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authorrtk0c <[email protected]>2023-10-19 22:50:07 -0700
committerrtk0c <[email protected]>2025-08-16 11:31:16 -0700
commit297232d21594b138bb368a42b5b0d085ff9ed6aa (patch)
tree075d5407e1e12a9d35cbee6e4c20ad34e0765c42 /src/brussel.engine/EditorAttachmentImpl.hpp
parentd5cd34ff69f7fd134d5450696f298af1a864afbc (diff)
The great renaming: switch to "module style"
Diffstat (limited to 'src/brussel.engine/EditorAttachmentImpl.hpp')
-rw-r--r--src/brussel.engine/EditorAttachmentImpl.hpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/brussel.engine/EditorAttachmentImpl.hpp b/src/brussel.engine/EditorAttachmentImpl.hpp
new file mode 100644
index 0000000..53bcd37
--- /dev/null
+++ b/src/brussel.engine/EditorAttachmentImpl.hpp
@@ -0,0 +1,34 @@
+#pragma once
+
+#include "EditorAttachment.hpp"
+#include "GameObject.hpp"
+#include "Material.hpp"
+#include "Player.hpp"
+#include "Sprite.hpp"
+
+#include <memory>
+
+class EaGameObject : public EditorAttachment {
+public:
+ // NOTE: in degrees
+ glm::vec3 eulerAnglesRotation;
+
+public:
+ static std::unique_ptr<EditorAttachment> Create(GameObject* object);
+};
+
+class EaPlayer : public EaGameObject {
+public:
+ RcPtr<IresSpritesheet> confSprite;
+ RcPtr<IresMaterial> confMaterial;
+};
+
+class EaLevelWrapper : public EaGameObject {
+public:
+};
+
+class EaIresObject : public EditorAttachment {
+public:
+ std::string nameEditingScratch;
+ bool isEditingName = false;
+};