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Diffstat (limited to '3rdparty/glfw/source/src/null_platform.h')
-rw-r--r-- | 3rdparty/glfw/source/src/null_platform.h | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/3rdparty/glfw/source/src/null_platform.h b/3rdparty/glfw/source/src/null_platform.h new file mode 100644 index 0000000..7382f49 --- /dev/null +++ b/3rdparty/glfw/source/src/null_platform.h @@ -0,0 +1,151 @@ +//======================================================================== +// GLFW 3.4 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2016 Google Inc. +// Copyright (c) 2016-2017 Camilla Löwy <[email protected]> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#define GLFW_NULL_WINDOW_STATE _GLFWwindowNull null; +#define GLFW_NULL_LIBRARY_WINDOW_STATE _GLFWlibraryNull null; +#define GLFW_NULL_MONITOR_STATE _GLFWmonitorNull null; + +#define GLFW_NULL_CONTEXT_STATE +#define GLFW_NULL_CURSOR_STATE +#define GLFW_NULL_KEYBOARD_STATE +#define GLFW_NULL_LIBRARY_CONTEXT_STATE + + +// Null-specific per-window data +// +typedef struct _GLFWwindowNull +{ + int xpos; + int ypos; + int width; + int height; + char* title; + GLFWbool visible; + GLFWbool iconified; + GLFWbool maximized; + GLFWbool resizable; + GLFWbool decorated; + GLFWbool floating; + GLFWbool transparent; + float opacity; +} _GLFWwindowNull; + +// Null-specific per-monitor data +// +typedef struct _GLFWmonitorNull +{ + GLFWgammaramp ramp; +} _GLFWmonitorNull; + +// Null-specific global data +// +typedef struct _GLFWlibraryNull +{ + int xcursor; + int ycursor; + char* clipboardString; + _GLFWwindow* focusedWindow; +} _GLFWlibraryNull; + +void _glfwPollMonitorsNull(void); + +GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform); +int _glfwInitNull(void); +void _glfwTerminateNull(void); + +void _glfwFreeMonitorNull(_GLFWmonitor* monitor); +void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos); +void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale); +void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height); +GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found); +void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode); +GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp); +void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); + +int _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); +void _glfwDestroyWindowNull(_GLFWwindow* window); +void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); +void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); +void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); +void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos); +void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos); +void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height); +void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height); +void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); +void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d); +void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height); +void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom); +void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale); +void _glfwIconifyWindowNull(_GLFWwindow* window); +void _glfwRestoreWindowNull(_GLFWwindow* window); +void _glfwMaximizeWindowNull(_GLFWwindow* window); +int _glfwWindowMaximizedNull(_GLFWwindow* window); +int _glfwWindowHoveredNull(_GLFWwindow* window); +int _glfwFramebufferTransparentNull(_GLFWwindow* window); +void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled); +void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled); +void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled); +void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled); +float _glfwGetWindowOpacityNull(_GLFWwindow* window); +void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity); +void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled); +GLFWbool _glfwRawMouseMotionSupportedNull(void); +GLFWbool _glfwKeyboardsSupportedNull(void); +void _glfwShowWindowNull(_GLFWwindow* window); +void _glfwRequestWindowAttentionNull(_GLFWwindow* window); +void _glfwRequestWindowAttentionNull(_GLFWwindow* window); +void _glfwHideWindowNull(_GLFWwindow* window); +void _glfwFocusWindowNull(_GLFWwindow* window); +int _glfwWindowFocusedNull(_GLFWwindow* window); +int _glfwWindowIconifiedNull(_GLFWwindow* window); +int _glfwWindowVisibleNull(_GLFWwindow* window); +void _glfwPollEventsNull(void); +void _glfwWaitEventsNull(void); +void _glfwWaitEventsTimeoutNull(double timeout); +void _glfwPostEmptyEventNull(void); +void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos); +void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y); +void _glfwSetCursorModeNull(_GLFWwindow* window, int mode); +int _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); +int _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape); +void _glfwDestroyCursorNull(_GLFWcursor* cursor); +void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor); +void _glfwSetClipboardStringNull(const char* string); +const char* _glfwGetClipboardStringNull(void); +const char* _glfwGetScancodeNameNull(int scancode); +int _glfwGetKeyScancodeNull(int key); + +EGLenum _glfwGetEGLPlatformNull(EGLint** attribs); +EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void); +EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window); + +void _glfwGetRequiredInstanceExtensionsNull(char** extensions); +int _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); +VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); + +void _glfwPollMonitorsNull(void); + |