diff options
author | rtk0c <[email protected]> | 2022-05-30 13:09:26 -0700 |
---|---|---|
committer | rtk0c <[email protected]> | 2022-05-30 13:09:26 -0700 |
commit | ce9559e8c2b69d46cff064241bd9a04c014af44f (patch) | |
tree | 370c793d4fde63f4bd4d988d73a3c4d9353ede56 /source/main.cpp | |
parent | cdd84f25ab1d2a57ee5c7b4c954e35a8d7e2dca3 (diff) |
Changeset: 51 Add integration into the main game
Diffstat (limited to 'source/main.cpp')
-rw-r--r-- | source/main.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/main.cpp b/source/main.cpp index c49fc0b..353746b 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -3,9 +3,11 @@ #include "AppConfig.hpp" #include "CommonVertexIndex.hpp" #include "EditorGuizmo.hpp" +#include "GraphicsTags.hpp" #include "Ires.hpp" #include "Level.hpp" #include "Material.hpp" +#include "Metadata.hpp" #include "Shader.hpp" #define GLFW_INCLUDE_NONE @@ -102,6 +104,9 @@ fs::path GetEnvVar(const char* name, const char* backup) { int main(int argc, char* argv[]) { using namespace Tags; + auto str = Metadata::EnumToString(TE_Color); + printf("%.*s", PRINTF_STRING_VIEW(str)); + constexpr auto kImGuiBackend = "imgui-backend"; constexpr auto kGameDataDir = "game-data-directory"; constexpr auto kGameAssetDir = "game-asset-directory"; |