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authorrtk0c <[email protected]>2023-06-15 18:14:02 -0700
committerrtk0c <[email protected]>2023-06-15 18:14:02 -0700
commit1717c62f258c3cad297e9d066da7cbe57f8be200 (patch)
tree5864784122bb413a79b088da0e093ec419903007 /source/30-game/main.cpp
parent434a274cc8b85cfb37309c0ac1b1470ed930d30f (diff)
Changeset: 98 Cleanup and prepare for rewriting shader system
Diffstat (limited to 'source/30-game/main.cpp')
-rw-r--r--source/30-game/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/30-game/main.cpp b/source/30-game/main.cpp
index 77c4674..30ba9a6 100644
--- a/source/30-game/main.cpp
+++ b/source/30-game/main.cpp
@@ -133,8 +133,8 @@ int main(int argc, char* argv[]) {
constexpr auto kOpenGLDebug = "opengl-debug";
constexpr auto kImGuiBackend = "imgui-backend";
- constexpr auto kGameDataDir = "game-data-directory";
- constexpr auto kGameAssetDir = "game-asset-directory";
+ constexpr auto kGameDataDir = "game-data-dir";
+ constexpr auto kGameAssetDir = "game-asset-dir";
cxxopts::Options options(std::string(AppConfig::kAppName), "");
// clang-format off