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+//========================================================================
+// GLFW 3.4 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2016 Google Inc.
+// Copyright (c) 2016-2017 Camilla Löwy <[email protected]>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#define GLFW_NULL_WINDOW_STATE _GLFWwindowNull null;
+#define GLFW_NULL_LIBRARY_WINDOW_STATE _GLFWlibraryNull null;
+#define GLFW_NULL_MONITOR_STATE _GLFWmonitorNull null;
+
+#define GLFW_NULL_CONTEXT_STATE
+#define GLFW_NULL_CURSOR_STATE
+#define GLFW_NULL_KEYBOARD_STATE
+#define GLFW_NULL_LIBRARY_CONTEXT_STATE
+
+
+// Null-specific per-window data
+//
+typedef struct _GLFWwindowNull
+{
+ int xpos;
+ int ypos;
+ int width;
+ int height;
+ char* title;
+ GLFWbool visible;
+ GLFWbool iconified;
+ GLFWbool maximized;
+ GLFWbool resizable;
+ GLFWbool decorated;
+ GLFWbool floating;
+ GLFWbool transparent;
+ float opacity;
+} _GLFWwindowNull;
+
+// Null-specific per-monitor data
+//
+typedef struct _GLFWmonitorNull
+{
+ GLFWgammaramp ramp;
+} _GLFWmonitorNull;
+
+// Null-specific global data
+//
+typedef struct _GLFWlibraryNull
+{
+ int xcursor;
+ int ycursor;
+ char* clipboardString;
+ _GLFWwindow* focusedWindow;
+} _GLFWlibraryNull;
+
+void _glfwPollMonitorsNull(void);
+
+GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform);
+int _glfwInitNull(void);
+void _glfwTerminateNull(void);
+
+void _glfwFreeMonitorNull(_GLFWmonitor* monitor);
+void _glfwGetMonitorPosNull(_GLFWmonitor* monitor, int* xpos, int* ypos);
+void _glfwGetMonitorContentScaleNull(_GLFWmonitor* monitor, float* xscale, float* yscale);
+void _glfwGetMonitorWorkareaNull(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
+GLFWvidmode* _glfwGetVideoModesNull(_GLFWmonitor* monitor, int* found);
+void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode);
+GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
+void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
+
+int _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
+void _glfwDestroyWindowNull(_GLFWwindow* window);
+void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
+void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
+void _glfwSetWindowMonitorNull(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
+void _glfwGetWindowPosNull(_GLFWwindow* window, int* xpos, int* ypos);
+void _glfwSetWindowPosNull(_GLFWwindow* window, int xpos, int ypos);
+void _glfwGetWindowSizeNull(_GLFWwindow* window, int* width, int* height);
+void _glfwSetWindowSizeNull(_GLFWwindow* window, int width, int height);
+void _glfwSetWindowSizeLimitsNull(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
+void _glfwSetWindowAspectRatioNull(_GLFWwindow* window, int n, int d);
+void _glfwGetFramebufferSizeNull(_GLFWwindow* window, int* width, int* height);
+void _glfwGetWindowFrameSizeNull(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
+void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* yscale);
+void _glfwIconifyWindowNull(_GLFWwindow* window);
+void _glfwRestoreWindowNull(_GLFWwindow* window);
+void _glfwMaximizeWindowNull(_GLFWwindow* window);
+int _glfwWindowMaximizedNull(_GLFWwindow* window);
+int _glfwWindowHoveredNull(_GLFWwindow* window);
+int _glfwFramebufferTransparentNull(_GLFWwindow* window);
+void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled);
+void _glfwSetWindowMousePassthroughNull(_GLFWwindow* window, GLFWbool enabled);
+float _glfwGetWindowOpacityNull(_GLFWwindow* window);
+void _glfwSetWindowOpacityNull(_GLFWwindow* window, float opacity);
+void _glfwSetRawMouseMotionNull(_GLFWwindow *window, GLFWbool enabled);
+GLFWbool _glfwRawMouseMotionSupportedNull(void);
+GLFWbool _glfwKeyboardsSupportedNull(void);
+void _glfwShowWindowNull(_GLFWwindow* window);
+void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
+void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
+void _glfwHideWindowNull(_GLFWwindow* window);
+void _glfwFocusWindowNull(_GLFWwindow* window);
+int _glfwWindowFocusedNull(_GLFWwindow* window);
+int _glfwWindowIconifiedNull(_GLFWwindow* window);
+int _glfwWindowVisibleNull(_GLFWwindow* window);
+void _glfwPollEventsNull(void);
+void _glfwWaitEventsNull(void);
+void _glfwWaitEventsTimeoutNull(double timeout);
+void _glfwPostEmptyEventNull(void);
+void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos);
+void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y);
+void _glfwSetCursorModeNull(_GLFWwindow* window, int mode);
+int _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
+int _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape);
+void _glfwDestroyCursorNull(_GLFWcursor* cursor);
+void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor);
+void _glfwSetClipboardStringNull(const char* string);
+const char* _glfwGetClipboardStringNull(void);
+const char* _glfwGetScancodeNameNull(int scancode);
+int _glfwGetKeyScancodeNull(int key);
+
+EGLenum _glfwGetEGLPlatformNull(EGLint** attribs);
+EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void);
+EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window);
+
+void _glfwGetRequiredInstanceExtensionsNull(char** extensions);
+int _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
+VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
+
+void _glfwPollMonitorsNull(void);
+