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authorrtk0c <[email protected]>2022-06-28 12:17:48 -0700
committerrtk0c <[email protected]>2022-06-28 12:17:48 -0700
commit6839736b8283a59eb743e1f6058c7d266a3e7f36 (patch)
treec9fafde01740753a93c3bf3830faa790b88b001c /source/30-game/Material.cpp
parent8a244363c9171946aa6e4552ce0dcfc8edf761cb (diff)
Changeset: 78 Replace "class" keyword in templates with "typename"
Diffstat (limited to 'source/30-game/Material.cpp')
-rw-r--r--source/30-game/Material.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/30-game/Material.cpp b/source/30-game/Material.cpp
index 9b0c42d..4443ae5 100644
--- a/source/30-game/Material.cpp
+++ b/source/30-game/Material.cpp
@@ -33,7 +33,7 @@ bool TryFindShaderId(Shader* shader, std::string_view name, int& out) {
return true;
}
-template <class TUniform>
+template <typename TUniform>
TUniform& ObtainUniform(Shader* shader, const char* name, std::vector<TUniform>& uniforms, GLint location) {
for (auto& uniform : uniforms) {
if (uniform.location == location) {