aboutsummaryrefslogtreecommitdiff
path: root/source/Game/Image.hpp
diff options
context:
space:
mode:
authorrtk0c <[email protected]>2022-06-03 23:30:01 -0700
committerrtk0c <[email protected]>2022-06-03 23:30:01 -0700
commit791b3f354b378769bffe623b05f1305c91b77101 (patch)
tree5409b311e6232eb4a6d3f8259b780d76b8ee1c59 /source/Game/Image.hpp
parent60ccc62f4934e44ad5b905fdbcf458302b8d8a09 (diff)
Changeset: 64 [WIP] Rename directoriesmaster-switch-to-build2
Diffstat (limited to 'source/Game/Image.hpp')
-rw-r--r--source/Game/Image.hpp38
1 files changed, 0 insertions, 38 deletions
diff --git a/source/Game/Image.hpp b/source/Game/Image.hpp
deleted file mode 100644
index c577c24..0000000
--- a/source/Game/Image.hpp
+++ /dev/null
@@ -1,38 +0,0 @@
-#pragma once
-
-#include "Color.hpp"
-#include "RcPtr.hpp"
-
-#include <cstdint>
-#include <glm/glm.hpp>
-#include <memory>
-#include <span>
-
-/// Image is a 2d array of pixels, stored as a continuous array in memory, with the first pixel
-/// being the top-left pixel. If a vertically flipped image data is needed, load using stb_image
-/// yourself, or flip the data here.
-class Image : public RefCounted {
-private:
- std::unique_ptr<uint8_t[]> mData;
- glm::ivec2 mSize;
- int mChannels;
-
-public:
- Image();
-
- bool InitFromImageFile(const char* filePath, int desiredChannels = 0);
- bool InitFromImageData(std::span<uint8_t> data, int desiredChannels = 0);
- bool InitFromPixels(std::span<uint8_t> pixels, glm::ivec2 dimensions, int channels);
- bool InitFromPixels(std::unique_ptr<uint8_t[]> pixels, glm::ivec2 dimensions, int channels);
-
- /// Get the pixel at the given location.
- RgbaColor GetPixel(int x, int y) const;
- void SetPixel(int x, int y, RgbaColor color);
-
- uint8_t* GetDataPtr() const;
- size_t GetDataLength() const;
- std::span<uint8_t> GetData() const;
- glm::ivec2 GetSize() const;
- int GetChannels() const;
- bool IsEmpty() const;
-};