aboutsummaryrefslogtreecommitdiff
path: root/3rdparty/glfw/source/tests/cursor.c
diff options
context:
space:
mode:
Diffstat (limited to '3rdparty/glfw/source/tests/cursor.c')
-rw-r--r--3rdparty/glfw/source/tests/cursor.c489
1 files changed, 0 insertions, 489 deletions
diff --git a/3rdparty/glfw/source/tests/cursor.c b/3rdparty/glfw/source/tests/cursor.c
deleted file mode 100644
index 9be4274..0000000
--- a/3rdparty/glfw/source/tests/cursor.c
+++ /dev/null
@@ -1,489 +0,0 @@
-//========================================================================
-// Cursor & input mode tests
-// Copyright (c) Camilla Löwy <[email protected]>
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would
-// be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such, and must not
-// be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source
-// distribution.
-//
-//========================================================================
-//
-// This test provides an interface to the cursor image and cursor mode
-// parts of the API.
-//
-// Custom cursor image generation by urraka.
-//
-//========================================================================
-
-#define GLAD_GL_IMPLEMENTATION
-#include <glad/gl.h>
-#define GLFW_INCLUDE_NONE
-#include <GLFW/glfw3.h>
-
-#if defined(_MSC_VER)
- // Make MS math.h define M_PI
- #define _USE_MATH_DEFINES
-#endif
-
-#include <math.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "linmath.h"
-
-#define CURSOR_FRAME_COUNT 60
-
-static const char* vertex_shader_text =
-"#version 110\n"
-"uniform mat4 MVP;\n"
-"attribute vec2 vPos;\n"
-"void main()\n"
-"{\n"
-" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
-"}\n";
-
-static const char* fragment_shader_text =
-"#version 110\n"
-"void main()\n"
-"{\n"
-" gl_FragColor = vec4(1.0);\n"
-"}\n";
-
-static double cursor_x;
-static double cursor_y;
-static int swap_interval = 1;
-static int wait_events = GLFW_TRUE;
-static int animate_cursor = GLFW_FALSE;
-static int track_cursor = GLFW_FALSE;
-static GLFWcursor* standard_cursors[10];
-static GLFWcursor* tracking_cursor = NULL;
-
-static void error_callback(int error, const char* description)
-{
- fprintf(stderr, "Error: %s\n", description);
-}
-
-static float star(int x, int y, float t)
-{
- const float c = 64 / 2.f;
-
- const float i = (0.25f * (float) sin(2.f * M_PI * t) + 0.75f);
- const float k = 64 * 0.046875f * i;
-
- const float dist = (float) sqrt((x - c) * (x - c) + (y - c) * (y - c));
-
- const float salpha = 1.f - dist / c;
- const float xalpha = (float) x == c ? c : k / (float) fabs(x - c);
- const float yalpha = (float) y == c ? c : k / (float) fabs(y - c);
-
- return (float) fmax(0.f, fmin(1.f, i * salpha * 0.2f + salpha * xalpha * yalpha));
-}
-
-static GLFWcursor* create_cursor_frame(float t)
-{
- int i = 0, x, y;
- unsigned char buffer[64 * 64 * 4];
- const GLFWimage image = { 64, 64, buffer };
-
- for (y = 0; y < image.width; y++)
- {
- for (x = 0; x < image.height; x++)
- {
- buffer[i++] = 255;
- buffer[i++] = 255;
- buffer[i++] = 255;
- buffer[i++] = (unsigned char) (255 * star(x, y, t));
- }
- }
-
- return glfwCreateCursor(&image, image.width / 2, image.height / 2);
-}
-
-static GLFWcursor* create_tracking_cursor(void)
-{
- int i = 0, x, y;
- unsigned char buffer[32 * 32 * 4];
- const GLFWimage image = { 32, 32, buffer };
-
- for (y = 0; y < image.width; y++)
- {
- for (x = 0; x < image.height; x++)
- {
- if (x == 7 || y == 7)
- {
- buffer[i++] = 255;
- buffer[i++] = 0;
- buffer[i++] = 0;
- buffer[i++] = 255;
- }
- else
- {
- buffer[i++] = 0;
- buffer[i++] = 0;
- buffer[i++] = 0;
- buffer[i++] = 0;
- }
- }
- }
-
- return glfwCreateCursor(&image, 7, 7);
-}
-
-static void cursor_position_callback(GLFWwindow* window, double x, double y)
-{
- printf("%0.3f: Cursor position: %f %f (%+f %+f)\n",
- glfwGetTime(),
- x, y, x - cursor_x, y - cursor_y);
-
- cursor_x = x;
- cursor_y = y;
-}
-
-static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
-{
- if (action != GLFW_PRESS)
- return;
-
- switch (key)
- {
- case GLFW_KEY_A:
- {
- animate_cursor = !animate_cursor;
- if (!animate_cursor)
- glfwSetCursor(window, NULL);
-
- break;
- }
-
- case GLFW_KEY_ESCAPE:
- {
- if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED)
- {
- glfwSetWindowShouldClose(window, GLFW_TRUE);
- break;
- }
-
- /* FALLTHROUGH */
- }
-
- case GLFW_KEY_N:
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- printf("(( cursor is normal ))\n");
- break;
-
- case GLFW_KEY_D:
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
- printf("(( cursor is disabled ))\n");
- break;
-
- case GLFW_KEY_H:
- glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
- printf("(( cursor is hidden ))\n");
- break;
-
- case GLFW_KEY_R:
- if (!glfwRawMouseMotionSupported())
- break;
-
- if (glfwGetInputMode(window, GLFW_RAW_MOUSE_MOTION))
- {
- glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE);
- printf("(( raw input is disabled ))\n");
- }
- else
- {
- glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
- printf("(( raw input is enabled ))\n");
- }
- break;
-
- case GLFW_KEY_SPACE:
- swap_interval = 1 - swap_interval;
- printf("(( swap interval: %i ))\n", swap_interval);
- glfwSwapInterval(swap_interval);
- break;
-
- case GLFW_KEY_W:
- wait_events = !wait_events;
- printf("(( %sing for events ))\n", wait_events ? "wait" : "poll");
- break;
-
- case GLFW_KEY_T:
- track_cursor = !track_cursor;
- if (track_cursor)
- glfwSetCursor(window, tracking_cursor);
- else
- glfwSetCursor(window, NULL);
-
- break;
-
- case GLFW_KEY_P:
- {
- double x, y;
- glfwGetCursorPos(window, &x, &y);
-
- printf("Query before set: %f %f (%+f %+f)\n",
- x, y, x - cursor_x, y - cursor_y);
- cursor_x = x;
- cursor_y = y;
-
- glfwSetCursorPos(window, cursor_x, cursor_y);
- glfwGetCursorPos(window, &x, &y);
-
- printf("Query after set: %f %f (%+f %+f)\n",
- x, y, x - cursor_x, y - cursor_y);
- cursor_x = x;
- cursor_y = y;
- break;
- }
-
- case GLFW_KEY_UP:
- glfwSetCursorPos(window, 0, 0);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- break;
-
- case GLFW_KEY_DOWN:
- {
- int width, height;
- glfwGetWindowSize(window, &width, &height);
- glfwSetCursorPos(window, width - 1, height - 1);
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- break;
- }
-
- case GLFW_KEY_0:
- glfwSetCursor(window, NULL);
- break;
-
- case GLFW_KEY_1:
- case GLFW_KEY_2:
- case GLFW_KEY_3:
- case GLFW_KEY_4:
- case GLFW_KEY_5:
- case GLFW_KEY_6:
- case GLFW_KEY_7:
- case GLFW_KEY_8:
- case GLFW_KEY_9:
- {
- int index = key - GLFW_KEY_1;
- if (mods & GLFW_MOD_SHIFT)
- index += 9;
-
- if (index < sizeof(standard_cursors) / sizeof(standard_cursors[0]))
- glfwSetCursor(window, standard_cursors[index]);
-
- break;
- }
-
- case GLFW_KEY_F11:
- case GLFW_KEY_ENTER:
- {
- static int x, y, width, height;
-
- if (mods != GLFW_MOD_ALT)
- return;
-
- if (glfwGetWindowMonitor(window))
- glfwSetWindowMonitor(window, NULL, x, y, width, height, 0);
- else
- {
- GLFWmonitor* monitor = glfwGetPrimaryMonitor();
- const GLFWvidmode* mode = glfwGetVideoMode(monitor);
- glfwGetWindowPos(window, &x, &y);
- glfwGetWindowSize(window, &width, &height);
- glfwSetWindowMonitor(window, monitor,
- 0, 0, mode->width, mode->height,
- mode->refreshRate);
- }
-
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- break;
- }
- }
-}
-
-int main(void)
-{
- int i;
- GLFWwindow* window;
- GLFWcursor* star_cursors[CURSOR_FRAME_COUNT];
- GLFWcursor* current_frame = NULL;
- GLuint vertex_buffer, vertex_shader, fragment_shader, program;
- GLint mvp_location, vpos_location;
-
- glfwSetErrorCallback(error_callback);
-
- if (!glfwInit())
- exit(EXIT_FAILURE);
-
- tracking_cursor = create_tracking_cursor();
- if (!tracking_cursor)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- for (i = 0; i < CURSOR_FRAME_COUNT; i++)
- {
- star_cursors[i] = create_cursor_frame(i / (float) CURSOR_FRAME_COUNT);
- if (!star_cursors[i])
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- }
-
- for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++)
- {
- const int shapes[] = {
- GLFW_ARROW_CURSOR,
- GLFW_IBEAM_CURSOR,
- GLFW_CROSSHAIR_CURSOR,
- GLFW_POINTING_HAND_CURSOR,
- GLFW_RESIZE_EW_CURSOR,
- GLFW_RESIZE_NS_CURSOR,
- GLFW_RESIZE_NWSE_CURSOR,
- GLFW_RESIZE_NESW_CURSOR,
- GLFW_RESIZE_ALL_CURSOR,
- GLFW_NOT_ALLOWED_CURSOR
- };
-
- standard_cursors[i] = glfwCreateStandardCursor(shapes[i]);
- }
-
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
-
- window = glfwCreateWindow(640, 480, "Cursor Test", NULL, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
-
- glfwMakeContextCurrent(window);
- gladLoadGL(glfwGetProcAddress);
-
- glGenBuffers(1, &vertex_buffer);
- glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
-
- vertex_shader = glCreateShader(GL_VERTEX_SHADER);
- glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
- glCompileShader(vertex_shader);
-
- fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
- glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
- glCompileShader(fragment_shader);
-
- program = glCreateProgram();
- glAttachShader(program, vertex_shader);
- glAttachShader(program, fragment_shader);
- glLinkProgram(program);
-
- mvp_location = glGetUniformLocation(program, "MVP");
- vpos_location = glGetAttribLocation(program, "vPos");
-
- glEnableVertexAttribArray(vpos_location);
- glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
- sizeof(vec2), (void*) 0);
- glUseProgram(program);
-
- glfwGetCursorPos(window, &cursor_x, &cursor_y);
- printf("Cursor position: %f %f\n", cursor_x, cursor_y);
-
- glfwSetCursorPosCallback(window, cursor_position_callback);
- glfwSetKeyCallback(window, key_callback);
-
- while (!glfwWindowShouldClose(window))
- {
- glClear(GL_COLOR_BUFFER_BIT);
-
- if (track_cursor)
- {
- int wnd_width, wnd_height, fb_width, fb_height;
- float scale;
- vec2 vertices[4];
- mat4x4 mvp;
-
- glfwGetWindowSize(window, &wnd_width, &wnd_height);
- glfwGetFramebufferSize(window, &fb_width, &fb_height);
-
- glViewport(0, 0, fb_width, fb_height);
-
- scale = (float) fb_width / (float) wnd_width;
- vertices[0][0] = 0.5f;
- vertices[0][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
- vertices[1][0] = (float) fb_width + 0.5f;
- vertices[1][1] = (float) (fb_height - floor(cursor_y * scale) - 1.f + 0.5f);
- vertices[2][0] = (float) floor(cursor_x * scale) + 0.5f;
- vertices[2][1] = 0.5f;
- vertices[3][0] = (float) floor(cursor_x * scale) + 0.5f;
- vertices[3][1] = (float) fb_height + 0.5f;
-
- glBufferData(GL_ARRAY_BUFFER,
- sizeof(vertices),
- vertices,
- GL_STREAM_DRAW);
-
- mat4x4_ortho(mvp, 0.f, (float) fb_width, 0.f, (float) fb_height, 0.f, 1.f);
- glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
-
- glDrawArrays(GL_LINES, 0, 4);
- }
-
- glfwSwapBuffers(window);
-
- if (animate_cursor)
- {
- const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT;
- if (current_frame != star_cursors[i])
- {
- glfwSetCursor(window, star_cursors[i]);
- current_frame = star_cursors[i];
- }
- }
- else
- current_frame = NULL;
-
- if (wait_events)
- {
- if (animate_cursor)
- glfwWaitEventsTimeout(1.0 / 30.0);
- else
- glfwWaitEvents();
- }
- else
- glfwPollEvents();
-
- // Workaround for an issue with msvcrt and mintty
- fflush(stdout);
- }
-
- glfwDestroyWindow(window);
-
- for (i = 0; i < CURSOR_FRAME_COUNT; i++)
- glfwDestroyCursor(star_cursors[i]);
-
- for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++)
- glfwDestroyCursor(standard_cursors[i]);
-
- glfwTerminate();
- exit(EXIT_SUCCESS);
-}
-