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authorrtk0c <[email protected]>2022-05-30 17:03:20 -0700
committerrtk0c <[email protected]>2022-05-30 17:03:20 -0700
commite66286ebe30afc9acc4531fc2bea29b7fb924f93 (patch)
treefa6b76554c3eb88bc8f088fbab68e20c40118ca7 /source/EditorAttachmentImpl.hpp
parent366ef5a5450c6e0e680c924c3454943a9ae9814d (diff)
Changeset: 56 Buildsystem cleanup: change to layered structure for different targets
Diffstat (limited to 'source/EditorAttachmentImpl.hpp')
-rw-r--r--source/EditorAttachmentImpl.hpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/source/EditorAttachmentImpl.hpp b/source/EditorAttachmentImpl.hpp
deleted file mode 100644
index 53bcd37..0000000
--- a/source/EditorAttachmentImpl.hpp
+++ /dev/null
@@ -1,34 +0,0 @@
-#pragma once
-
-#include "EditorAttachment.hpp"
-#include "GameObject.hpp"
-#include "Material.hpp"
-#include "Player.hpp"
-#include "Sprite.hpp"
-
-#include <memory>
-
-class EaGameObject : public EditorAttachment {
-public:
- // NOTE: in degrees
- glm::vec3 eulerAnglesRotation;
-
-public:
- static std::unique_ptr<EditorAttachment> Create(GameObject* object);
-};
-
-class EaPlayer : public EaGameObject {
-public:
- RcPtr<IresSpritesheet> confSprite;
- RcPtr<IresMaterial> confMaterial;
-};
-
-class EaLevelWrapper : public EaGameObject {
-public:
-};
-
-class EaIresObject : public EditorAttachment {
-public:
- std::string nameEditingScratch;
- bool isEditingName = false;
-};