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authorrtk0c <[email protected]>2022-06-03 23:30:01 -0700
committerrtk0c <[email protected]>2022-06-03 23:30:01 -0700
commit791b3f354b378769bffe623b05f1305c91b77101 (patch)
tree5409b311e6232eb4a6d3f8259b780d76b8ee1c59 /ProjectBrusselAssets
parent60ccc62f4934e44ad5b905fdbcf458302b8d8a09 (diff)
Changeset: 64 [WIP] Rename directoriesmaster-switch-to-build2
Diffstat (limited to 'ProjectBrusselAssets')
-rw-r--r--ProjectBrusselAssets/.stationary/Shaders/Default.glsl38
-rw-r--r--ProjectBrusselAssets/Ires/M_BasicWall.json12
-rw-r--r--ProjectBrusselAssets/Ires/M_Default.json12
-rw-r--r--ProjectBrusselAssets/Ires/M_Player.json12
-rw-r--r--ProjectBrusselAssets/Ires/SS_Player.json1
-rw-r--r--ProjectBrusselAssets/Ires/S_Default.json70
6 files changed, 145 insertions, 0 deletions
diff --git a/ProjectBrusselAssets/.stationary/Shaders/Default.glsl b/ProjectBrusselAssets/.stationary/Shaders/Default.glsl
new file mode 100644
index 0000000..1d93471
--- /dev/null
+++ b/ProjectBrusselAssets/.stationary/Shaders/Default.glsl
@@ -0,0 +1,38 @@
+#type vertex
+#version 330 core
+
+layout(location = 0) in vec3 pos;
+layout(location = 1) in vec4 color;
+layout(location = 2) in vec2 texcoord;
+
+out Vertex2Fragmnet {
+ vec4 color;
+ vec2 texcoord;
+} v2f;
+
+// Autofill uniforms
+uniform mat4 transformation;
+
+void main() {
+ gl_Position = transformation * vec4(pos, 1.0);
+ v2f.color = color;
+ v2f.texcoord = texcoord;
+}
+
+#type fragment
+#version 330 core
+
+in Vertex2Fragmnet {
+ vec4 color;
+ vec2 texcoord;
+} v2f;
+
+out vec4 fragColor;
+
+// Material uniforms
+uniform sampler2D textureAtlas;
+uniform vec4 taint;
+
+void main() {
+ fragColor = texture(textureAtlas, v2f.texcoord) * v2f.color * taint;
+}
diff --git a/ProjectBrusselAssets/Ires/M_BasicWall.json b/ProjectBrusselAssets/Ires/M_BasicWall.json
new file mode 100644
index 0000000..a0e2395
--- /dev/null
+++ b/ProjectBrusselAssets/Ires/M_BasicWall.json
@@ -0,0 +1,12 @@
+{
+ "Type": "IresMaterial",
+ "Uid": [2568492772925683063, 3783268081215530432],
+ "Value": {
+ "Shader": [10239352483866045204, 2308094336962663863],
+ "Fields": [{
+ "Name": "taint",
+ "Type": "Vector",
+ "Value": [0.03868706524372101, 0.6346951127052307, 0.7892156839370728, 0.0]
+ }]
+ }
+} \ No newline at end of file
diff --git a/ProjectBrusselAssets/Ires/M_Default.json b/ProjectBrusselAssets/Ires/M_Default.json
new file mode 100644
index 0000000..0422e94
--- /dev/null
+++ b/ProjectBrusselAssets/Ires/M_Default.json
@@ -0,0 +1,12 @@
+{
+ "Type": "IresMaterial",
+ "Uid": [1173927873865027620, 6990602806197486151],
+ "Value": {
+ "Shader": [10239352483866045204, 2308094336962663863],
+ "Fields": [{
+ "Name": "taint",
+ "Type": "Vector",
+ "Value": [1.0, 1.0, 1.0, 0.0]
+ }]
+ }
+} \ No newline at end of file
diff --git a/ProjectBrusselAssets/Ires/M_Player.json b/ProjectBrusselAssets/Ires/M_Player.json
new file mode 100644
index 0000000..b2494dc
--- /dev/null
+++ b/ProjectBrusselAssets/Ires/M_Player.json
@@ -0,0 +1,12 @@
+{
+ "Type": "IresMaterial",
+ "Uid": [8784140338803637141, 14601353797962284625],
+ "Value": {
+ "Shader": [10239352483866045204, 2308094336962663863],
+ "Fields": [{
+ "Name": "taint",
+ "Type": "Vector",
+ "Value": [1.0, 1.0, 1.0, 0.0]
+ }]
+ }
+} \ No newline at end of file
diff --git a/ProjectBrusselAssets/Ires/SS_Player.json b/ProjectBrusselAssets/Ires/SS_Player.json
new file mode 100644
index 0000000..b413317
--- /dev/null
+++ b/ProjectBrusselAssets/Ires/SS_Player.json
@@ -0,0 +1 @@
+{"Type":"IresSpritesheet","Uid":[15827420425478528881,8130926596581515031],"Value":{"SpriteSheet":"S_Player.png","WSplit":6,"HSplit":4}} \ No newline at end of file
diff --git a/ProjectBrusselAssets/Ires/S_Default.json b/ProjectBrusselAssets/Ires/S_Default.json
new file mode 100644
index 0000000..0bfcb1b
--- /dev/null
+++ b/ProjectBrusselAssets/Ires/S_Default.json
@@ -0,0 +1,70 @@
+{
+ "Type": "IresShader",
+ "Uid": [10239352483866045204, 2308094336962663863],
+ "Value": {
+ "SourceFile": ".stationary/Shaders/Default.glsl",
+ "Inputs": [
+ {
+ "Semantic": "VES_Position",
+ "Name": "pos",
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 3,
+ "OpenGLLocation": 0
+ },
+ {
+ "Semantic": "VES_TexCoords1",
+ "Name": "texcoord",
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 2,
+ "OpenGLLocation": 1
+ },
+ {
+ "Semantic": "VES_Color1",
+ "Name": "color",
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 4,
+ "OpenGLLocation": 2
+ }
+ ],
+ "Outputs": [
+ {
+ "Name": "fragColor",
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 4,
+ "OpenGLLocation": 0
+ }
+ ],
+ "Uniforms": [
+ {
+ "Type": "Math",
+ "AutoFill": true,
+ "Value": {
+ "Name": "transformation",
+ "ScalarType": "float",
+ "Width": 4,
+ "Height": 4
+ }
+ },
+ {
+ "Type": "Math",
+ "Value": {
+ "Name": "taint",
+ "Semantic": "VES_Color1",
+ "ScalarType": "float",
+ "Width": 1,
+ "Height": 4
+ }
+ },
+ {
+ "Type": "Sampler",
+ "Value": {
+ "Name": "textureAtlas"
+ }
+ }
+ ]
+ }
+} \ No newline at end of file