From e66286ebe30afc9acc4531fc2bea29b7fb924f93 Mon Sep 17 00:00:00 2001 From: rtk0c Date: Mon, 30 May 2022 17:03:20 -0700 Subject: Changeset: 56 Buildsystem cleanup: change to layered structure for different targets --- source/30-game/Mesh.cpp | 54 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 source/30-game/Mesh.cpp (limited to 'source/30-game/Mesh.cpp') diff --git a/source/30-game/Mesh.cpp b/source/30-game/Mesh.cpp new file mode 100644 index 0000000..244e2e3 --- /dev/null +++ b/source/30-game/Mesh.cpp @@ -0,0 +1,54 @@ +#include "Mesh.hpp" + +#include + +// StandardCpuMesh::StandardCpuMesh() +// : mGpuMesh(new GpuMesh()) { +// mGpuMesh->vertFormat = gVformatStandard; +// mGpuMesh->vertBufBindings.SetBinding(0, new GpuVertexBuffer()); +// mGpuMesh->vertBufBindings.SetBinding(1, new GpuVertexBuffer()); +// mGpuMesh->indexBuf.Attach(new GpuIndexBuffer()); +// } + +// StandardCpuMesh::~StandardCpuMesh() { +// delete mData; +// } + +// void StandardCpuMesh::CreateCpuData() { +// if (!mData) { +// mData = new StandardCpuMeshData(); +// } +// } + +// GpuVertexBuffer* StandardCpuMesh::GetPosBuffer() const { +// return mGpuMesh->vertBufBindings.bindings[0].Get(); +// } + +// GpuVertexBuffer* StandardCpuMesh::GetExtraBuffer() const { +// return mGpuMesh->vertBufBindings.bindings[1].Get(); +// } + +// bool StandardCpuMesh::UpdatePositions(glm::vec3* pos, size_t count, size_t startVertIndex) { +// if (mData) { +// std::memcpy(&mData->vertPositions[startVertIndex], pos, count * sizeof(glm::vec3)); +// } +// auto posBuf = GetPosBuffer(); +// glBindBuffer(GL_ARRAY_BUFFER, posBuf->handle); +// glBufferSubData(GL_ARRAY_BUFFER, startVertIndex * mGpuMesh->vertFormat->vertexSize, count * sizeof(glm::vec3), pos); +// return true; +// } + +// bool StandardCpuMesh::UpdateColors(RgbaColor* color, size_t count, size_t starVertIndex) { +// if (!mData) return false; +// // TODO +// } + +// bool StandardCpuMesh::UpdateNormals(glm::vec2* normals, size_t count, size_t startVertIndex) { +// if (!mData) return false; +// // TODO +// } + +// bool StandardCpuMesh::UpdateIndices(uint32_t* indices, size_t count, size_t startVertIndex) { +// if (!mData) return false; +// // TODO +// } -- cgit v1.2.3-70-g09d2