diff options
author | rtk0c <[email protected]> | 2023-10-19 22:50:07 -0700 |
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committer | rtk0c <[email protected]> | 2025-08-16 11:31:16 -0700 |
commit | 297232d21594b138bb368a42b5b0d085ff9ed6aa (patch) | |
tree | 075d5407e1e12a9d35cbee6e4c20ad34e0765c42 /source/30-game/EditorAccessories.cpp | |
parent | d5cd34ff69f7fd134d5450696f298af1a864afbc (diff) |
The great renaming: switch to "module style"
Diffstat (limited to 'source/30-game/EditorAccessories.cpp')
-rw-r--r-- | source/30-game/EditorAccessories.cpp | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/source/30-game/EditorAccessories.cpp b/source/30-game/EditorAccessories.cpp deleted file mode 100644 index 821d41e..0000000 --- a/source/30-game/EditorAccessories.cpp +++ /dev/null @@ -1,26 +0,0 @@ -#include "EditorAccessories.hpp" - -#include "Input.hpp" - -#define GLFW_INCLUDE_NONE -#include <GLFW/glfw3.h> - -#include <imgui.h> - -void EditorKeyboardViewer::Show(bool* open) { - ImGui::Begin("Keyboards", open); - - int count; - GLFWkeyboard** keyboards = glfwGetKeyboards(&count); - - for (int i = 0; i < count; ++i) { - GLFWkeyboard* keyboard = keyboards[i]; - auto attachment = static_cast<GlfwKeyboardAttachment*>(glfwGetKeyboardUserPointer(keyboard)); - - ImGui::BulletText("%s", glfwGetKeyboardName(keyboard)); - ImGui::Indent(); - ImGui::Unindent(); - } - - ImGui::End(); -} |