diff options
author | rtk0c <[email protected]> | 2022-06-03 23:26:44 -0700 |
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committer | rtk0c <[email protected]> | 2022-06-03 23:26:44 -0700 |
commit | 60ccc62f4934e44ad5b905fdbcf458302b8d8a09 (patch) | |
tree | 02ec83cc8387abfd08bd5ee7ea4e8115f1bfb8d0 /source/30-game/Mesh.cpp | |
parent | c2ef7737536bf1f8c81fcfae95c0183b21c9753f (diff) |
Changeset: 63 [WIP] Rename directories
Diffstat (limited to 'source/30-game/Mesh.cpp')
-rw-r--r-- | source/30-game/Mesh.cpp | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/source/30-game/Mesh.cpp b/source/30-game/Mesh.cpp deleted file mode 100644 index 244e2e3..0000000 --- a/source/30-game/Mesh.cpp +++ /dev/null @@ -1,54 +0,0 @@ -#include "Mesh.hpp" - -#include <cstring> - -// StandardCpuMesh::StandardCpuMesh() -// : mGpuMesh(new GpuMesh()) { -// mGpuMesh->vertFormat = gVformatStandard; -// mGpuMesh->vertBufBindings.SetBinding(0, new GpuVertexBuffer()); -// mGpuMesh->vertBufBindings.SetBinding(1, new GpuVertexBuffer()); -// mGpuMesh->indexBuf.Attach(new GpuIndexBuffer()); -// } - -// StandardCpuMesh::~StandardCpuMesh() { -// delete mData; -// } - -// void StandardCpuMesh::CreateCpuData() { -// if (!mData) { -// mData = new StandardCpuMeshData(); -// } -// } - -// GpuVertexBuffer* StandardCpuMesh::GetPosBuffer() const { -// return mGpuMesh->vertBufBindings.bindings[0].Get(); -// } - -// GpuVertexBuffer* StandardCpuMesh::GetExtraBuffer() const { -// return mGpuMesh->vertBufBindings.bindings[1].Get(); -// } - -// bool StandardCpuMesh::UpdatePositions(glm::vec3* pos, size_t count, size_t startVertIndex) { -// if (mData) { -// std::memcpy(&mData->vertPositions[startVertIndex], pos, count * sizeof(glm::vec3)); -// } -// auto posBuf = GetPosBuffer(); -// glBindBuffer(GL_ARRAY_BUFFER, posBuf->handle); -// glBufferSubData(GL_ARRAY_BUFFER, startVertIndex * mGpuMesh->vertFormat->vertexSize, count * sizeof(glm::vec3), pos); -// return true; -// } - -// bool StandardCpuMesh::UpdateColors(RgbaColor* color, size_t count, size_t starVertIndex) { -// if (!mData) return false; -// // TODO -// } - -// bool StandardCpuMesh::UpdateNormals(glm::vec2* normals, size_t count, size_t startVertIndex) { -// if (!mData) return false; -// // TODO -// } - -// bool StandardCpuMesh::UpdateIndices(uint32_t* indices, size_t count, size_t startVertIndex) { -// if (!mData) return false; -// // TODO -// } |