diff options
author | rtk0c <[email protected]> | 2023-10-19 22:50:07 -0700 |
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committer | rtk0c <[email protected]> | 2025-08-16 11:31:16 -0700 |
commit | 297232d21594b138bb368a42b5b0d085ff9ed6aa (patch) | |
tree | 075d5407e1e12a9d35cbee6e4c20ad34e0765c42 /source/30-game/AppConfig.hpp | |
parent | d5cd34ff69f7fd134d5450696f298af1a864afbc (diff) |
The great renaming: switch to "module style"
Diffstat (limited to 'source/30-game/AppConfig.hpp')
-rw-r--r-- | source/30-game/AppConfig.hpp | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/source/30-game/AppConfig.hpp b/source/30-game/AppConfig.hpp deleted file mode 100644 index 794bee5..0000000 --- a/source/30-game/AppConfig.hpp +++ /dev/null @@ -1,26 +0,0 @@ -#pragma once - -#include <imgui.h> -#include <filesystem> -#include <string> - -namespace AppConfig { -constexpr std::string_view kAppName = "ProjectBrussel"; -// Since kAppName is initialized by a C string literal, we know it's null termianted -constexpr const char* kAppNameC = kAppName.data(); - -inline float mainWindowWidth; -inline float mainWindowHeight; -inline float mainWindowAspectRatio; - -// TODO add a bold font -inline ImFont* fontRegular = nullptr; -inline ImFont* fontBold = nullptr; - -// Duplicate each as path and string so that on non-UTF-8 platforms (e.g. Windows) we can easily do string manipulation on the paths -// NOTE: even though non-const, these should not be modified outside of main() -inline std::filesystem::path dataDirPath; -inline std::string dataDir; -inline std::filesystem::path assetDirPath; -inline std::string assetDir; -} // namespace AppConfig |