diff options
author | rtk0c <[email protected]> | 2022-05-07 15:36:35 -0700 |
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committer | rtk0c <[email protected]> | 2022-05-07 15:36:35 -0700 |
commit | 7129d65df7b02d7412ee5d56debd5a9c094db5ad (patch) | |
tree | 55b551554d6aba9de7fb004c0c250800dfb87611 /source/Renderer.hpp | |
parent | cde94efdd44553f3f6575ce84b44c6799e1a1425 (diff) |
Changeset: 23 Fix camera view matrix, [WIP] guizmo
Diffstat (limited to 'source/Renderer.hpp')
-rw-r--r-- | source/Renderer.hpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/Renderer.hpp b/source/Renderer.hpp index e527476..98a9f28 100644 --- a/source/Renderer.hpp +++ b/source/Renderer.hpp @@ -11,10 +11,9 @@ // TODO add optional support for OpenGL separate attrib binding & only depend on vertex format -class RenderObject { -public: - glm::mat4 worldMatrix; +class GameObject; +class RenderObject { public: RcPtr<Texture> autofill_TextureAtlas; @@ -52,7 +51,6 @@ struct RendererFrameInfo { Camera* camera; glm::mat4 matrixView; glm::mat4 matrixProj; - glm::mat4 matrixCombined; float time; float deltaTime; }; @@ -65,6 +63,6 @@ private: public: void BeginFrame(Camera& camera, float currentTime, float deltaTime); const RendererFrameInfo& GetLastFrameInfo() const { return mFrame; } - void Draw(const RenderObject* objects, size_t count); + void Draw(const RenderObject* objects, const GameObject* gameObject, size_t count); void EndFrame(); }; |