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authorrtk0c <[email protected]>2022-06-03 23:26:44 -0700
committerrtk0c <[email protected]>2022-06-03 23:26:44 -0700
commit60ccc62f4934e44ad5b905fdbcf458302b8d8a09 (patch)
tree02ec83cc8387abfd08bd5ee7ea4e8115f1bfb8d0 /source/30-game/AppConfig.hpp
parentc2ef7737536bf1f8c81fcfae95c0183b21c9753f (diff)
Changeset: 63 [WIP] Rename directories
Diffstat (limited to 'source/30-game/AppConfig.hpp')
-rw-r--r--source/30-game/AppConfig.hpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/source/30-game/AppConfig.hpp b/source/30-game/AppConfig.hpp
deleted file mode 100644
index 794bee5..0000000
--- a/source/30-game/AppConfig.hpp
+++ /dev/null
@@ -1,26 +0,0 @@
-#pragma once
-
-#include <imgui.h>
-#include <filesystem>
-#include <string>
-
-namespace AppConfig {
-constexpr std::string_view kAppName = "ProjectBrussel";
-// Since kAppName is initialized by a C string literal, we know it's null termianted
-constexpr const char* kAppNameC = kAppName.data();
-
-inline float mainWindowWidth;
-inline float mainWindowHeight;
-inline float mainWindowAspectRatio;
-
-// TODO add a bold font
-inline ImFont* fontRegular = nullptr;
-inline ImFont* fontBold = nullptr;
-
-// Duplicate each as path and string so that on non-UTF-8 platforms (e.g. Windows) we can easily do string manipulation on the paths
-// NOTE: even though non-const, these should not be modified outside of main()
-inline std::filesystem::path dataDirPath;
-inline std::string dataDir;
-inline std::filesystem::path assetDirPath;
-inline std::string assetDir;
-} // namespace AppConfig