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authorrtk0c <[email protected]>2022-06-09 23:20:33 -0700
committerrtk0c <[email protected]>2022-06-09 23:20:33 -0700
commitab81521707d6ffa3f5d01ad315c0070b54bf468a (patch)
treee9d19a27a9266962b87ae73576bfa5232ed705b6 /assets
parent3acd929a28c268a52f7799ea3db1ad4a01790fec (diff)
parente3e848ac4da1c2ae59d93e62da8ef6f87b3452cd (diff)
Changeset: 68
Diffstat (limited to 'assets')
-rw-r--r--assets/.stationary/Shaders/SimpleLine.glsl20
-rw-r--r--assets/GameRendererBindings.json1
-rw-r--r--assets/Ires/M_DebugWireframe.json8
-rw-r--r--assets/Ires/S_SimpleLine.json41
4 files changed, 70 insertions, 0 deletions
diff --git a/assets/.stationary/Shaders/SimpleLine.glsl b/assets/.stationary/Shaders/SimpleLine.glsl
new file mode 100644
index 0000000..60c23d4
--- /dev/null
+++ b/assets/.stationary/Shaders/SimpleLine.glsl
@@ -0,0 +1,20 @@
+#type vertex
+#version 330 core
+
+layout(location = 0) in vec3 pos;
+
+// Autofill uniforms
+uniform mat4 transformation;
+
+void main() {
+ gl_Position = transformation * vec4(pos, 1.0);
+}
+
+#type fragment
+#version 330 core
+
+out vec4 fragColor;
+
+void main() {
+ fragColor = vec4(1.0, 1.0, 1.0, 1.0);
+}
diff --git a/assets/GameRendererBindings.json b/assets/GameRendererBindings.json
new file mode 100644
index 0000000..29d101f
--- /dev/null
+++ b/assets/GameRendererBindings.json
@@ -0,0 +1 @@
+{"WireframeMaterial":[8765761170342665863,6245907801943875283]} \ No newline at end of file
diff --git a/assets/Ires/M_DebugWireframe.json b/assets/Ires/M_DebugWireframe.json
new file mode 100644
index 0000000..c610011
--- /dev/null
+++ b/assets/Ires/M_DebugWireframe.json
@@ -0,0 +1,8 @@
+{
+ "Type": "IresMaterial",
+ "Uid": [8765761170342665863, 6245907801943875283],
+ "Value": {
+ "Shader": [677745099593877908, 15625205469120742998],
+ "Fields": []
+ }
+} \ No newline at end of file
diff --git a/assets/Ires/S_SimpleLine.json b/assets/Ires/S_SimpleLine.json
new file mode 100644
index 0000000..c20538d
--- /dev/null
+++ b/assets/Ires/S_SimpleLine.json
@@ -0,0 +1,41 @@
+{
+ "Type": "IresShader",
+ "Uid": [677745099593877908, 15625205469120742998],
+ "Value": {
+ "SourceFile": ".stationary/Shaders/SimpleLine.glsl",
+ "Inputs": [
+ {
+ "Name": "pos",
+ "Semantic": "Position",
+ "OpenGLLocation": 0,
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 3,
+ "ArrayLength": 1
+ }
+ ],
+ "Outputs": [
+ {
+ "Name": "fragColor",
+ "Semantic": "Generic",
+ "OpenGLLocation": 0,
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 4,
+ "ArrayLength": 1
+ }
+ ],
+ "Uniforms": [
+ {
+ "Type": "Math",
+ "AutoFill": true,
+ "Value": {
+ "Name": "transformation",
+ "ScalarType": "float",
+ "Width": 4,
+ "Height": 4
+ }
+ }
+ ]
+ }
+} \ No newline at end of file