *GLM_GTX_component_wise*
-- Added `glm::packF3x9_E1x5` and `glm::unpackF3x9_E1x5` to *GLM_GTC_packing* for RGB9E5 #416
-- Added `(un)packHalf` to *GLM_GTC_packing*
-- Added `(un)packUnorm` and `(un)packSnorm` to *GLM_GTC_packing*
-- Added 16bit pack and unpack to *GLM_GTC_packing*
-- Added 8bit pack and unpack to *GLM_GTC_packing*
-- Added missing `bvec*` && and || operators
-- Added `glm::iround` and `glm::uround` to *GLM_GTC_integer*, fast round on positive values
-- Added raw SIMD API
-- Added 'aligned' qualifiers
-- Added *GLM_GTC_type_aligned* with aligned *vec* types
-- Added *GLM_GTC_functions* extension
-- Added quaternion version of `glm::isnan` and `glm::isinf` #521
-- Added `glm::lowestBitValue` to *GLM_GTX_bit* #536
-- Added `GLM_FORCE_UNRESTRICTED_GENTYPE` allowing non basic `genType` #543
-
-#### Improvements:
-- Improved SIMD and swizzle operators interactions with *GCC* and *Clang* #474
-- Improved *GLM_GTC_random* `linearRand` documentation
-- Improved *GLM_GTC_reciprocal* documentation
-- Improved `GLM_FORCE_EXPLICIT_CTOR` coverage #481
-- Improved *OpenMP* support detection for *Clang*, *GCC*, *ICC* and *VC*
-- Improved *GLM_GTX_wrap* for SIMD friendliness
-- Added `constexpr` for `*vec*`, `*mat*`, `*quat*` and `*dual_quat*` types #493
-- Added *NEON* instruction set detection
-- Added *MIPS* CPUs detection
-- Added *PowerPC* CPUs detection
-- Use *Cuda* built-in function for abs function implementation with Cuda compiler
-- Factorized `GLM_COMPILER_LLVM` and `GLM_COMPILER_APPLE_CLANG` into `GLM_COMPILER_CLANG`
-- No more warnings for use of long long
-- Added more information to build messages
-
-#### Fixes:
-- Fixed *GLM_GTX_extended_min_max* filename typo #386
-- Fixed `glm::intersectRayTriangle` to not do any unintentional backface culling
-- Fixed long long warnings when using C++98 on *GCC* and *Clang* #482
-- Fixed sign with signed integer function on non-x86 architecture
-- Fixed strict aliasing warnings #473
-- Fixed missing `glm::vec1` overload to `glm::length2` and `glm::distance2` functions #431
-- Fixed *GLM* test '/fp:fast' and '/Za' command-line options are incompatible
-- Fixed quaterion to mat3 cast function `glm::mat3_cast` from *GLM_GTC_quaternion* #542
-- Fixed *GLM_GTX_io* for *Cuda* #547 #546
-
-#### Deprecation:
-- Removed `GLM_FORCE_SIZE_FUNC` define
-- Deprecated *GLM_GTX_simd_vec4* extension
-- Deprecated *GLM_GTX_simd_mat4* extension
-- Deprecated *GLM_GTX_simd_quat* extension
-- Deprecated `GLM_SWIZZLE`, use `GLM_FORCE_SWIZZLE` instead
-- Deprecated `GLM_MESSAGES`, use `GLM_FORCE_MESSAGES` instead
-
----
-### [GLM 0.9.7.6](https://github.com/g-truc/glm/releases/tag/0.9.7.6) - 2016-07-16
-#### Improvements:
-- Added pkg-config file #509
-- Updated list of compiler versions detected
-- Improved C++ 11 STL detection #523
-
-#### Fixes:
-- Fixed STL for C++11 detection on ICC #510
-- Fixed missing vec1 overload to length2 and distance2 functions #431
-- Fixed long long warnings when using C++98 on GCC and Clang #482
-- Fixed scalar reciprocal functions (GTC_reciprocal) #520
-
----
-### [GLM 0.9.7.5](https://github.com/g-truc/glm/releases/tag/0.9.7.5) - 2016-05-24
-#### Improvements:
-- Added Visual C++ Clang toolset detection
-
-#### Fixes:
-- Fixed uaddCarry warning #497
-- Fixed roundPowerOfTwo and floorPowerOfTwo #503
-- Fixed Visual C++ SIMD instruction set automatic detection in 64 bits
-- Fixed to_string when used with GLM_FORCE_INLINE #506
-- Fixed GLM_FORCE_INLINE with binary vec4 operators
-- Fixed GTX_extended_min_max filename typo #386
-- Fixed intersectRayTriangle to not do any unintentional backface culling
-
----
-### [GLM 0.9.7.4](https://github.com/g-truc/glm/releases/tag/0.9.7.4) - 2016-03-19
-#### Fixes:
-- Fixed asinh and atanh warning with C++98 STL #484
-- Fixed polar coordinates function latitude #485
-- Fixed outerProduct defintions and operator signatures for mat2x4 and vec4 #475
-- Fixed eulerAngles precision error, returns NaN #451
-- Fixed undefined reference errors #489
-- Fixed missing GLM_PLATFORM_CYGWIN declaration #495
-- Fixed various undefined reference errors #490
-
----
-### [GLM 0.9.7.3](https://github.com/g-truc/glm/releases/tag/0.9.7.3) - 2016-02-21
-#### Improvements:
-- Added AVX512 detection
-
-#### Fixes:
-- Fixed CMake policy warning
-- Fixed GCC 6.0 detection #477
-- Fixed Clang build on Windows #479
-- Fixed 64 bits constants warnings on GCC #463
-
----
-### [GLM 0.9.7.2](https://github.com/g-truc/glm/releases/tag/0.9.7.2) - 2016-01-03
-#### Fixes:
-- Fixed GTC_round floorMultiple/ceilMultiple #412
-- Fixed GTC_packing unpackUnorm3x10_1x2 #414
-- Fixed GTC_matrix_inverse affineInverse #192
-- Fixed ICC on Linux build errors #449
-- Fixed ldexp and frexp compilation errors
-- Fixed "Declaration shadows a field" warning #468
-- Fixed 'GLM_COMPILER_VC2005 is not defined' warning #468
-- Fixed various 'X is not defined' warnings #468
-- Fixed missing unary + operator #435
-- Fixed Cygwin build errors when using C++11 #405
-
----
-### [GLM 0.9.7.1](https://github.com/g-truc/glm/releases/tag/0.9.7.1) - 2015-09-07
-#### Improvements:
-- Improved constexpr for constant functions coverage #198
-- Added to_string for quat and dual_quat in GTX_string_cast #375
-- Improved overall execution time of unit tests #396
-
-#### Fixes:
-- Fixed strict alignment warnings #235 #370
-- Fixed link errors on compilers not supported default function #377
-- Fixed compilation warnings in vec4
-- Fixed non-identity quaternions for equal vectors #234
-- Fixed excessive GTX_fast_trigonometry execution time #396
-- Fixed Visual Studio 2015 'hides class member' warnings #394
-- Fixed builtin bitscan never being used #392
-- Removed unused func_noise.* files #398
-
----
-### [GLM 0.9.7.0](https://github.com/g-truc/glm/releases/tag/0.9.7.0) - 2015-08-02
-#### Features:
-- Added GTC_color_space: convertLinearToSRGB and convertSRGBToLinear functions
-- Added 'fmod' overload to GTX_common with tests #308
-- Left handed perspective and lookAt functions #314
-- Added functions eulerAngleXYZ and extractEulerAngleXYZ #311
-- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367
-- Added <glm/gtx/wrap.hpp> for texcoord wrapping
-- Added static components and precision members to all vector and quat types #350
-- Added .gitignore #349
-- Added support of defaulted functions to GLM types, to use them in unions #366
-
-#### Improvements:
-- Changed usage of __has_include to support Intel compiler #307
-- Specialized integer implementation of YCoCg-R #310
-- Don't show status message in 'FindGLM' if 'QUIET' option is set. #317
-- Added master branch continuous integration service on Linux 64 #332
-- Clarified manual regarding angle unit in GLM, added FAQ 11 #326
-- Updated list of compiler versions
-
-#### Fixes:
-- Fixed default precision for quat and dual_quat type #312
-- Fixed (u)int64 MSB/LSB handling on BE archs #306
-- Fixed multi-line comment warning in g++. #315
-- Fixed specifier removal by 'std::make_pair<>' #333
-- Fixed perspective fovy argument documentation #327
-- Removed -m64 causing build issues on Linux 32 #331
-- Fixed isfinite with C++98 compilers #343
-- Fixed Intel compiler build error on Linux #354
-- Fixed use of libstdc++ with Clang #351
-- Fixed quaternion pow #346
-- Fixed decompose warnings #373
-- Fixed matrix conversions #371
-
-#### Deprecation:
-- Removed integer specification for 'mod' in GTC_integer #308
-- Removed GTX_multiple, replaced by GTC_round
-
----
-### [GLM 0.9.6.3](https://github.com/g-truc/glm/releases/tag/0.9.6.3) - 2015-02-15
-- Fixed Android doesn't have C++ 11 STL #284
-
----
-### [GLM 0.9.6.2](https://github.com/g-truc/glm/releases/tag/0.9.6.2) - 2015-02-15
-#### Features:
-- Added display of GLM version with other GLM_MESSAGES
-- Added ARM instruction set detection
-
-#### Improvements:
-- Removed assert for perspective with zFar < zNear #298
-- Added Visual Studio natvis support for vec1, quat and dualqual types
-- Cleaned up C++11 feature detections
-- Clarify GLM licensing
-
-#### Fixes:
-- Fixed faceforward build #289
-- Fixed conflict with Xlib #define True 1 #293
-- Fixed decompose function VS2010 templating issues #294
-- Fixed mat4x3 = mat2x3 * mat4x2 operator #297
-- Fixed warnings in F2x11_1x10 packing function in GTC_packing #295
-- Fixed Visual Studio natvis support for vec4 #288
-- Fixed GTC_packing *pack*norm*x* build and added tests #292
-- Disabled GTX_scalar_multiplication for GCC, failing to build tests #242
-- Fixed Visual C++ 2015 constexpr errors: Disabled only partial support
-- Fixed functions not inlined with Clang #302
-- Fixed memory corruption (undefined behaviour) #303
-
----
-### [GLM 0.9.6.1](https://github.com/g-truc/glm/releases/tag/0.9.6.1) - 2014-12-10
-#### Features:
-- Added GLM_LANG_CXX14_FLAG and GLM_LANG_CXX1Z_FLAG language feature flags
-- Added C++14 detection
-
-#### Improvements:
-- Clean up GLM_MESSAGES compilation log to report only detected capabilities
-
-#### Fixes:
-- Fixed scalar uaddCarry build error with Cuda #276
-- Fixed C++11 explicit conversion operators detection #282
-- Fixed missing explicit conversion when using integer log2 with *vec1 types
-- Fixed 64 bits integer GTX_string_cast to_string on VC 32 bit compiler
-- Fixed Android build issue, STL C++11 is not supported by the NDK #284
-- Fixed unsupported _BitScanForward64 and _BitScanReverse64 in VC10
-- Fixed Visual C++ 32 bit build #283
-- Fixed GLM_FORCE_SIZE_FUNC pragma message
-- Fixed C++98 only build
-- Fixed conflict between GTX_compatibility and GTC_quaternion #286
-- Fixed C++ language restriction using GLM_FORCE_CXX**
-
----
-### [GLM 0.9.6.0](https://github.com/g-truc/glm/releases/tag/0.9.6.0) - 2014-11-30
-#### Features:
-- Exposed template vector and matrix types in 'glm' namespace #239, #244
-- Added GTX_scalar_multiplication for C++ 11 compiler only #242
-- Added GTX_range for C++ 11 compiler only #240
-- Added closestPointOnLine function for tvec2 to GTX_closest_point #238
-- Added GTC_vec1 extension, *vec1 support to *vec* types
-- Updated GTX_associated_min_max with vec1 support
-- Added support of precision and integers to linearRand #230
-- Added Integer types support to GTX_string_cast #249
-- Added vec3 slerp #237
-- Added GTX_common with isdenomal #223
-- Added GLM_FORCE_SIZE_FUNC to replace .length() by .size() #245
-- Added GLM_FORCE_NO_CTOR_INIT
-- Added 'uninitialize' to explicitly not initialize a GLM type
-- Added GTC_bitfield extension, promoted GTX_bit
-- Added GTC_integer extension, promoted GTX_bit and GTX_integer
-- Added GTC_round extension, promoted GTX_bit
-- Added GLM_FORCE_EXPLICIT_CTOR to require explicit type conversions #269
-- Added GTX_type_aligned for aligned vector, matrix and quaternion types
-
-#### Improvements:
-- Rely on C++11 to implement isinf and isnan
-- Removed GLM_FORCE_CUDA, Cuda is implicitly detected
-- Separated Apple Clang and LLVM compiler detection
-- Used pragma once
-- Undetected C++ compiler automatically compile with GLM_FORCE_CXX98 and
- GLM_FORCE_PURE
-- Added not function (from GLSL specification) on VC12
-- Optimized bitfieldReverse and bitCount functions
-- Optimized findLSB and findMSB functions.
-- Optimized matrix-vector multiple performance with Cuda #257, #258
-- Reduced integer type redifinitions #233
-- Rewrited of GTX_fast_trigonometry #264 #265
-- Made types trivially copyable #263
-- Removed <iostream> in GLM tests
-- Used std features within GLM without redeclaring
-- Optimized cot function #272
-- Optimized sign function #272
-- Added explicit cast from quat to mat3 and mat4 #275
-
-#### Fixes:
-- Fixed std::nextafter not supported with C++11 on Android #217
-- Fixed missing value_type for dual quaternion
-- Fixed return type of dual quaternion length
-- Fixed infinite loop in isfinite function with GCC #221
-- Fixed Visual Studio 14 compiler warnings
-- Fixed implicit conversion from another tvec2 type to another tvec2 #241
-- Fixed lack of consistency of quat and dualquat constructors
-- Fixed uaddCarray #253
-- Fixed float comparison warnings #270
-
-#### Deprecation:
-- Requires Visual Studio 2010, GCC 4.2, Apple Clang 4.0, LLVM 3.0, Cuda 4, ICC 2013 or a C++98 compiler
-- Removed degrees for function parameters
-- Removed GLM_FORCE_RADIANS, active by default
-- Removed VC 2005 / 8 and 2008 / 9 support
-- Removed GCC 3.4 to 4.3 support
-- Removed LLVM GCC support
-- Removed LLVM 2.6 to 3.1 support
-- Removed CUDA 3.0 to 3.2 support
-
----
-### [GLM 0.9.5.4 - 2014-06-21](https://github.com/g-truc/glm/releases/tag/0.9.5.4)
-- Fixed non-utf8 character #196
-- Added FindGLM install for CMake #189
-- Fixed GTX_color_space - saturation #195
-- Fixed glm::isinf and glm::isnan for with Android NDK 9d #191
-- Fixed builtin GLM_ARCH_SSE4 #204
-- Optimized Quaternion vector rotation #205
-- Fixed missing doxygen @endcond tag #211
-- Fixed instruction set detection with Clang #158
-- Fixed orientate3 function #207
-- Fixed lerp when cosTheta is close to 1 in quaternion slerp #210
-- Added GTX_io for io with <iostream> #144
-- Fixed fastDistance ambiguity #215
-- Fixed tweakedInfinitePerspective #208 and added user-defined epsilon to
- tweakedInfinitePerspective
-- Fixed std::copy and std::vector with GLM types #214
-- Fixed strict aliasing issues #212, #152
-- Fixed std::nextafter not supported with C++11 on Android #213
-- Fixed corner cases in exp and log functions for quaternions #199
-
----
-### GLM 0.9.5.3 - 2014-04-02
-- Added instruction set auto detection with Visual C++ using _M_IX86_FP - /arch
- compiler argument
-- Fixed GTX_raw_data code dependency
-- Fixed GCC instruction set detection
-- Added GLM_GTX_matrix_transform_2d extension (#178, #176)
-- Fixed CUDA issues (#169, #168, #183, #182)
-- Added support for all extensions but GTX_string_cast to CUDA
-- Fixed strict aliasing warnings in GCC 4.8.1 / Android NDK 9c (#152)
-- Fixed missing bitfieldInterleave definisions
-- Fixed usubBorrow (#171)
-- Fixed eulerAngle*** not consistent for right-handed coordinate system (#173)
-- Added full tests for eulerAngle*** functions (#173)
-- Added workaround for a CUDA compiler bug (#186, #185)
-
----
-### GLM 0.9.5.2 - 2014-02-08
-- Fixed initializer list ambiguity (#159, #160)
-- Fixed warnings with the Android NDK 9c
-- Fixed non power of two matrix products
-- Fixed mix function link error
-- Fixed SSE code included in GLM tests on "pure" platforms
-- Fixed undefined reference to fastInverseSqrt (#161)
-- Fixed GLM_FORCE_RADIANS with <glm/ext.hpp> build error (#165)
-- Fix dot product clamp range for vector angle functions. (#163)
-- Tentative fix for strict aliasing warning in GCC 4.8.1 / Android NDK 9c (#152)
-- Fixed GLM_GTC_constants description brief (#162)
-
----
-### GLM 0.9.5.1 - 2014-01-11
-- Fixed angle and orientedAngle that sometimes return NaN values (#145)
-- Deprecated degrees for function parameters and display a message
-- Added possible static_cast conversion of GLM types (#72)
-- Fixed error 'inverse' is not a member of 'glm' from glm::unProject (#146)
-- Fixed mismatch between some declarations and definitions
-- Fixed inverse link error when using namespace glm; (#147)
-- Optimized matrix inverse and division code (#149)
-- Added intersectRayPlane function (#153)
-- Fixed outerProduct return type (#155)
-
----
-### GLM 0.9.5.0 - 2013-12-25
-- Added forward declarations (glm/fwd.hpp) for faster compilations
-- Added per feature headers
-- Minimized GLM internal dependencies
-- Improved Intel Compiler detection
-- Added bitfieldInterleave and _mm_bit_interleave_si128 functions
-- Added GTX_scalar_relational
-- Added GTX_dual_quaternion
-- Added rotation function to GTX_quaternion (#22)
-- Added precision variation of each type
-- Added quaternion comparison functions
-- Fixed GTX_multiple for negative value
-- Removed GTX_ocl_type extension
-- Fixed post increment and decrement operators
-- Fixed perspective with zNear == 0 (#71)
-- Removed l-value swizzle operators
-- Cleaned up compiler detection code for unsupported compilers
-- Replaced C cast by C++ casts
-- Fixed .length() that should return a int and not a size_t
-- Added GLM_FORCE_SIZE_T_LENGTH and glm::length_t
-- Removed unnecessary conversions
-- Optimized packing and unpacking functions
-- Removed the normalization of the up argument of lookAt function (#114)
-- Added low precision specializations of inversesqrt
-- Fixed ldexp and frexp implementations
-- Increased assert coverage
-- Increased static_assert coverage
-- Replaced GLM traits by STL traits when possible
-- Allowed including individual core feature
-- Increased unit tests completness
-- Added creating of a quaternion from two vectors
-- Added C++11 initializer lists
-- Fixed umulExtended and imulExtended implementations for vector types (#76)
-- Fixed CUDA coverage for GTC extensions
-- Added GTX_io extension
-- Improved GLM messages enabled when defining GLM_MESSAGES
-- Hidden matrix _inverse function implementation detail into private section
-
----
-### [GLM 0.9.4.6](https://github.com/g-truc/glm/releases/tag/0.9.4.6) - 2013-09-20
-- Fixed detection to select the last known compiler if newer version #106
-- Fixed is_int and is_uint code duplication with GCC and C++11 #107
-- Fixed test suite build while using Clang in C++11 mode
-- Added c++1y mode support in CMake test suite
-- Removed ms extension mode to CMake when no using Visual C++
-- Added pedantic mode to CMake test suite for Clang and GCC
-- Added use of GCC frontend on Unix for ICC and Visual C++ fronted on Windows
- for ICC
-- Added compilation errors for unsupported compiler versions
-- Fixed glm::orientation with GLM_FORCE_RADIANS defined #112
-- Fixed const ref issue on assignment operator taking a scalar parameter #116
-- Fixed glm::eulerAngleY implementation #117
-
----
-### GLM 0.9.4.5 - 2013-08-12
-- Fixed CUDA support
-- Fixed inclusion of intrinsics in "pure" mode #92
-- Fixed language detection on GCC when the C++0x mode isn't enabled #95
-- Fixed issue #97: register is deprecated in C++11
-- Fixed issue #96: CUDA issues
-- Added Windows CE detection #92
-- Added missing value_ptr for quaternions #99
-
----
-### GLM 0.9.4.4 - 2013-05-29
-- Fixed slerp when costheta is close to 1 #65
-- Fixed mat4x2 value_type constructor #70
-- Fixed glm.natvis for Visual C++ 12 #82
-- Added assert in inversesqrt to detect division by zero #61
-- Fixed missing swizzle operators #86
-- Fixed CUDA warnings #86
-- Fixed GLM natvis for VC11 #82
-- Fixed GLM_GTX_multiple with negative values #79
-- Fixed glm::perspective when zNear is zero #71
-
----
-### GLM 0.9.4.3 - 2013-03-20
-- Detected qualifier for Clang
-- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
-- Fixed squad, intermediate and exp quaternion functions
-- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
-- Clarify the license applying on the manual
-- Added a docx copy of the manual
-- Fixed GLM_GTX_matrix_interpolation
-- Fixed isnan and isinf on Android with Clang
-- Autodetected C++ version using __cplusplus value
-- Fixed mix for bool and bvec* third parameter
-
----
-### GLM 0.9.4.2 - 2013-02-14
-- Fixed compAdd from GTX_component_wise
-- Fixed SIMD support for Intel compiler on Windows
-- Fixed isnan and isinf for CUDA compiler
-- Fixed GLM_FORCE_RADIANS on glm::perspective
-- Fixed GCC warnings
-- Fixed packDouble2x32 on Xcode
-- Fixed mix for vec4 SSE implementation
-- Fixed 0x2013 dash character in comments that cause issue in Windows
- Japanese mode
-- Fixed documentation warnings
-- Fixed CUDA warnings
-
----
-### GLM 0.9.4.1 - 2012-12-22
-- Improved half support: -0.0 case and implicit conversions
-- Fixed Intel Composer Compiler support on Linux
-- Fixed interaction between quaternion and euler angles
-- Fixed GTC_constants build
-- Fixed GTX_multiple
-- Fixed quat slerp using mix function when cosTheta close to 1
-- Improved fvec4SIMD and fmat4x4SIMD implementations
-- Fixed assert messages
-- Added slerp and lerp quaternion functions and tests
-
----
-### GLM 0.9.4.0 - 2012-11-18
-- Added Intel Composer Compiler support
-- Promoted GTC_espilon extension
-- Promoted GTC_ulp extension
-- Removed GLM website from the source repository
-- Added GLM_FORCE_RADIANS so that all functions takes radians for arguments
-- Fixed detection of Clang and LLVM GCC on MacOS X
-- Added debugger visualizers for Visual C++ 2012
-- Requires Visual Studio 2005, GCC 4.2, Clang 2.6, Cuda 3, ICC 2013 or a C++98 compiler
-
----
-### [GLM 0.9.3.4](https://github.com/g-truc/glm/releases/tag/0.9.3.4) - 2012-06-30
-- Added SSE4 and AVX2 detection.
-- Removed VIRTREV_xstream and the incompatibility generated with GCC
-- Fixed C++11 compiler option for GCC
-- Removed MS language extension option for GCC (not fonctionnal)
-- Fixed bitfieldExtract for vector types
-- Fixed warnings
-- Fixed SSE includes
-
----
-### GLM 0.9.3.3 - 2012-05-10
-- Fixed isinf and isnan
-- Improved compatibility with Intel compiler
-- Added CMake test build options: SIMD, C++11, fast math and MS land ext
-- Fixed SIMD mat4 test on GCC
-- Fixed perspectiveFov implementation
-- Fixed matrixCompMult for none-square matrices
-- Fixed namespace issue on stream operators
-- Fixed various warnings
-- Added VC11 support
-
----
-### GLM 0.9.3.2 - 2012-03-15
-- Fixed doxygen documentation
-- Fixed Clang version detection
-- Fixed simd mat4 /= operator
-
----
-### GLM 0.9.3.1 - 2012-01-25
-- Fixed platform detection
-- Fixed warnings
-- Removed detail code from Doxygen doc
-
----
-### GLM 0.9.3.0 - 2012-01-09
-- Added CPP Check project
-- Fixed conflict with Windows headers
-- Fixed isinf implementation
-- Fixed Boost conflict
-- Fixed warnings
-
----
-### GLM 0.9.3.B - 2011-12-12
-- Added support for Chrone Native Client
-- Added epsilon constant
-- Removed value_size function from vector types
-- Fixed roundEven on GCC
-- Improved API documentation
-- Fixed modf implementation
-- Fixed step function accuracy
-- Fixed outerProduct
-
----
-### GLM 0.9.3.A - 2011-11-11
-- Improved doxygen documentation
-- Added new swizzle operators for C++11 compilers
-- Added new swizzle operators declared as functions
-- Added GLSL 4.20 length for vector and matrix types
-- Promoted GLM_GTC_noise extension: simplex, perlin, periodic noise functions
-- Promoted GLM_GTC_random extension: linear, gaussian and various random number
-generation distribution
-- Added GLM_GTX_constants: provides useful constants
-- Added extension versioning
-- Removed many unused namespaces
-- Fixed half based type contructors
-- Added GLSL core noise functions
-
----
-### [GLM 0.9.2.7](https://github.com/g-truc/glm/releases/tag/0.9.2.7) - 2011-10-24
-- Added more swizzling constructors
-- Added missing none-squared matrix products
-
----
-### [GLM 0.9.2.6](https://github.com/g-truc/glm/releases/tag/0.9.2.6) - 2011-10-01
-- Fixed half based type build on old GCC
-- Fixed /W4 warnings on Visual C++
-- Fixed some missing l-value swizzle operators
-
----
-### GLM 0.9.2.5 - 2011-09-20
-- Fixed floatBitToXint functions
-- Fixed pack and unpack functions
-- Fixed round functions
-
----
-### GLM 0.9.2.4 - 2011-09-03
-- Fixed extensions bugs
-
----
-### GLM 0.9.2.3 - 2011-06-08
-- Fixed build issues
-
----
-### GLM 0.9.2.2 - 2011-06-02
-- Expend matrix constructors flexibility
-- Improved quaternion implementation
-- Fixed many warnings across platforms and compilers
-
----
-### GLM 0.9.2.1 - 2011-05-24
-- Automatically detect CUDA support
-- Improved compiler detection
-- Fixed errors and warnings in VC with C++ extensions disabled
-- Fixed and tested GLM_GTX_vector_angle
-- Fixed and tested GLM_GTX_rotate_vector
-
----
-### GLM 0.9.2.0 - 2011-05-09
-- Added CUDA support
-- Added CTest test suite
-- Added GLM_GTX_ulp extension
-- Added GLM_GTX_noise extension
-- Added GLM_GTX_matrix_interpolation extension
-- Updated quaternion slerp interpolation
-
----
-### [GLM 0.9.1.3](https://github.com/g-truc/glm/releases/tag/0.9.1.3) - 2011-05-07
-- Fixed bugs
-
----
-### GLM 0.9.1.2 - 2011-04-15
-- Fixed bugs
-
----
-### GLM 0.9.1.1 - 2011-03-17
-- Fixed bugs
-
----
-### GLM 0.9.1.0 - 2011-03-03
-- Fixed bugs
-
----
-### GLM 0.9.1.B - 2011-02-13
-- Updated API documentation
-- Improved SIMD implementation
-- Fixed Linux build
-
----
-### [GLM 0.9.0.8](https://github.com/g-truc/glm/releases/tag/0.9.0.8) - 2011-02-13
-- Added quaternion product operator.
-- Clarify that GLM is a header only library.
-
----
-### GLM 0.9.1.A - 2011-01-31
-- Added SIMD support
-- Added new swizzle functions
-- Improved static assert error message with C++0x static_assert
-- New setup system
-- Reduced branching
-- Fixed trunc implementation
-
----
-### [GLM 0.9.0.7](https://github.com/g-truc/glm/releases/tag/0.9.0.7) - 2011-01-30
-- Added GLSL 4.10 packing functions
-- Added == and != operators for every types.
-
----
-### GLM 0.9.0.6 - 2010-12-21
-- Many matrices bugs fixed
-
----
-### GLM 0.9.0.5 - 2010-11-01
-- Improved Clang support
-- Fixed bugs
-
----
-### GLM 0.9.0.4 - 2010-10-04
-- Added autoexp for GLM
-- Fixed bugs
-
----
-### GLM 0.9.0.3 - 2010-08-26
-- Fixed non-squared matrix operators
-
----
-### GLM 0.9.0.2 - 2010-07-08
-- Added GLM_GTX_int_10_10_10_2
-- Fixed bugs
-
----
-### GLM 0.9.0.1 - 2010-06-21
-- Fixed extensions errors
-
----
-### GLM 0.9.0.0 - 2010-05-25
-- Objective-C support
-- Fixed warnings
-- Updated documentation
-
----
-### GLM 0.9.B.2 - 2010-04-30
-- Git transition
-- Removed experimental code from releases
-- Fixed bugs
-
----
-### GLM 0.9.B.1 - 2010-04-03
-- Based on GLSL 4.00 specification
-- Added the new core functions
-- Added some implicit conversion support
-
----
-### GLM 0.9.A.2 - 2010-02-20
-- Improved some possible errors messages
-- Improved declarations and definitions match
-
----
-### GLM 0.9.A.1 - 2010-02-09
-- Removed deprecated features
-- Internal redesign
-
----
-### GLM 0.8.4.4 final - 2010-01-25
-- Fixed warnings
-
----
-### GLM 0.8.4.3 final - 2009-11-16
-- Fixed Half float arithmetic
-- Fixed setup defines
-
----
-### GLM 0.8.4.2 final - 2009-10-19
-- Fixed Half float adds
-
----
-### GLM 0.8.4.1 final - 2009-10-05
-- Updated documentation
-- Fixed MacOS X build
-
----
-### GLM 0.8.4.0 final - 2009-09-16
-- Added GCC 4.4 and VC2010 support
-- Added matrix optimizations
-
----
-### GLM 0.8.3.5 final - 2009-08-11
-- Fixed bugs
-
----
-### GLM 0.8.3.4 final - 2009-08-10
-- Updated GLM according GLSL 1.5 spec
-- Fixed bugs
-
----
-### GLM 0.8.3.3 final - 2009-06-25
-- Fixed bugs
-
----
-### GLM 0.8.3.2 final - 2009-06-04
-- Added GLM_GTC_quaternion
-- Added GLM_GTC_type_precision
-
----
-### GLM 0.8.3.1 final - 2009-05-21
-- Fixed old extension system.
-
----
-### GLM 0.8.3.0 final - 2009-05-06
-- Added stable extensions.
-- Added new extension system.
-
----
-### GLM 0.8.2.3 final - 2009-04-01
-- Fixed bugs.
-
----
-### GLM 0.8.2.2 final - 2009-02-24
-- Fixed bugs.
-
----
-### GLM 0.8.2.1 final - 2009-02-13
-- Fixed bugs.
-
----
-### GLM 0.8.2 final - 2009-01-21
-- Fixed bugs.
-
----
-### GLM 0.8.1 final - 2008-10-30
-- Fixed bugs.
-
----
-### GLM 0.8.0 final - 2008-10-23
-- New method to use extension.
-
----
-### GLM 0.8.0 beta3 - 2008-10-10
-- Added CMake support for GLM tests.
-
----
-### GLM 0.8.0 beta2 - 2008-10-04
-- Improved half scalars and vectors support.
-
----
-### GLM 0.8.0 beta1 - 2008-09-26
-- Improved GLSL conformance
-- Added GLSL 1.30 support
-- Improved API documentation
-
----
-### GLM 0.7.6 final - 2008-08-08
-- Improved C++ standard comformance
-- Added Static assert for types checking
-
----
-### GLM 0.7.5 final - 2008-07-05
-- Added build message system with Visual Studio
-- Pedantic build with GCC
-
----
-### GLM 0.7.4 final - 2008-06-01
-- Added external dependencies system.
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-### GLM 0.7.3 final - 2008-05-24
-- Fixed bugs
-- Added new extension group
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-### GLM 0.7.2 final - 2008-04-27
-- Updated documentation
-- Added preprocessor options
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-### GLM 0.7.1 final - 2008-03-24
-- Disabled half on GCC
-- Fixed extensions
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-### GLM 0.7.0 final - 2008-03-22
-- Changed to MIT license
-- Added new documentation
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-### GLM 0.6.4 - 2007-12-10
-- Fixed swizzle operators
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-### GLM 0.6.3 - 2007-11-05
-- Fixed type data accesses
-- Fixed 3DSMax sdk conflict
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-### GLM 0.6.2 - 2007-10-08
-- Fixed extension
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-### GLM 0.6.1 - 2007-10-07
-- Fixed a namespace error
-- Added extensions
-
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-### GLM 0.6.0 : 2007-09-16
-- Added new extension namespace mecanium
-- Added Automatic compiler detection
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-### GLM 0.5.1 - 2007-02-19
-- Fixed swizzle operators
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-### GLM 0.5.0 - 2007-01-06
-- Upgrated to GLSL 1.2
-- Added swizzle operators
-- Added setup settings
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-### GLM 0.4.1 - 2006-05-22
-- Added OpenGL examples
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-### GLM 0.4.0 - 2006-05-17
-- Added missing operators to vec* and mat*
-- Added first GLSL 1.2 features
-- Fixed windows.h before glm.h when windows.h required
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-### GLM 0.3.2 - 2006-04-21
-- Fixed texcoord components access.
-- Fixed mat4 and imat4 division operators.
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-### GLM 0.3.1 - 2006-03-28
-- Added GCC 4.0 support under MacOS X.
-- Added GCC 4.0 and 4.1 support under Linux.
-- Added code optimisations.
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-### GLM 0.3 - 2006-02-19
-- Improved GLSL type conversion and construction compliance.
-- Added experimental extensions.
-- Added Doxygen Documentation.
-- Added code optimisations.
-- Fixed bugs.
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-### GLM 0.2 - 2005-05-05
-- Improve adaptative from GLSL.
-- Add experimental extensions based on OpenGL extension process.
-- Fixe bugs.
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-### GLM 0.1 - 2005-02-21
-- Add vec2, vec3, vec4 GLSL types
-- Add ivec2, ivec3, ivec4 GLSL types
-- Add bvec2, bvec3, bvec4 GLSL types
-- Add mat2, mat3, mat4 GLSL types
-- Add almost all functions
-