diff options
author | rtk0c <[email protected]> | 2022-05-30 17:03:20 -0700 |
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committer | rtk0c <[email protected]> | 2022-05-30 17:03:20 -0700 |
commit | e66286ebe30afc9acc4531fc2bea29b7fb924f93 (patch) | |
tree | fa6b76554c3eb88bc8f088fbab68e20c40118ca7 /source/30-game/Mesh.cpp | |
parent | 366ef5a5450c6e0e680c924c3454943a9ae9814d (diff) |
Changeset: 56 Buildsystem cleanup: change to layered structure for different targets
Diffstat (limited to 'source/30-game/Mesh.cpp')
-rw-r--r-- | source/30-game/Mesh.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/source/30-game/Mesh.cpp b/source/30-game/Mesh.cpp new file mode 100644 index 0000000..244e2e3 --- /dev/null +++ b/source/30-game/Mesh.cpp @@ -0,0 +1,54 @@ +#include "Mesh.hpp" + +#include <cstring> + +// StandardCpuMesh::StandardCpuMesh() +// : mGpuMesh(new GpuMesh()) { +// mGpuMesh->vertFormat = gVformatStandard; +// mGpuMesh->vertBufBindings.SetBinding(0, new GpuVertexBuffer()); +// mGpuMesh->vertBufBindings.SetBinding(1, new GpuVertexBuffer()); +// mGpuMesh->indexBuf.Attach(new GpuIndexBuffer()); +// } + +// StandardCpuMesh::~StandardCpuMesh() { +// delete mData; +// } + +// void StandardCpuMesh::CreateCpuData() { +// if (!mData) { +// mData = new StandardCpuMeshData(); +// } +// } + +// GpuVertexBuffer* StandardCpuMesh::GetPosBuffer() const { +// return mGpuMesh->vertBufBindings.bindings[0].Get(); +// } + +// GpuVertexBuffer* StandardCpuMesh::GetExtraBuffer() const { +// return mGpuMesh->vertBufBindings.bindings[1].Get(); +// } + +// bool StandardCpuMesh::UpdatePositions(glm::vec3* pos, size_t count, size_t startVertIndex) { +// if (mData) { +// std::memcpy(&mData->vertPositions[startVertIndex], pos, count * sizeof(glm::vec3)); +// } +// auto posBuf = GetPosBuffer(); +// glBindBuffer(GL_ARRAY_BUFFER, posBuf->handle); +// glBufferSubData(GL_ARRAY_BUFFER, startVertIndex * mGpuMesh->vertFormat->vertexSize, count * sizeof(glm::vec3), pos); +// return true; +// } + +// bool StandardCpuMesh::UpdateColors(RgbaColor* color, size_t count, size_t starVertIndex) { +// if (!mData) return false; +// // TODO +// } + +// bool StandardCpuMesh::UpdateNormals(glm::vec2* normals, size_t count, size_t startVertIndex) { +// if (!mData) return false; +// // TODO +// } + +// bool StandardCpuMesh::UpdateIndices(uint32_t* indices, size_t count, size_t startVertIndex) { +// if (!mData) return false; +// // TODO +// } |