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authorrtk0c <[email protected]>2023-10-19 22:50:07 -0700
committerrtk0c <[email protected]>2025-08-16 11:31:16 -0700
commit297232d21594b138bb368a42b5b0d085ff9ed6aa (patch)
tree075d5407e1e12a9d35cbee6e4c20ad34e0765c42 /source/30-game/EditorAttachmentImpl.hpp
parentd5cd34ff69f7fd134d5450696f298af1a864afbc (diff)
The great renaming: switch to "module style"
Diffstat (limited to 'source/30-game/EditorAttachmentImpl.hpp')
-rw-r--r--source/30-game/EditorAttachmentImpl.hpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/source/30-game/EditorAttachmentImpl.hpp b/source/30-game/EditorAttachmentImpl.hpp
deleted file mode 100644
index 53bcd37..0000000
--- a/source/30-game/EditorAttachmentImpl.hpp
+++ /dev/null
@@ -1,34 +0,0 @@
-#pragma once
-
-#include "EditorAttachment.hpp"
-#include "GameObject.hpp"
-#include "Material.hpp"
-#include "Player.hpp"
-#include "Sprite.hpp"
-
-#include <memory>
-
-class EaGameObject : public EditorAttachment {
-public:
- // NOTE: in degrees
- glm::vec3 eulerAnglesRotation;
-
-public:
- static std::unique_ptr<EditorAttachment> Create(GameObject* object);
-};
-
-class EaPlayer : public EaGameObject {
-public:
- RcPtr<IresSpritesheet> confSprite;
- RcPtr<IresMaterial> confMaterial;
-};
-
-class EaLevelWrapper : public EaGameObject {
-public:
-};
-
-class EaIresObject : public EditorAttachment {
-public:
- std::string nameEditingScratch;
- bool isEditingName = false;
-};