diff options
Diffstat (limited to '3rdparty/glm/source/glm/ext/vector_float4_precision.hpp')
-rw-r--r-- | 3rdparty/glm/source/glm/ext/vector_float4_precision.hpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/3rdparty/glm/source/glm/ext/vector_float4_precision.hpp b/3rdparty/glm/source/glm/ext/vector_float4_precision.hpp new file mode 100644 index 0000000..aede838 --- /dev/null +++ b/3rdparty/glm/source/glm/ext/vector_float4_precision.hpp @@ -0,0 +1,31 @@ +/// @ref core +/// @file glm/ext/vector_float4_precision.hpp + +#pragma once +#include "../detail/type_vec4.hpp" + +namespace glm +{ + /// @addtogroup core_vector_precision + /// @{ + + /// 4 components vector of high single-qualifier floating-point numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef vec<4, float, highp> highp_vec4; + + /// 4 components vector of medium single-qualifier floating-point numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef vec<4, float, mediump> mediump_vec4; + + /// 4 components vector of low single-qualifier floating-point numbers. + /// + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> + /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a> + typedef vec<4, float, lowp> lowp_vec4; + + /// @} +}//namespace glm |